mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2026-01-12 06:42:38 +00:00
Merge remote-tracking branch 'refs/remotes/origin/main'
This commit is contained in:
@@ -17,26 +17,18 @@ const BrickList& BrickDatabase::GetBricks(const LxfmlPath& lxfmlPath) {
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return cached->second;
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}
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AssetMemoryBuffer buffer = Game::assetManager->GetFileAsBuffer((lxfmlPath).c_str());
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auto file = Game::assetManager->GetFile((lxfmlPath).c_str());
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if (!buffer.m_Success) {
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return emptyCache;
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}
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std::istream file(&buffer);
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if (!file.good()) {
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if (!file) {
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return emptyCache;
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}
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std::stringstream data;
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data << file.rdbuf();
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if (data.str().empty()) {
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buffer.close();
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return emptyCache;
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}
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buffer.close();
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auto* doc = new tinyxml2::XMLDocument();
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if (doc->Parse(data.str().c_str(), data.str().size()) != 0) {
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delete doc;
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@@ -3,7 +3,14 @@ set(DGAME_DUTILITIES_SOURCES "BrickDatabase.cpp"
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"GUID.cpp"
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"Loot.cpp"
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"Mail.cpp"
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"ObjectIDManager.cpp"
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"Preconditions.cpp"
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"SlashCommandHandler.cpp"
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"ServerPreconditions.cpp"
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"VanityUtilities.cpp" PARENT_SCOPE)
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add_library(dUtilities STATIC ${DGAME_DUTILITIES_SOURCES})
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target_precompile_headers(dUtilities REUSE_FROM dGameBase)
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target_link_libraries(dUtilities
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PUBLIC dDatabase dPhysics
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INTERFACE dZoneManager)
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@@ -9,6 +9,8 @@
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#include "User.h"
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#include "UserManager.h"
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#include "dConfig.h"
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#include <optional>
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#include "PlayerManager.h"
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Entity* GetPossessedEntity(const LWOOBJID& objId) {
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auto* entity = Game::entityManager->GetEntity(objId);
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@@ -26,27 +28,29 @@ void ReportCheat(User* user, const SystemAddress& sysAddr, const char* messageIf
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if (!user) {
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LOG("WARNING: User is null, using defaults.");
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}
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std::unique_ptr<sql::PreparedStatement> stmt(Database::CreatePreppedStmt(
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"INSERT INTO player_cheat_detections (account_id, name, violation_msg, violation_system_address) VALUES (?, ?, ?, ?)")
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);
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user ? stmt->setInt(1, user->GetAccountID()) : stmt->setNull(1, sql::DataType::INTEGER);
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stmt->setString(2, user ? user->GetUsername().c_str() : "User is null.");
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IPlayerCheatDetections::Info info;
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if (user) info.userId = user->GetAccountID();
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info.username = user ? user->GetUsername().c_str() : "User is null.";
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// user string here because ToString is static and may change.
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info.systemAddress = sysAddr.ToString();
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constexpr int32_t bufSize = 4096;
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char buffer[bufSize];
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vsnprintf(buffer, bufSize, messageIfNotSender, args);
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char extraMsg[bufSize];
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vsnprintf(extraMsg, bufSize, messageIfNotSender, args);
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info.extraMessage = extraMsg;
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stmt->setString(3, buffer);
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stmt->setString(4, Game::config->GetValue("log_ip_addresses_for_anti_cheat") == "1" ? sysAddr.ToString() : "IP logging disabled.");
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stmt->execute();
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LOG("Anti-cheat message: %s", buffer);
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Database::Get()->InsertCheatDetection(info);
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LOG("Anti-cheat message: %s", extraMsg);
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}
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void LogAndSaveFailedAntiCheatCheck(const LWOOBJID& id, const SystemAddress& sysAddr, const CheckType checkType, const char* messageIfNotSender, va_list args) {
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User* toReport = nullptr;
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switch (checkType) {
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case CheckType::Entity: {
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auto* player = Player::GetPlayer(sysAddr);
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auto* player = PlayerManager::GetPlayer(sysAddr);
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auto* entity = GetPossessedEntity(id);
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// If player exists and entity exists in world, use both for logging info.
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@@ -242,7 +242,7 @@ void Loot::GiveActivityLoot(Entity* player, Entity* source, uint32_t activityID,
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GiveLoot(player, selectedReward->LootMatrixIndex, eLootSourceType::ACTIVITY);
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uint32_t coins = (int)(minCoins + GeneralUtils::GenerateRandomNumber<float>(0, 1) * (maxCoins - minCoins));
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uint32_t coins = static_cast<uint32_t>(minCoins + GeneralUtils::GenerateRandomNumber<float>(0, 1) * (maxCoins - minCoins));
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auto* character = player->GetCharacter();
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@@ -280,7 +280,7 @@ void Loot::DropLoot(Entity* player, Entity* killedObject, std::unordered_map<LOT
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}
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}
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uint32_t coins = (int)(minCoins + GeneralUtils::GenerateRandomNumber<float>(0, 1) * (maxCoins - minCoins));
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uint32_t coins = static_cast<uint32_t>(minCoins + GeneralUtils::GenerateRandomNumber<float>(0, 1) * (maxCoins - minCoins));
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GameMessages::SendDropClientLoot(player, source, LOT_NULL, coins, spawnPosition);
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}
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@@ -12,7 +12,6 @@
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#include "dServer.h"
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#include "Entity.h"
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#include "Character.h"
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#include "PacketUtils.h"
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#include "BitStreamUtils.h"
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#include "Logger.h"
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#include "EntityManager.h"
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@@ -76,22 +75,19 @@ void Mail::SendMail(const LWOOBJID sender, const std::string& senderName, const
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void Mail::SendMail(const LWOOBJID sender, const std::string& senderName, LWOOBJID recipient,
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const std::string& recipientName, const std::string& subject, const std::string& body, const LOT attachment,
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const uint16_t attachmentCount, const SystemAddress& sysAddr) {
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auto* ins = Database::CreatePreppedStmt("INSERT INTO `mail`(`sender_id`, `sender_name`, `receiver_id`, `receiver_name`, `time_sent`, `subject`, `body`, `attachment_id`, `attachment_lot`, `attachment_subkey`, `attachment_count`, `was_read`) VALUES (?,?,?,?,?,?,?,?,?,?,?,0)");
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IMail::MailInfo mailInsert;
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mailInsert.senderUsername = senderName;
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mailInsert.recipient = recipientName;
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mailInsert.subject = subject;
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mailInsert.body = body;
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mailInsert.senderId = sender;
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mailInsert.receiverId = recipient;
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mailInsert.itemCount = attachmentCount;
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mailInsert.itemID = LWOOBJID_EMPTY;
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mailInsert.itemLOT = attachment;
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mailInsert.itemSubkey = LWOOBJID_EMPTY;
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ins->setUInt(1, sender);
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ins->setString(2, senderName.c_str());
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ins->setUInt(3, recipient);
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ins->setString(4, recipientName.c_str());
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ins->setUInt64(5, time(nullptr));
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ins->setString(6, subject.c_str());
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ins->setString(7, body.c_str());
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ins->setUInt(8, 0);
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ins->setInt(9, attachment);
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ins->setInt(10, 0);
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ins->setInt(11, attachmentCount);
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ins->execute();
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delete ins;
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Database::Get()->InsertNewMail(mailInsert);
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if (sysAddr == UNASSIGNED_SYSTEM_ADDRESS) return; // TODO: Echo to chat server
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@@ -220,43 +216,30 @@ void Mail::HandleSendMail(RakNet::BitStream* packet, const SystemAddress& sysAdd
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}
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//Get the receiver's id:
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sql::PreparedStatement* stmt = Database::CreatePreppedStmt("SELECT id from charinfo WHERE name=? LIMIT 1;");
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stmt->setString(1, recipient);
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sql::ResultSet* res = stmt->executeQuery();
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uint32_t receiverID = 0;
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auto receiverID = Database::Get()->GetCharacterInfo(recipient);
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if (res->rowsCount() > 0) {
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while (res->next()) receiverID = res->getUInt(1);
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} else {
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if (!receiverID) {
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Mail::SendSendResponse(sysAddr, Mail::MailSendResponse::RecipientNotFound);
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delete stmt;
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delete res;
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return;
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}
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delete stmt;
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delete res;
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//Check if we have a valid receiver:
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if (GeneralUtils::CaseInsensitiveStringCompare(recipient, character->GetName()) || receiverID == character->GetObjectID()) {
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if (GeneralUtils::CaseInsensitiveStringCompare(recipient, character->GetName()) || receiverID->id == character->GetID()) {
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Mail::SendSendResponse(sysAddr, Mail::MailSendResponse::CannotMailSelf);
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return;
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} else {
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uint64_t currentTime = time(NULL);
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sql::PreparedStatement* ins = Database::CreatePreppedStmt("INSERT INTO `mail`(`sender_id`, `sender_name`, `receiver_id`, `receiver_name`, `time_sent`, `subject`, `body`, `attachment_id`, `attachment_lot`, `attachment_subkey`, `attachment_count`, `was_read`) VALUES (?,?,?,?,?,?,?,?,?,?,?,0)");
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ins->setUInt(1, character->GetObjectID());
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ins->setString(2, character->GetName());
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ins->setUInt(3, receiverID);
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ins->setString(4, recipient);
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ins->setUInt64(5, currentTime);
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ins->setString(6, subject);
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ins->setString(7, body);
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ins->setUInt(8, itemID);
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ins->setInt(9, itemLOT);
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ins->setInt(10, 0);
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ins->setInt(11, attachmentCount);
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ins->execute();
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delete ins;
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IMail::MailInfo mailInsert;
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mailInsert.senderUsername = character->GetName();
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mailInsert.recipient = recipient;
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mailInsert.subject = subject;
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mailInsert.body = body;
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mailInsert.senderId = character->GetID();
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mailInsert.receiverId = receiverID->id;
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mailInsert.itemCount = attachmentCount;
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mailInsert.itemID = itemID;
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mailInsert.itemLOT = itemLOT;
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mailInsert.itemSubkey = LWOOBJID_EMPTY;
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Database::Get()->InsertNewMail(mailInsert);
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}
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Mail::SendSendResponse(sysAddr, Mail::MailSendResponse::Success);
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@@ -279,61 +262,48 @@ void Mail::HandleSendMail(RakNet::BitStream* packet, const SystemAddress& sysAdd
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}
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void Mail::HandleDataRequest(RakNet::BitStream* packet, const SystemAddress& sysAddr, Entity* player) {
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sql::PreparedStatement* stmt = Database::CreatePreppedStmt("SELECT * FROM mail WHERE receiver_id=? limit 20;");
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stmt->setUInt(1, player->GetCharacter()->GetObjectID());
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sql::ResultSet* res = stmt->executeQuery();
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auto playerMail = Database::Get()->GetMailForPlayer(player->GetCharacter()->GetID(), 20);
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RakNet::BitStream bitStream;
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::MAIL);
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bitStream.Write(int(MailMessageID::MailData));
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bitStream.Write(int(0));
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bitStream.Write(uint16_t(res->rowsCount()));
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bitStream.Write(uint16_t(0));
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bitStream.Write<uint16_t>(playerMail.size());
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bitStream.Write<uint16_t>(0);
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if (res->rowsCount() > 0) {
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while (res->next()) {
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bitStream.Write(res->getUInt64(1)); //MailID
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for (const auto& mail : playerMail) {
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bitStream.Write(mail.id); //MailID
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||||
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||||
/*std::u16string subject = GeneralUtils::UTF8ToUTF16(res->getString(7));
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std::u16string body = GeneralUtils::UTF8ToUTF16(res->getString(8));
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std::u16string sender = GeneralUtils::UTF8ToUTF16(res->getString(3));
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WriteStringAsWString(&bitStream, mail.subject.c_str(), 50); //subject
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WriteStringAsWString(&bitStream, mail.body.c_str(), 400); //body
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WriteStringAsWString(&bitStream, mail.senderUsername.c_str(), 32); //sender
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||||
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||||
WriteToPacket(&bitStream, subject, 50);
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WriteToPacket(&bitStream, body, 400);
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||||
WriteToPacket(&bitStream, sender, 32);*/
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||||
bitStream.Write(uint32_t(0));
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||||
bitStream.Write(uint64_t(0));
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||||
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||||
WriteStringAsWString(&bitStream, res->getString(7).c_str(), 50); //subject
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||||
WriteStringAsWString(&bitStream, res->getString(8).c_str(), 400); //body
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||||
WriteStringAsWString(&bitStream, res->getString(3).c_str(), 32); //sender
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||||
bitStream.Write(mail.itemID); //Attachment ID
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||||
LOT lot = mail.itemLOT;
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||||
if (lot <= 0) bitStream.Write(LOT(-1));
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||||
else bitStream.Write(lot);
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||||
bitStream.Write(uint32_t(0));
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||||
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||||
bitStream.Write(uint32_t(0));
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||||
bitStream.Write(uint64_t(0));
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||||
bitStream.Write(mail.itemSubkey); //Attachment subKey
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||||
bitStream.Write<uint16_t>(mail.itemCount); //Attachment count
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||||
|
||||
bitStream.Write(res->getUInt64(9)); //Attachment ID
|
||||
LOT lot = res->getInt(10);
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||||
if (lot <= 0) bitStream.Write(LOT(-1));
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||||
else bitStream.Write(lot);
|
||||
bitStream.Write(uint32_t(0));
|
||||
bitStream.Write(uint32_t(0));
|
||||
bitStream.Write(uint16_t(0));
|
||||
|
||||
bitStream.Write(res->getInt64(11)); //Attachment subKey
|
||||
bitStream.Write(uint16_t(res->getInt(12))); //Attachment count
|
||||
bitStream.Write<uint64_t>(mail.timeSent); //time sent (twice?)
|
||||
bitStream.Write<uint64_t>(mail.timeSent);
|
||||
bitStream.Write<uint8_t>(mail.wasRead); //was read
|
||||
|
||||
bitStream.Write(uint32_t(0));
|
||||
bitStream.Write(uint16_t(0));
|
||||
|
||||
bitStream.Write(uint64_t(res->getUInt64(6))); //time sent (twice?)
|
||||
bitStream.Write(uint64_t(res->getUInt64(6)));
|
||||
bitStream.Write(uint8_t(res->getBoolean(13))); //was read
|
||||
|
||||
bitStream.Write(uint8_t(0));
|
||||
bitStream.Write(uint16_t(0));
|
||||
bitStream.Write(uint32_t(0));
|
||||
}
|
||||
bitStream.Write(uint8_t(0));
|
||||
bitStream.Write(uint16_t(0));
|
||||
bitStream.Write(uint32_t(0));
|
||||
}
|
||||
|
||||
Game::server->Send(&bitStream, sysAddr, false);
|
||||
PacketUtils::SavePacket("Max_Mail_Data.bin", (const char*)bitStream.GetData(), bitStream.GetNumberOfBytesUsed());
|
||||
}
|
||||
|
||||
void Mail::HandleAttachmentCollect(RakNet::BitStream* packet, const SystemAddress& sysAddr, Entity* player) {
|
||||
@@ -345,31 +315,24 @@ void Mail::HandleAttachmentCollect(RakNet::BitStream* packet, const SystemAddres
|
||||
packet->Read(playerID);
|
||||
|
||||
if (mailID > 0 && playerID == player->GetObjectID()) {
|
||||
sql::PreparedStatement* stmt = Database::CreatePreppedStmt("SELECT attachment_lot, attachment_count FROM mail WHERE id=? LIMIT 1;");
|
||||
stmt->setUInt64(1, mailID);
|
||||
sql::ResultSet* res = stmt->executeQuery();
|
||||
auto playerMail = Database::Get()->GetMail(mailID);
|
||||
|
||||
LOT attachmentLOT = 0;
|
||||
uint32_t attachmentCount = 0;
|
||||
|
||||
while (res->next()) {
|
||||
attachmentLOT = res->getInt(1);
|
||||
attachmentCount = res->getInt(2);
|
||||
if (playerMail) {
|
||||
attachmentLOT = playerMail->itemLOT;
|
||||
attachmentCount = playerMail->itemCount;
|
||||
}
|
||||
|
||||
auto inv = static_cast<InventoryComponent*>(player->GetComponent(eReplicaComponentType::INVENTORY));
|
||||
auto inv = player->GetComponent<InventoryComponent>();
|
||||
if (!inv) return;
|
||||
|
||||
inv->AddItem(attachmentLOT, attachmentCount, eLootSourceType::MAIL);
|
||||
|
||||
Mail::SendAttachmentRemoveConfirm(sysAddr, mailID);
|
||||
|
||||
sql::PreparedStatement* up = Database::CreatePreppedStmt("UPDATE mail SET attachment_lot=0 WHERE id=?;");
|
||||
up->setUInt64(1, mailID);
|
||||
up->execute();
|
||||
delete up;
|
||||
delete res;
|
||||
delete stmt;
|
||||
Database::Get()->ClaimMailItem(mailID);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -394,15 +357,9 @@ void Mail::HandleMailRead(RakNet::BitStream* packet, const SystemAddress& sysAdd
|
||||
}
|
||||
|
||||
void Mail::HandleNotificationRequest(const SystemAddress& sysAddr, uint32_t objectID) {
|
||||
auto returnVal = std::async(std::launch::async, [&]() {
|
||||
sql::PreparedStatement* stmt = Database::CreatePreppedStmt("SELECT id FROM mail WHERE receiver_id=? AND was_read=0");
|
||||
stmt->setUInt(1, objectID);
|
||||
sql::ResultSet* res = stmt->executeQuery();
|
||||
auto unreadMailCount = Database::Get()->GetUnreadMailCount(objectID);
|
||||
|
||||
if (res->rowsCount() > 0) Mail::SendNotification(sysAddr, res->rowsCount());
|
||||
delete res;
|
||||
delete stmt;
|
||||
});
|
||||
if (unreadMailCount > 0) Mail::SendNotification(sysAddr, unreadMailCount);
|
||||
}
|
||||
|
||||
void Mail::SendSendResponse(const SystemAddress& sysAddr, MailSendResponse response) {
|
||||
@@ -449,10 +406,7 @@ void Mail::SendDeleteConfirm(const SystemAddress& sysAddr, uint64_t mailID, LWOO
|
||||
bitStream.Write(mailID);
|
||||
Game::server->Send(&bitStream, sysAddr, false);
|
||||
|
||||
sql::PreparedStatement* stmt = Database::CreatePreppedStmt("DELETE FROM mail WHERE id=? LIMIT 1;");
|
||||
stmt->setUInt64(1, mailID);
|
||||
stmt->execute();
|
||||
delete stmt;
|
||||
Database::Get()->DeleteMail(mailID);
|
||||
}
|
||||
|
||||
void Mail::SendReadConfirm(const SystemAddress& sysAddr, uint64_t mailID) {
|
||||
@@ -463,8 +417,5 @@ void Mail::SendReadConfirm(const SystemAddress& sysAddr, uint64_t mailID) {
|
||||
bitStream.Write(mailID);
|
||||
Game::server->Send(&bitStream, sysAddr, false);
|
||||
|
||||
sql::PreparedStatement* stmt = Database::CreatePreppedStmt("UPDATE mail SET was_read=1 WHERE id=?");
|
||||
stmt->setUInt64(1, mailID);
|
||||
stmt->execute();
|
||||
delete stmt;
|
||||
Database::Get()->MarkMailRead(mailID);
|
||||
}
|
||||
|
||||
51
dGame/dUtilities/ObjectIDManager.cpp
Normal file
51
dGame/dUtilities/ObjectIDManager.cpp
Normal file
@@ -0,0 +1,51 @@
|
||||
#include "ObjectIDManager.h"
|
||||
|
||||
// Custom Classes
|
||||
#include "MasterPackets.h"
|
||||
#include "Database.h"
|
||||
#include "Logger.h"
|
||||
#include "Game.h"
|
||||
|
||||
//! The persistent ID request
|
||||
struct PersistentIDRequest {
|
||||
PersistentIDRequest(const uint64_t& requestID, const std::function<void(uint32_t)>& callback) : requestID(requestID), callback(callback) {}
|
||||
uint64_t requestID;
|
||||
|
||||
std::function<void(uint32_t)> callback;
|
||||
};
|
||||
|
||||
namespace {
|
||||
std::vector<PersistentIDRequest> Requests; //!< All outstanding persistent ID requests
|
||||
uint64_t CurrentRequestID = 0; //!< The current request ID
|
||||
uint32_t CurrentObjectID = uint32_t(1152921508165007067); //!< The current object ID
|
||||
std::uniform_int_distribution<int> Uni(10000000, INT32_MAX);
|
||||
};
|
||||
|
||||
//! Requests a persistent ID
|
||||
void ObjectIDManager::RequestPersistentID(const std::function<void(uint32_t)> callback) {
|
||||
const auto& request = Requests.emplace_back(++CurrentRequestID, callback);
|
||||
|
||||
MasterPackets::SendPersistentIDRequest(Game::server, request.requestID);
|
||||
}
|
||||
|
||||
//! Handles a persistent ID response
|
||||
void ObjectIDManager::HandleRequestPersistentIDResponse(const uint64_t requestID, const uint32_t persistentID) {
|
||||
auto it = std::find_if(Requests.begin(), Requests.end(), [requestID](const PersistentIDRequest& request) {
|
||||
return request.requestID == requestID;
|
||||
});
|
||||
|
||||
if (it == Requests.end()) return;
|
||||
|
||||
it->callback(persistentID);
|
||||
Requests.erase(it);
|
||||
}
|
||||
|
||||
//! Handles cases where we have to get a unique object ID synchronously
|
||||
uint32_t ObjectIDManager::GenerateRandomObjectID() {
|
||||
return Uni(Game::randomEngine);
|
||||
}
|
||||
|
||||
//! Generates an object ID server-sided (used for regular entities like smashables)
|
||||
uint32_t ObjectIDManager::GenerateObjectID() {
|
||||
return ++CurrentObjectID;
|
||||
}
|
||||
40
dGame/dUtilities/ObjectIDManager.h
Normal file
40
dGame/dUtilities/ObjectIDManager.h
Normal file
@@ -0,0 +1,40 @@
|
||||
#pragma once
|
||||
|
||||
// C++
|
||||
#include <functional>
|
||||
#include <vector>
|
||||
#include <stdint.h>
|
||||
|
||||
/*!
|
||||
\file ObjectIDManager.h
|
||||
\brief A manager for handling object ID generation
|
||||
*/
|
||||
|
||||
//! The Object ID Manager
|
||||
namespace ObjectIDManager {
|
||||
//! Requests a persistent ID
|
||||
/*!
|
||||
\param callback The callback function
|
||||
*/
|
||||
void RequestPersistentID(const std::function<void(uint32_t)> callback);
|
||||
|
||||
|
||||
//! Handles a persistent ID response
|
||||
/*!
|
||||
\param requestID The request ID
|
||||
\param persistentID The persistent ID
|
||||
*/
|
||||
void HandleRequestPersistentIDResponse(const uint64_t requestID, const uint32_t persistentID);
|
||||
|
||||
//! Generates an object ID server-sided
|
||||
/*!
|
||||
\return A generated object ID
|
||||
*/
|
||||
uint32_t GenerateObjectID();
|
||||
|
||||
//! Generates a random object ID server-sided
|
||||
/*!
|
||||
\return A generated object ID
|
||||
*/
|
||||
uint32_t GenerateRandomObjectID();
|
||||
};
|
||||
@@ -19,7 +19,7 @@ std::map<uint32_t, Precondition*> Preconditions::cache = {};
|
||||
Precondition::Precondition(const uint32_t condition) {
|
||||
auto query = CDClientDatabase::CreatePreppedStmt(
|
||||
"SELECT type, targetLOT, targetCount FROM Preconditions WHERE id = ?;");
|
||||
query.bind(1, (int)condition);
|
||||
query.bind(1, static_cast<int>(condition));
|
||||
|
||||
auto result = query.execQuery();
|
||||
|
||||
|
||||
@@ -59,7 +59,7 @@
|
||||
#include "dpShapeSphere.h"
|
||||
#include "PossessableComponent.h"
|
||||
#include "PossessorComponent.h"
|
||||
#include "VehiclePhysicsComponent.h"
|
||||
#include "HavokVehiclePhysicsComponent.h"
|
||||
#include "BuffComponent.h"
|
||||
#include "SkillComponent.h"
|
||||
#include "VanityUtilities.h"
|
||||
@@ -82,7 +82,9 @@
|
||||
#include "eConnectionType.h"
|
||||
#include "eChatInternalMessageType.h"
|
||||
#include "eMasterMessageType.h"
|
||||
#include "PlayerManager.h"
|
||||
|
||||
#include "CDRewardCodesTable.h"
|
||||
#include "CDObjectsTable.h"
|
||||
#include "CDZoneTableTable.h"
|
||||
|
||||
@@ -90,6 +92,7 @@
|
||||
#include "ServerPreconditions.h"
|
||||
#include "Prefab.h"
|
||||
#include "Scene.h"
|
||||
#include "ePlayerFlag.h"
|
||||
|
||||
void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entity* entity, const SystemAddress& sysAddr) {
|
||||
auto commandCopy = command;
|
||||
@@ -176,6 +179,21 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "toggleskipcinematics" && (Game::config->GetValue("allow_players_to_skip_cinematics") == "1" || entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER)) {
|
||||
auto* character = entity->GetCharacter();
|
||||
if (!character) return;
|
||||
bool current = character->GetPlayerFlag(ePlayerFlag::DLU_SKIP_CINEMATICS);
|
||||
character->SetPlayerFlag(ePlayerFlag::DLU_SKIP_CINEMATICS, !current);
|
||||
if (!current) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"You have elected to skip cinematics. Note that not all cinematics can be skipped, but most will be skipped now.");
|
||||
} else {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Cinematics will no longer be skipped.");
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
||||
//HANDLE ALL NON GM SLASH COMMANDS RIGHT HERE!
|
||||
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
||||
@@ -202,10 +220,10 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
if (chatCommand == "who") {
|
||||
ChatPackets::SendSystemMessage(
|
||||
sysAddr,
|
||||
u"Players in this instance: (" + GeneralUtils::to_u16string(Player::GetAllPlayers().size()) + u")"
|
||||
u"Players in this instance: (" + GeneralUtils::to_u16string(PlayerManager::GetAllPlayers().size()) + u")"
|
||||
);
|
||||
|
||||
for (auto* player : Player::GetAllPlayers()) {
|
||||
for (auto* player : PlayerManager::GetAllPlayers()) {
|
||||
const auto& name = player->GetCharacter()->GetName();
|
||||
|
||||
ChatPackets::SendSystemMessage(
|
||||
@@ -276,11 +294,11 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "leave-zone") {
|
||||
if (chatCommand == "leave-zone" || chatCommand == "leavezone") {
|
||||
const auto currentZone = Game::zoneManager->GetZone()->GetZoneID().GetMapID();
|
||||
|
||||
LWOMAPID newZone = 0;
|
||||
if (currentZone % 100 == 0) {
|
||||
|
||||
if (currentZone == 1001 || currentZone % 100 == 0) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"You are not in an instanced zone.");
|
||||
return;
|
||||
} else {
|
||||
@@ -364,12 +382,20 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
if (entity->GetGMLevel() == eGameMasterLevel::CIVILIAN) return;
|
||||
}
|
||||
|
||||
if (chatCommand == "resetmission" && args.size() >= 1 && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
uint32_t missionId;
|
||||
if (!GeneralUtils::TryParse(args[0], missionId)) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Invalid mission ID.");
|
||||
return;
|
||||
}
|
||||
|
||||
auto* missionComponent = entity->GetComponent<MissionComponent>();
|
||||
if (!missionComponent) return;
|
||||
missionComponent->ResetMission(missionId);
|
||||
}
|
||||
|
||||
// Log command to database
|
||||
auto stmt = Database::CreatePreppedStmt("INSERT INTO command_log (character_id, command) VALUES (?, ?);");
|
||||
stmt->setInt(1, entity->GetCharacter()->GetID());
|
||||
stmt->setString(2, GeneralUtils::UTF16ToWTF8(command).c_str());
|
||||
stmt->execute();
|
||||
delete stmt;
|
||||
Database::Get()->InsertSlashCommandUsage(entity->GetObjectID(), chatCommand);
|
||||
|
||||
if (chatCommand == "setminifig" && args.size() == 2 && entity->GetGMLevel() >= eGameMasterLevel::FORUM_MODERATOR) { // could break characters so only allow if GM > 0
|
||||
int32_t minifigItemId;
|
||||
@@ -453,9 +479,8 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
if (chatCommand == "kill" && args.size() == 1 && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Brutally murdering that player, if online on this server.");
|
||||
|
||||
auto* user = UserManager::Instance()->GetUser(args[0]);
|
||||
if (user) {
|
||||
auto* player = Game::entityManager->GetEntity(user->GetLoggedInChar());
|
||||
auto* player = PlayerManager::GetPlayer(args[0]);
|
||||
if (player) {
|
||||
player->Smash(entity->GetObjectID());
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"It has been done, do you feel good about yourself now?");
|
||||
return;
|
||||
@@ -601,15 +626,13 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
if (args[0].find("/") != std::string::npos) return;
|
||||
if (args[0].find("\\") != std::string::npos) return;
|
||||
|
||||
auto buf = Game::assetManager->GetFileAsBuffer(("macros/" + args[0] + ".scm").c_str());
|
||||
auto infile = Game::assetManager->GetFile(("macros/" + args[0] + ".scm").c_str());
|
||||
|
||||
if (!buf.m_Success) {
|
||||
if (!infile) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Unknown macro! Is the filename right?");
|
||||
return;
|
||||
}
|
||||
|
||||
std::istream infile(&buf);
|
||||
|
||||
if (infile.good()) {
|
||||
std::string line;
|
||||
while (std::getline(infile, line)) {
|
||||
@@ -619,8 +642,6 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Unknown macro! Is the filename right?");
|
||||
}
|
||||
|
||||
buf.close();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -689,33 +710,6 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
entity->GetCharacter()->SetPlayerFlag(flagId, false);
|
||||
}
|
||||
|
||||
if (chatCommand == "resetmission" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
if (args.size() == 0) return;
|
||||
|
||||
uint32_t missionID;
|
||||
|
||||
if (!GeneralUtils::TryParse(args[0], missionID)) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Invalid mission id.");
|
||||
return;
|
||||
}
|
||||
|
||||
auto* comp = static_cast<MissionComponent*>(entity->GetComponent(eReplicaComponentType::MISSION));
|
||||
|
||||
if (comp == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto* mission = comp->GetMission(missionID);
|
||||
|
||||
if (mission == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
mission->SetMissionState(eMissionState::ACTIVE);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "removemission" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
if (args.size() == 0) return;
|
||||
|
||||
@@ -849,46 +843,36 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
if (chatCommand == "mailitem" && entity->GetGMLevel() >= eGameMasterLevel::MODERATOR && args.size() >= 2) {
|
||||
const auto& playerName = args[0];
|
||||
|
||||
sql::PreparedStatement* stmt = Database::CreatePreppedStmt("SELECT id from charinfo WHERE name=? LIMIT 1;");
|
||||
stmt->setString(1, playerName);
|
||||
sql::ResultSet* res = stmt->executeQuery();
|
||||
auto playerInfo = Database::Get()->GetCharacterInfo(playerName);
|
||||
|
||||
uint32_t receiverID = 0;
|
||||
|
||||
if (res->rowsCount() > 0) {
|
||||
while (res->next()) receiverID = res->getUInt(1);
|
||||
}
|
||||
|
||||
delete stmt;
|
||||
delete res;
|
||||
|
||||
if (receiverID == 0) {
|
||||
if (!playerInfo) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Failed to find that player");
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
uint32_t lot;
|
||||
receiverID = playerInfo->id;
|
||||
|
||||
LOT lot;
|
||||
|
||||
if (!GeneralUtils::TryParse(args[1], lot)) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Invalid item lot.");
|
||||
return;
|
||||
}
|
||||
|
||||
uint64_t currentTime = time(NULL);
|
||||
sql::PreparedStatement* ins = Database::CreatePreppedStmt("INSERT INTO `mail`(`sender_id`, `sender_name`, `receiver_id`, `receiver_name`, `time_sent`, `subject`, `body`, `attachment_id`, `attachment_lot`, `attachment_subkey`, `attachment_count`, `was_read`) VALUES (?,?,?,?,?,?,?,?,?,?,?,0)");
|
||||
ins->setUInt(1, entity->GetObjectID());
|
||||
ins->setString(2, "Darkflame Universe");
|
||||
ins->setUInt(3, receiverID);
|
||||
ins->setString(4, playerName);
|
||||
ins->setUInt64(5, currentTime);
|
||||
ins->setString(6, "Lost item");
|
||||
ins->setString(7, "This is a replacement item for one you lost.");
|
||||
ins->setUInt(8, 0);
|
||||
ins->setInt(9, lot);
|
||||
ins->setInt(10, 0);
|
||||
ins->setInt(11, 1);
|
||||
ins->execute();
|
||||
delete ins;
|
||||
IMail::MailInfo mailInsert;
|
||||
mailInsert.senderId = entity->GetObjectID();
|
||||
mailInsert.senderUsername = "Darkflame Universe";
|
||||
mailInsert.receiverId = receiverID;
|
||||
mailInsert.recipient = playerName;
|
||||
mailInsert.subject = "Lost item";
|
||||
mailInsert.body = "This is a replacement item for one you lost.";
|
||||
mailInsert.itemID = LWOOBJID_EMPTY;
|
||||
mailInsert.itemLOT = lot;
|
||||
mailInsert.itemSubkey = LWOOBJID_EMPTY;
|
||||
mailInsert.itemCount = 1;
|
||||
Database::Get()->InsertNewMail(mailInsert);
|
||||
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Mail sent");
|
||||
|
||||
@@ -1116,9 +1100,9 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
auto* possassableEntity = Game::entityManager->GetEntity(possessorComponent->GetPossessable());
|
||||
|
||||
if (possassableEntity != nullptr) {
|
||||
auto* vehiclePhysicsComponent = possassableEntity->GetComponent<VehiclePhysicsComponent>();
|
||||
if (vehiclePhysicsComponent) {
|
||||
vehiclePhysicsComponent->SetPosition(pos);
|
||||
auto* havokVehiclePhysicsComponent = possassableEntity->GetComponent<HavokVehiclePhysicsComponent>();
|
||||
if (havokVehiclePhysicsComponent) {
|
||||
havokVehiclePhysicsComponent->SetPosition(pos);
|
||||
Game::entityManager->SerializeEntity(possassableEntity);
|
||||
} else GameMessages::SendTeleport(possassableEntity->GetObjectID(), pos, NiQuaternion(), sysAddr);
|
||||
}
|
||||
@@ -1186,31 +1170,22 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
|
||||
if (chatCommand == "mute" && entity->GetGMLevel() >= eGameMasterLevel::JUNIOR_DEVELOPER) {
|
||||
if (args.size() >= 1) {
|
||||
auto* player = Player::GetPlayer(args[0]);
|
||||
auto* player = PlayerManager::GetPlayer(args[0]);
|
||||
|
||||
uint32_t accountId = 0;
|
||||
LWOOBJID characterId = 0;
|
||||
|
||||
if (player == nullptr) {
|
||||
auto* accountQuery = Database::CreatePreppedStmt("SELECT account_id, id FROM charinfo WHERE name=? LIMIT 1;");
|
||||
auto characterInfo = Database::Get()->GetCharacterInfo(args[0]);
|
||||
|
||||
accountQuery->setString(1, args[0]);
|
||||
if (characterInfo) {
|
||||
accountId = characterInfo->accountId;
|
||||
characterId = characterInfo->id;
|
||||
|
||||
auto result = accountQuery->executeQuery();
|
||||
|
||||
if (result->rowsCount() > 0) {
|
||||
while (result->next()) {
|
||||
accountId = result->getUInt(1);
|
||||
characterId = result->getUInt64(2);
|
||||
|
||||
GeneralUtils::SetBit(characterId, eObjectBits::CHARACTER);
|
||||
GeneralUtils::SetBit(characterId, eObjectBits::PERSISTENT);
|
||||
}
|
||||
GeneralUtils::SetBit(characterId, eObjectBits::CHARACTER);
|
||||
GeneralUtils::SetBit(characterId, eObjectBits::PERSISTENT);
|
||||
}
|
||||
|
||||
delete accountQuery;
|
||||
delete result;
|
||||
|
||||
if (accountId == 0) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Count not find player of name: " + GeneralUtils::UTF8ToUTF16(args[0]));
|
||||
|
||||
@@ -1218,11 +1193,9 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
} else {
|
||||
accountId = player->GetParentUser()->GetAccountID();
|
||||
characterId = player->GetCharacter()->GetID();
|
||||
characterId = player->GetObjectID();
|
||||
}
|
||||
|
||||
auto* userUpdate = Database::CreatePreppedStmt("UPDATE accounts SET mute_expire = ? WHERE id = ?;");
|
||||
|
||||
time_t expire = 1; // Default to indefinate mute
|
||||
|
||||
if (args.size() >= 2) {
|
||||
@@ -1247,12 +1220,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
expire += 60 * 60 * hours;
|
||||
}
|
||||
|
||||
userUpdate->setUInt64(1, expire);
|
||||
userUpdate->setInt(2, accountId);
|
||||
|
||||
userUpdate->executeUpdate();
|
||||
|
||||
delete userUpdate;
|
||||
Database::Get()->UpdateAccountUnmuteTime(accountId, expire);
|
||||
|
||||
char buffer[32] = "brought up for review.\0";
|
||||
|
||||
@@ -1281,7 +1249,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
|
||||
if (chatCommand == "kick" && entity->GetGMLevel() >= eGameMasterLevel::JUNIOR_MODERATOR) {
|
||||
if (args.size() == 1) {
|
||||
auto* player = Player::GetPlayer(args[0]);
|
||||
auto* player = PlayerManager::GetPlayer(args[0]);
|
||||
|
||||
std::u16string username = GeneralUtils::UTF8ToUTF16(args[0]);
|
||||
if (player == nullptr) {
|
||||
@@ -1299,24 +1267,17 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
|
||||
if (chatCommand == "ban" && entity->GetGMLevel() >= eGameMasterLevel::SENIOR_MODERATOR) {
|
||||
if (args.size() == 1) {
|
||||
auto* player = Player::GetPlayer(args[0]);
|
||||
auto* player = PlayerManager::GetPlayer(args[0]);
|
||||
|
||||
uint32_t accountId = 0;
|
||||
|
||||
if (player == nullptr) {
|
||||
auto* accountQuery = Database::CreatePreppedStmt("SELECT account_id FROM charinfo WHERE name=? LIMIT 1;");
|
||||
auto characterInfo = Database::Get()->GetCharacterInfo(args[0]);
|
||||
|
||||
accountQuery->setString(1, args[0]);
|
||||
|
||||
auto result = accountQuery->executeQuery();
|
||||
|
||||
if (result->rowsCount() > 0) {
|
||||
while (result->next()) accountId = result->getUInt(1);
|
||||
if (characterInfo) {
|
||||
accountId = characterInfo->accountId;
|
||||
}
|
||||
|
||||
delete accountQuery;
|
||||
delete result;
|
||||
|
||||
if (accountId == 0) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Count not find player of name: " + GeneralUtils::UTF8ToUTF16(args[0]));
|
||||
|
||||
@@ -1326,13 +1287,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
accountId = player->GetParentUser()->GetAccountID();
|
||||
}
|
||||
|
||||
auto* userUpdate = Database::CreatePreppedStmt("UPDATE accounts SET banned = true WHERE id = ?;");
|
||||
|
||||
userUpdate->setInt(1, accountId);
|
||||
|
||||
userUpdate->executeUpdate();
|
||||
|
||||
delete userUpdate;
|
||||
Database::Get()->UpdateAccountBan(accountId, true);
|
||||
|
||||
if (player != nullptr) {
|
||||
Game::server->Disconnect(player->GetSystemAddress(), eServerDisconnectIdentifiers::FREE_TRIAL_EXPIRED);
|
||||
@@ -1387,9 +1342,9 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
|
||||
auto dest = static_cast<DestroyableComponent*>(entity->GetComponent(eReplicaComponentType::DESTROYABLE));
|
||||
if (dest) {
|
||||
dest->SetHealth((int)dest->GetMaxHealth());
|
||||
dest->SetArmor((int)dest->GetMaxArmor());
|
||||
dest->SetImagination((int)dest->GetMaxImagination());
|
||||
dest->SetHealth(static_cast<int32_t>(dest->GetMaxHealth()));
|
||||
dest->SetArmor(static_cast<int32_t>(dest->GetMaxArmor()));
|
||||
dest->SetImagination(static_cast<int32_t>(dest->GetMaxImagination()));
|
||||
}
|
||||
|
||||
Game::entityManager->SerializeEntity(entity);
|
||||
@@ -1513,7 +1468,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
|
||||
int32_t type;
|
||||
if (args.size() >= 2 && GeneralUtils::TryParse(args[1], type)) {
|
||||
lootType = (eLootSourceType)type;
|
||||
lootType = static_cast<eLootSourceType>(type);
|
||||
}
|
||||
|
||||
GameMessages::SendModifyLEGOScore(entity, entity->GetSystemAddress(), uscore, lootType);
|
||||
@@ -1525,7 +1480,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
if (args.size() > 1) {
|
||||
requestedPlayerToSetLevelOf = args[1];
|
||||
|
||||
auto requestedPlayer = Player::GetPlayer(requestedPlayerToSetLevelOf);
|
||||
auto requestedPlayer = PlayerManager::GetPlayer(requestedPlayerToSetLevelOf);
|
||||
|
||||
if (!requestedPlayer) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"No player found with username: (" + GeneralUtils::UTF8ToUTF16(requestedPlayerToSetLevelOf) + u").");
|
||||
@@ -1553,7 +1508,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
if (!characterComponent) return;
|
||||
auto levelComponent = entity->GetComponent<LevelProgressionComponent>();
|
||||
auto query = CDClientDatabase::CreatePreppedStmt("SELECT requiredUScore from LevelProgressionLookup WHERE id = ?;");
|
||||
query.bind(1, (int)requestedLevel);
|
||||
query.bind(1, static_cast<int>(requestedLevel));
|
||||
auto result = query.execQuery();
|
||||
|
||||
if (result.eof()) return;
|
||||
@@ -1592,7 +1547,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"<" + (GeneralUtils::to_u16string(position.x)) + u", " + (GeneralUtils::to_u16string(position.y)) + u", " + (GeneralUtils::to_u16string(position.z)) + u">");
|
||||
|
||||
std::cout << position.x << ", " << position.y << ", " << position.z << std::endl;
|
||||
LOG("Position: %f, %f, %f", position.x, position.y, position.z);
|
||||
}
|
||||
|
||||
if (chatCommand == "rot" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
@@ -1600,14 +1555,14 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"<" + (GeneralUtils::to_u16string(rotation.w)) + u", " + (GeneralUtils::to_u16string(rotation.x)) + u", " + (GeneralUtils::to_u16string(rotation.y)) + u", " + (GeneralUtils::to_u16string(rotation.z)) + u">");
|
||||
|
||||
std::cout << rotation.w << ", " << rotation.x << ", " << rotation.y << ", " << rotation.z << std::endl;
|
||||
LOG("Rotation: %f, %f, %f, %f", rotation.w, rotation.x, rotation.y, rotation.z);
|
||||
}
|
||||
|
||||
if (chatCommand == "locrow" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
const auto position = entity->GetPosition();
|
||||
const auto rotation = entity->GetRotation();
|
||||
|
||||
std::cout << "<location x=\"" << position.x << "\" y=\"" << position.y << "\" z=\"" << position.z << "\" rw=\"" << rotation.w << "\" rx=\"" << rotation.x << "\" ry=\"" << rotation.y << "\" rz=\"" << rotation.z << "\" />" << std::endl;
|
||||
LOG("<location x=\"%f\" y=\"%f\" z=\"%f\" rw=\"%f\" rx=\"%f\" ry=\"%f\" rz=\"%f\" />", position.x, position.y, position.z, rotation.w, rotation.x, rotation.y, rotation.z);
|
||||
}
|
||||
|
||||
if (chatCommand == "playlvlfx" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
@@ -1872,7 +1827,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
|
||||
auto sphere = static_cast<dpShapeSphere*>(prox.second->GetShape());
|
||||
auto pos = prox.second->GetPosition();
|
||||
std::cout << prox.first << ", r: " << sphere->GetRadius() << ", pos: " << pos.x << "," << pos.y << "," << pos.z << std::endl;
|
||||
LOG("Proximity: %s, r: %f, pos: %f, %f, %f", prox.first.c_str(), sphere->GetRadius(), pos.x, pos.y, pos.z);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1937,13 +1892,13 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
|
||||
ChatPackets::SendSystemMessage(
|
||||
sysAddr,
|
||||
u"Peak RSS: " + GeneralUtils::to_u16string((float)((double)Metrics::GetPeakRSS() / 1.024e6)) +
|
||||
u"Peak RSS: " + GeneralUtils::to_u16string(static_cast<float>(static_cast<double>(Metrics::GetPeakRSS()) / 1.024e6)) +
|
||||
u"MB"
|
||||
);
|
||||
|
||||
ChatPackets::SendSystemMessage(
|
||||
sysAddr,
|
||||
u"Current RSS: " + GeneralUtils::to_u16string((float)((double)Metrics::GetCurrentRSS() / 1.024e6)) +
|
||||
u"Current RSS: " + GeneralUtils::to_u16string(static_cast<float>(static_cast<double>(Metrics::GetCurrentRSS()) / 1.024e6)) +
|
||||
u"MB"
|
||||
);
|
||||
|
||||
@@ -1988,7 +1943,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
totalRuns += 1;
|
||||
bool doBreak = false;
|
||||
for (const auto& kv : lootRoll) {
|
||||
if ((uint32_t)kv.first == targetLot) {
|
||||
if (static_cast<uint32_t>(kv.first) == targetLot) {
|
||||
doBreak = true;
|
||||
}
|
||||
}
|
||||
@@ -2003,7 +1958,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
+ u" times. It ran "
|
||||
+ GeneralUtils::to_u16string(totalRuns)
|
||||
+ u" times. Averaging out at "
|
||||
+ GeneralUtils::to_u16string((float)totalRuns / loops);
|
||||
+ GeneralUtils::to_u16string(static_cast<float>(totalRuns) / loops);
|
||||
|
||||
ChatPackets::SendSystemMessage(sysAddr, message);
|
||||
}
|
||||
@@ -2115,6 +2070,13 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
}
|
||||
|
||||
if (chatCommand == "setrewardcode" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER && args.size() == 1) {
|
||||
auto* cdrewardCodes = CDClientManager::Instance().GetTable<CDRewardCodesTable>();
|
||||
|
||||
auto id = cdrewardCodes->GetCodeID(args[0]);
|
||||
if (id != -1) Database::Get()->InsertRewardCode(user->GetAccountID(), id);
|
||||
}
|
||||
|
||||
if (chatCommand == "inspect" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER && args.size() >= 1) {
|
||||
Entity* closest = nullptr;
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
#include "EntityInfo.h"
|
||||
#include "Spawner.h"
|
||||
#include "dZoneManager.h"
|
||||
#include "../dWorldServer/ObjectIDManager.h"
|
||||
#include "ObjectIDManager.h"
|
||||
#include "Level.h"
|
||||
|
||||
#include <fstream>
|
||||
@@ -182,7 +182,7 @@ LWOOBJID VanityUtilities::SpawnSpawner(LOT lot, const NiPoint3& position, const
|
||||
obj.lot = lot;
|
||||
// guratantee we have no collisions
|
||||
do {
|
||||
obj.id = ObjectIDManager::Instance()->GenerateObjectID();
|
||||
obj.id = ObjectIDManager::GenerateObjectID();
|
||||
} while(Game::zoneManager->GetSpawner(obj.id));
|
||||
obj.position = position;
|
||||
obj.rotation = rotation;
|
||||
@@ -294,21 +294,20 @@ void VanityUtilities::ParseXML(const std::string& file) {
|
||||
auto* partyPhrases = npcs->FirstChildElement("partyphrases");
|
||||
|
||||
if (partyPhrases == nullptr) {
|
||||
LOG("Failed to parse party phrases");
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto* phrase = partyPhrases->FirstChildElement("phrase"); phrase != nullptr;
|
||||
phrase = phrase->NextSiblingElement("phrase")) {
|
||||
// Get the phrase
|
||||
auto* text = phrase->GetText();
|
||||
|
||||
if (text == nullptr) {
|
||||
LOG("Failed to parse party phrase");
|
||||
continue;
|
||||
LOG("No party phrases found");
|
||||
} else {
|
||||
for (auto* phrase = partyPhrases->FirstChildElement("phrase"); phrase != nullptr;
|
||||
phrase = phrase->NextSiblingElement("phrase")) {
|
||||
// Get the phrase
|
||||
auto* text = phrase->GetText();
|
||||
|
||||
if (text == nullptr) {
|
||||
LOG("Failed to parse party phrase");
|
||||
continue;
|
||||
}
|
||||
|
||||
m_PartyPhrases.push_back(text);
|
||||
}
|
||||
|
||||
m_PartyPhrases.push_back(text);
|
||||
}
|
||||
|
||||
for (auto* npc = npcs->FirstChildElement("npc"); npc != nullptr; npc = npc->NextSiblingElement("npc")) {
|
||||
@@ -525,12 +524,12 @@ std::string VanityUtilities::ParseMarkdown(const std::string& file) {
|
||||
#endif
|
||||
// Replace "__TIMESTAMP__" with the __TIMESTAMP__
|
||||
GeneralUtils::ReplaceInString(line, "__TIMESTAMP__", __TIMESTAMP__);
|
||||
// Replace "__VERSION__" wit'h the PROJECT_VERSION
|
||||
GeneralUtils::ReplaceInString(line, "__VERSION__", STRINGIFY(PROJECT_VERSION));
|
||||
// Replace "__VERSION__" with the PROJECT_VERSION
|
||||
GeneralUtils::ReplaceInString(line, "__VERSION__", Game::projectVersion);
|
||||
// Replace "__SOURCE__" with SOURCE
|
||||
GeneralUtils::ReplaceInString(line, "__SOURCE__", Game::config->GetValue("source"));
|
||||
// Replace "__LICENSE__" with LICENSE
|
||||
GeneralUtils::ReplaceInString(line, "__LICENSE__", STRINGIFY(LICENSE));
|
||||
GeneralUtils::ReplaceInString(line, "__LICENSE__", "AGPL-3.0");
|
||||
|
||||
if (line.find("##") != std::string::npos) {
|
||||
// Add "<font size='18' color='#000000'>" before the header
|
||||
|
||||
Reference in New Issue
Block a user