Fix asynchronous actions executing other strips actions

This commit is contained in:
David Markowitz
2025-04-02 23:52:56 -07:00
parent 51e4273a53
commit a909546e2f
2 changed files with 7 additions and 3 deletions

View File

@@ -82,6 +82,8 @@ void Strip::HandleMsg(MigrateActionsMessage& msg) {
template<>
void Strip::HandleMsg(GameMessages::RequestUse& msg) {
if (m_PausedTime > 0.0f) return;
if (m_Actions[m_NextActionIndex].GetType() == "OnInteract") {
IncrementAction();
m_WaitingForAction = false;