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feat(common): streaming raw deflate and CRC-32 in ZCompression
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -1,5 +1,7 @@
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#include "ZCompression.h"
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#include <algorithm>
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#include "zlib.h"
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namespace ZCompression {
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@@ -97,4 +99,60 @@ namespace ZCompression {
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if (!out || out->size() != size) return std::nullopt;
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return out;
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}
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uint32_t Crc32(uint32_t crc, std::string_view data) {
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while (!data.empty()) {
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const auto piece = static_cast<uInt>(std::min<size_t>(data.size(), 1u << 30));
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crc = static_cast<uint32_t>(crc32(crc, reinterpret_cast<const Bytef*>(data.data()), piece));
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data.remove_prefix(piece);
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}
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return crc;
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}
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struct RawDeflater::State {
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z_stream stream{};
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bool ok{};
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};
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RawDeflater::RawDeflater(Sink sink, int level) : m_State(std::make_unique<State>()), m_Sink(std::move(sink)) {
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m_State->ok = deflateInit2(&m_State->stream, level, Z_DEFLATED, -15, 8, Z_DEFAULT_STRATEGY) == Z_OK;
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}
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RawDeflater::~RawDeflater() {
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deflateEnd(&m_State->stream);
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}
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bool RawDeflater::Run(std::string_view data, int flush) {
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if (!m_State->ok) return false;
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auto& stream = m_State->stream;
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stream.next_in = reinterpret_cast<Bytef*>(const_cast<char*>(data.data()));
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stream.avail_in = static_cast<uInt>(data.size());
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char buffer[64 * 1024];
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int result = Z_OK;
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do {
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stream.next_out = reinterpret_cast<Bytef*>(buffer);
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stream.avail_out = sizeof(buffer);
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result = deflate(&stream, flush);
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if (result == Z_STREAM_ERROR) return m_State->ok = false;
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const size_t made = sizeof(buffer) - stream.avail_out;
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m_Out += made;
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if (made && !m_Sink(std::string_view(buffer, made))) return m_State->ok = false;
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} while (stream.avail_out == 0 || (flush == Z_FINISH && result != Z_STREAM_END));
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return true;
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}
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bool RawDeflater::Write(std::string_view data) {
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m_In += data.size();
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while (data.size() > (1u << 30)) {
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if (!Run(data.substr(0, 1u << 30), Z_NO_FLUSH)) return false;
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data.remove_prefix(1u << 30);
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}
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return Run(data, Z_NO_FLUSH);
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}
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bool RawDeflater::Finish() {
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const bool ok = Run({}, Z_FINISH);
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m_State->ok = false;
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return ok;
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}
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}
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@@ -1,6 +1,8 @@
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#pragma once
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#include <cstdint>
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#include <functional>
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#include <memory>
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#include <optional>
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#include <string>
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#include <string_view>
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@@ -20,5 +22,34 @@ namespace ZCompression {
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// Raw deflate data (no zlib or gzip header, as in zip files) that inflates to `size` bytes; nullopt when it doesn't
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std::optional<std::string> InflateRaw(std::string_view data, size_t size);
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}
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// CRC-32 (as in zip and gzip files) of `data`, continuing from `crc` (0 to start)
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uint32_t Crc32(uint32_t crc, std::string_view data);
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/**
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* Raw deflate (as in zip files) of data given a piece at a time, so a big file never has to sit in memory: each
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* Write and Finish hands what's compressed so far to `sink`.
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*/
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class RawDeflater {
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public:
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using Sink = std::function<bool(std::string_view)>; // false stops (e.g. the disk is full)
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explicit RawDeflater(Sink sink, int level = 6);
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~RawDeflater();
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RawDeflater(const RawDeflater&) = delete;
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RawDeflater& operator=(const RawDeflater&) = delete;
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bool Write(std::string_view data);
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// The rest of the compressed data; the deflater can't be written to afterwards
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bool Finish();
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uint64_t BytesIn() const { return m_In; }
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uint64_t BytesOut() const { return m_Out; }
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private:
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bool Run(std::string_view data, int flush);
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struct State;
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std::unique_ptr<State> m_State;
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Sink m_Sink;
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uint64_t m_In{};
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uint64_t m_Out{};
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};
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}
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