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fix: saving gm invis for non gms (#1940)
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@@ -31,7 +31,7 @@ public:
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std::string& GetSessionKey() { return m_SessionKey; }
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SystemAddress& GetSystemAddress() { return m_SystemAddress; }
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eGameMasterLevel GetMaxGMLevel() { return m_MaxGMLevel; }
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eGameMasterLevel GetMaxGMLevel() const { return m_MaxGMLevel; }
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uint32_t GetLastCharID() { return m_LastCharID; }
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void SetLastCharID(uint32_t newCharID) { m_LastCharID = newCharID; }
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