feat(ugc): icon pose math shared with the editor, model rotation parameters, assembled mesh endpoint

UgcIconPose holds the icon camera, model rotation (yaw/pitch/roll, YXZ) and
the crop to the projected bounds; RenderIcon uses it. The parameter list gains
the model's turn (defaults 0, so icons stay the same). POST /admin/assembly
returns a module combination's assembled .nif (turned by the build type's
AdditionalModelRotation), made on a worker and kept in a small cache.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Aaron Kimbrell
2026-09-27 15:20:24 -05:00
parent ae03a91fa5
commit a5deacfc54
13 changed files with 487 additions and 50 deletions

View File

@@ -21,6 +21,9 @@ namespace UgcIconParams {
{ "margin", "icon_margin", "Border (zoom)", "", 0.5f, 3, 0.01f, 1.03f, "1 fills the icon, more leaves a border.", [](Options& o, float v) { o.margin = v; } },
{ "offsetX", "icon_offset_x", "Shift right", "", -0.5f, 0.5f, 0.01f, 0.0f, "Share of the icon's width.", [](Options& o, float v) { o.offsetX = v; } },
{ "offsetY", "icon_offset_y", "Shift up", "", -0.5f, 0.5f, 0.01f, 0.0f, "Share of the icon's height.", [](Options& o, float v) { o.offsetY = v; } },
{ "modelYaw", "icon_model_yaw", "Model turned around", "degrees", -180, 180, 1, 0.0f, "The model turned around its up axis before the camera looks at it.", [](Options& o, float v) { o.modelYawDegrees = v; } },
{ "modelPitch", "icon_model_pitch", "Model tipped forward", "degrees", -90, 90, 1, 0.0f, "Turned around its side axis, after the turn around.", [](Options& o, float v) { o.modelPitchDegrees = v; } },
{ "modelRoll", "icon_model_roll", "Model rolled", "degrees", -180, 180, 1, 0.0f, "Turned around its front axis, last.", [](Options& o, float v) { o.modelRollDegrees = v; } },
{ "sunYaw", "icon_sun_yaw", "Sun around", "degrees", -180, 180, 1, 21.0f, "", [](Options& o, float v) { o.sunYawDegrees = v; } },
{ "sunPitch", "icon_sun_pitch", "Sun above", "degrees", -10, 90, 1, 50.3f, "", [](Options& o, float v) { o.sunPitchDegrees = v; } },
{ "sunStrength", "icon_sun_light", "Sun strength", "", 0, 10, 0.05f, 2.0f, "", [](Options& o, float v) { o.sunStrength = v; } },