added lootsource send in GM

WIP commit
This commit is contained in:
EmosewaMC
2022-04-23 05:13:06 -07:00
parent 0eece14b68
commit a4d934913c
29 changed files with 71 additions and 62 deletions

View File

@@ -50,19 +50,19 @@ void NsTokenConsoleServer::OnUse(Entity* self, Entity* user)
if (character->GetPlayerFlag(46))
{
inventoryComponent->AddItem(8321, 5);
inventoryComponent->AddItem(8321, 5, eInventoryType::INVALID, {}, 0LL, true, false, 0LL, eInventoryType::INVALID, 0, false, -1, eLootSourceType::LOOT_SOURCE_NONE);
}
else if (character->GetPlayerFlag(47))
{
inventoryComponent->AddItem(8318, 5);
inventoryComponent->AddItem(8318, 5, eInventoryType::INVALID, {}, 0LL, true, false, 0LL, eInventoryType::INVALID, 0, false, -1, eLootSourceType::LOOT_SOURCE_NONE);
}
else if (character->GetPlayerFlag(48))
{
inventoryComponent->AddItem(8320, 5);
inventoryComponent->AddItem(8320, 5, eInventoryType::INVALID, {}, 0LL, true, false, 0LL, eInventoryType::INVALID, 0, false, -1, eLootSourceType::LOOT_SOURCE_NONE);
}
else if (character->GetPlayerFlag(49))
{
inventoryComponent->AddItem(8319, 5);
inventoryComponent->AddItem(8319, 5, eInventoryType::INVALID, {}, 0LL, true, false, 0LL, eInventoryType::INVALID, 0, false, -1, eLootSourceType::LOOT_SOURCE_NONE);
}
missionComponent->ForceProgressTaskType(863, 1, 1, false);