delete unused functions and update documentation

This commit is contained in:
jadebenn
2024-03-03 19:02:11 -06:00
parent 70e0cd6f93
commit a449e5323b
5 changed files with 72 additions and 87 deletions

View File

@@ -38,6 +38,7 @@ enum PetInteractType : uint8_t {
enum PetFlag : uint32_t {
NONE,
IDLE = 1 << 0, //0x01 - Seems to be "idle," which the game doesn't differentiate from "follow"
UNKNOWN2 = 1 << 1, //0x02,
UNKNOWN4 = 1 << 2, //0x04 - FOLLOWING(?)
BEING_TAMED = 1 << 4, //0x10,
NOT_WAITING = 1 << 5, //0x20,
@@ -297,13 +298,13 @@ public:
* bit map
* @return the status of this pet
*/
uint32_t GetStatus() const;
/*uint32_t GetStatus() const;*/
/**
* Sets the current status of the pet
* @param value the current status of the pet to set
*/
void SetStatus(uint32_t value);
/*void SetStatus(uint32_t value);*/
/**
* Returns an ability the pet may perform, currently unused
@@ -585,7 +586,6 @@ private:
/**
* Pet information loaded from the CDClientDatabase
* TODO: Switch to a reference when safe to do so
*/
CDPetComponent m_PetInfo;
};