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https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2026-01-27 22:19:53 +00:00
delete unused functions and update documentation
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@@ -38,6 +38,7 @@ enum PetInteractType : uint8_t {
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enum PetFlag : uint32_t {
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NONE,
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IDLE = 1 << 0, //0x01 - Seems to be "idle," which the game doesn't differentiate from "follow"
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UNKNOWN2 = 1 << 1, //0x02,
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UNKNOWN4 = 1 << 2, //0x04 - FOLLOWING(?)
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BEING_TAMED = 1 << 4, //0x10,
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NOT_WAITING = 1 << 5, //0x20,
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@@ -297,13 +298,13 @@ public:
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* bit map
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* @return the status of this pet
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*/
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uint32_t GetStatus() const;
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/*uint32_t GetStatus() const;*/
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/**
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* Sets the current status of the pet
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* @param value the current status of the pet to set
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*/
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void SetStatus(uint32_t value);
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/*void SetStatus(uint32_t value);*/
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/**
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* Returns an ability the pet may perform, currently unused
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@@ -585,7 +586,6 @@ private:
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/**
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* Pet information loaded from the CDClientDatabase
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* TODO: Switch to a reference when safe to do so
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*/
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CDPetComponent m_PetInfo;
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};
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