use UTF8ToUTF16 more (#695)

This commit is contained in:
Daniel Seiler
2022-08-02 15:56:20 +02:00
committed by GitHub
parent 9ee219ea42
commit a429489846
12 changed files with 68 additions and 72 deletions

View File

@@ -599,7 +599,7 @@ void ChatPacketHandler::HandleTeamKick(Packet* packet) {
if (kicked != nullptr) {
kickedId = kicked->playerID;
} else {
kickedId = playerContainer.GetId(GeneralUtils::ASCIIToUTF16(kickedPlayer));
kickedId = playerContainer.GetId(GeneralUtils::UTF8ToUTF16(kickedPlayer));
}
if (kickedId == LWOOBJID_EMPTY) return;
@@ -690,7 +690,7 @@ void ChatPacketHandler::HandleTeamStatusRequest(Packet* packet) {
playerContainer.TeamStatusUpdate(team);
const auto leaderName = GeneralUtils::ASCIIToUTF16(std::string(data->playerName.c_str()));
const auto leaderName = GeneralUtils::UTF8ToUTF16(data->playerName);
for (const auto memberId : team->memberIDs) {
auto* otherMember = playerContainer.GetPlayerData(memberId);