use UTF8ToUTF16 more (#695)

This commit is contained in:
Daniel Seiler
2022-08-02 15:56:20 +02:00
committed by GitHub
parent 9ee219ea42
commit a429489846
12 changed files with 68 additions and 72 deletions

View File

@@ -599,7 +599,7 @@ void ChatPacketHandler::HandleTeamKick(Packet* packet) {
if (kicked != nullptr) {
kickedId = kicked->playerID;
} else {
kickedId = playerContainer.GetId(GeneralUtils::ASCIIToUTF16(kickedPlayer));
kickedId = playerContainer.GetId(GeneralUtils::UTF8ToUTF16(kickedPlayer));
}
if (kickedId == LWOOBJID_EMPTY) return;
@@ -690,7 +690,7 @@ void ChatPacketHandler::HandleTeamStatusRequest(Packet* packet) {
playerContainer.TeamStatusUpdate(team);
const auto leaderName = GeneralUtils::ASCIIToUTF16(std::string(data->playerName.c_str()));
const auto leaderName = GeneralUtils::UTF8ToUTF16(data->playerName);
for (const auto memberId : team->memberIDs) {
auto* otherMember = playerContainer.GetPlayerData(memberId);

View File

@@ -35,7 +35,7 @@ void PlayerContainer::InsertPlayer(Packet* packet) {
inStream.Read(data->muteExpire);
data->sysAddr = packet->systemAddress;
mNames[data->playerID] = GeneralUtils::ASCIIToUTF16(std::string(data->playerName.c_str()));
mNames[data->playerID] = GeneralUtils::UTF8ToUTF16(data->playerName);
mPlayers.insert(std::make_pair(data->playerID, data));
Game::logger->Log("PlayerContainer", "Added user: %s (%llu), zone: %i", data->playerName.c_str(), data->playerID, data->zoneID.GetMapID());
@@ -71,7 +71,7 @@ void PlayerContainer::RemovePlayer(Packet* packet) {
auto* team = GetTeam(playerID);
if (team != nullptr) {
const auto memberName = GeneralUtils::ASCIIToUTF16(std::string(player->playerName.c_str()));
const auto memberName = GeneralUtils::UTF8ToUTF16(std::string(player->playerName.c_str()));
for (const auto memberId : team->memberIDs) {
auto* otherMember = GetPlayerData(memberId);
@@ -221,8 +221,8 @@ void PlayerContainer::AddMember(TeamData* team, LWOOBJID playerID) {
if (leader == nullptr || member == nullptr) return;
const auto leaderName = GeneralUtils::ASCIIToUTF16(std::string(leader->playerName.c_str()));
const auto memberName = GeneralUtils::ASCIIToUTF16(std::string(member->playerName.c_str()));
const auto leaderName = GeneralUtils::UTF8ToUTF16(leader->playerName);
const auto memberName = GeneralUtils::UTF8ToUTF16(member->playerName);
ChatPacketHandler::SendTeamInviteConfirm(member, false, leader->playerID, leader->zoneID, team->lootFlag, 0, 0, leaderName);
@@ -309,7 +309,7 @@ void PlayerContainer::DisbandTeam(TeamData* team) {
if (otherMember == nullptr) continue;
const auto memberName = GeneralUtils::ASCIIToUTF16(std::string(otherMember->playerName.c_str()));
const auto memberName = GeneralUtils::UTF8ToUTF16(otherMember->playerName);
ChatPacketHandler::SendTeamSetLeader(otherMember, LWOOBJID_EMPTY);
ChatPacketHandler::SendTeamRemovePlayer(otherMember, true, false, false, team->local, team->leaderID, otherMember->playerID, memberName);
@@ -331,7 +331,7 @@ void PlayerContainer::TeamStatusUpdate(TeamData* team) {
if (leader == nullptr) return;
const auto leaderName = GeneralUtils::ASCIIToUTF16(std::string(leader->playerName.c_str()));
const auto leaderName = GeneralUtils::UTF8ToUTF16(leader->playerName);
for (const auto memberId : team->memberIDs) {
auto* otherMember = GetPlayerData(memberId);