feature: Donation Vendor Component (#1168)

* refactor: Vendor inventory loading
Implement proper delta compression
dynamically determine multicostitems and standard cost items
Quatantine max's custom code

* WIP

* progress missions

* address feedback

* fix newline

* Cleanup

* oops

* fix default for nexus tower jawbox
cleanup some logs

* remove log

* remove include that got added back
This commit is contained in:
Aaron Kimbrell
2023-08-03 21:44:03 -05:00
committed by GitHub
parent e5b69745aa
commit a29253d2f0
12 changed files with 259 additions and 38 deletions

View File

@@ -169,7 +169,7 @@ enum class eGameMessageType : uint16_t {
MODIFY_ARMOR = 187,
MODIFY_MAX_ARMOR = 188,
POP_HEALTH_STATE = 190,
PUSH_EQUIPPED_ITEMS_STATE = 191,
PUSH_EQUIPPED_ITEMS_STATE = 191,
POP_EQUIPPED_ITEMS_STATE = 192,
SET_GM_LEVEL = 193,
GET_GM_LEVEL = 194,
@@ -358,7 +358,7 @@ enum class eGameMessageType : uint16_t {
GET_POSSESSOR = 397,
IS_POSSESSED = 398,
ENABLE_ACTIVITY = 399,
SET_SHOOTING_GALLERY_PARAMS = 400,
SET_SHOOTING_GALLERY_PARAMS = 400,
OPEN_ACTIVITY_START_DIALOG = 401,
REQUEST_ACTIVITY_START_STOP = 402,
REQUEST_ACTIVITY_ENTER = 403,