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Entity: Fix death behavior of 0 (#1319)
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@@ -796,7 +796,7 @@ void DestroyableComponent::Smash(const LWOOBJID source, const eKillType killType
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}
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}
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m_Parent->Kill(owner);
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m_Parent->Kill(owner, killType);
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}
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void DestroyableComponent::SetFaction(int32_t factionID, bool ignoreChecks) {
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