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fix: security vulnerabilities (#1980)
* fix: security vulnerabilities Tested that all functions related to the touched files work will test sqlite on a CI build * fix failing test * ai feedback * add buffer size checking * use c_str * dont log session key * Try this for a mac definition * be quiet apple
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@@ -41,7 +41,9 @@ void NsConcertQuickBuild::OnStartup(Entity* self) {
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return;
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// Get the manager of the crate of this quick build
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const auto groupNumber = std::stoi(splitGroup.at(3));
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const auto groupNumber = GeneralUtils::TryParse(splitGroup.at(3), -1);
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if (groupNumber == -1) return;
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const auto managerObjects = Game::entityManager->GetEntitiesInGroup("CB_" + std::to_string(groupNumber));
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if (managerObjects.empty())
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return;
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