fix: security vulnerabilities (#1980)

* fix: security vulnerabilities

Tested that all functions related to the touched files work

will test sqlite on a CI build

* fix failing test

* ai feedback

* add buffer size checking

* use c_str

* dont log session key

* Try this for a mac definition

* be quiet apple
This commit is contained in:
David Markowitz
2026-06-07 20:59:11 -07:00
committed by GitHub
parent f6c9a27a2b
commit a156a8fcba
109 changed files with 806 additions and 514 deletions

View File

@@ -57,7 +57,7 @@ bool SpawnPetBaseServer::CheckNumberOfPets(Entity* self, Entity* user) {
if (petID.empty())
continue;
const auto* spawnedPet = Game::entityManager->GetEntity(std::stoull(petID));
const auto* spawnedPet = Game::entityManager->GetEntity(GeneralUtils::TryParse(petID, LWOOBJID_EMPTY));
if (spawnedPet == nullptr)
continue;