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fix: security vulnerabilities (#1980)
* fix: security vulnerabilities Tested that all functions related to the touched files work will test sqlite on a CI build * fix failing test * ai feedback * add buffer size checking * use c_str * dont log session key * Try this for a mac definition * be quiet apple
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@@ -380,7 +380,7 @@ void QuickBuildComponent::StartQuickBuild(Entity* const user) {
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m_Builder = user->GetObjectID();
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auto* character = user->GetComponent<CharacterComponent>();
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character->SetCurrentActivity(eGameActivity::QUICKBUILDING);
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if (character) character->SetCurrentActivity(eGameActivity::QUICKBUILDING);
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Game::entityManager->SerializeEntity(user);
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