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fix: security vulnerabilities (#1980)
* fix: security vulnerabilities Tested that all functions related to the touched files work will test sqlite on a CI build * fix failing test * ai feedback * add buffer size checking * use c_str * dont log session key * Try this for a mac definition * be quiet apple
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@@ -90,7 +90,7 @@ class TestSQLDatabase : public GameDatabase {
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std::string GetBehavior(const LWOOBJID behaviorId) override;
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void RemoveBehavior(const LWOOBJID behaviorId) override;
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void UpdateAccountGmLevel(const uint32_t accountId, const eGameMasterLevel gmLevel) override;
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std::optional<IProperty::PropertyEntranceResult> GetProperties(const IProperty::PropertyLookup& params) override { return {}; };
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IProperty::PropertyEntranceResult GetProperties(const IProperty::PropertyLookup& params) override { return {}; };
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std::vector<ILeaderboard::Entry> GetDescendingLeaderboard(const uint32_t activityId) override { return {}; };
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std::vector<ILeaderboard::Entry> GetAscendingLeaderboard(const uint32_t activityId) override { return {}; };
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std::vector<ILeaderboard::Entry> GetNsLeaderboard(const uint32_t activityId) override { return {}; };
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