mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-05 10:14:06 +00:00
all tested and working
This commit is contained in:
@@ -56,7 +56,6 @@ namespace Mail {
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};
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void MailLUBitStream::Serialize(RakNet::BitStream& bitStream) const {
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LOG("Writing %s", StringifiedEnum::ToString(messageID).data());
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bitStream.Write(messageID);
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}
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@@ -71,111 +70,89 @@ namespace Mail {
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}
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void SendRequest::Handle() {
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//std::string subject = GeneralUtils::WStringToString(ReadFromPacket(packet, 50));
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//std::string body = GeneralUtils::WStringToString(ReadFromPacket(packet, 400));
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//std::string recipient = GeneralUtils::WStringToString(ReadFromPacket(packet, 32));
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// Check if the player has restricted mail access
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SendResponse response(eSendResponse::UnknownError);
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auto* character = player->GetCharacter();
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if (character && !(character->HasPermission(ePermissionMap::RestrictedMailAccess) || character->GetParentUser()->GetIsMuted())) {
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mailInfo.recipient = std::regex_replace(mailInfo.recipient, std::regex("[^0-9a-zA-Z]+"), "");
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auto receiverID = Database::Get()->GetCharacterInfo(mailInfo.recipient);
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if (!character) return;
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if (character->HasPermission(ePermissionMap::RestrictedMailAccess) || character->GetParentUser()->GetIsMuted()) {
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// Send a message to the player
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ChatPackets::SendSystemMessage(
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sysAddr,
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u"This character has restricted mail access."
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);
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SendResponse(Mail::eSendResponse::SenderAccountIsMuted).Send(sysAddr);
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return;
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}
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//Cleanse recipient:
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mailInfo.recipient = std::regex_replace(mailInfo.recipient, std::regex("[^0-9a-zA-Z]+"), "");
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//Inventory::InventoryType itemType;
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int mailCost = Game::zoneManager->GetWorldConfig()->mailBaseFee;
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int stackSize = 0;
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auto inv = static_cast<InventoryComponent*>(player->GetComponent(eReplicaComponentType::INVENTORY));
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Item* item = nullptr;
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if (mailInfo.itemID > 0 && mailInfo.itemCount > 0 && inv) {
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item = inv->FindItemById(mailInfo.itemID);
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if (item) {
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mailCost += (item->GetInfo().baseValue * Game::zoneManager->GetWorldConfig()->mailPercentAttachmentFee);
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stackSize = item->GetCount();
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mailInfo.itemLOT = item->GetLot();
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if (!receiverID) {
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response.status = eSendResponse::RecipientNotFound;
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} else if (GeneralUtils::CaseInsensitiveStringCompare(mailInfo.recipient, character->GetName()) || receiverID->id == character->GetID()) {
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response.status = eSendResponse::CannotMailSelf;
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} else {
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SendResponse(eSendResponse::AttachmentNotFound).Send(sysAddr);
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return;
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uint32_t mailCost = Game::zoneManager->GetWorldConfig()->mailBaseFee;
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uint32_t stackSize = 0;
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auto inventoryComponent = player->GetComponent<InventoryComponent>();
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Item* item = nullptr;
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bool hasAttachment = mailInfo.itemID != 0 && mailInfo.itemCount > 0;
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if (hasAttachment) {
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item = inventoryComponent->FindItemById(mailInfo.itemID);
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if (item) {
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mailCost += (item->GetInfo().baseValue * Game::zoneManager->GetWorldConfig()->mailPercentAttachmentFee);
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mailInfo.itemLOT = item->GetLot();
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}
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}
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if (hasAttachment && !item) {
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response.status = eSendResponse::AttachmentNotFound;
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} else if (player->GetCharacter()->GetCoins() - mailCost < 0) {
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response.status = eSendResponse::NotEnoughCoins;
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} else {
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bool removeSuccess = true;
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// Remove coins and items from the sender
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player->GetCharacter()->SetCoins(player->GetCharacter()->GetCoins() - mailCost, eLootSourceType::MAIL);
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if (inventoryComponent && hasAttachment && item) {
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removeSuccess = inventoryComponent->RemoveItem(mailInfo.itemLOT, mailInfo.itemCount, INVALID, true);
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auto* missionComponent = player->GetComponent<MissionComponent>();
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if (missionComponent && removeSuccess) missionComponent->Progress(eMissionTaskType::GATHER, mailInfo.itemLOT, LWOOBJID_EMPTY, "", -mailInfo.itemCount);
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}
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// we passed all the checks, now we can actully send the mail
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if (removeSuccess) {
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mailInfo.senderId = character->GetID();
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mailInfo.senderUsername = character->GetName();
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mailInfo.receiverId = receiverID->id;
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mailInfo.itemSubkey = LWOOBJID_EMPTY;
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//clear out the attachementID
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mailInfo.itemID = 0;
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Database::Get()->InsertNewMail(mailInfo);
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response.status = eSendResponse::Success;
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character->SaveXMLToDatabase();
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} else {
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response.status = eSendResponse::AttachmentNotFound;
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}
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}
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}
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}
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//Check if we can even send this mail (negative coins bug):
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if (player->GetCharacter()->GetCoins() - mailCost < 0) {
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SendResponse(eSendResponse::NotEnoughCoins).Send(sysAddr);
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return;
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}
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//Get the receiver's id:
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auto receiverID = Database::Get()->GetCharacterInfo(mailInfo.recipient);
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if (!receiverID) {
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SendResponse(Mail::eSendResponse::RecipientNotFound).Send(sysAddr);
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return;
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}
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//Check if we have a valid receiver:
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if (GeneralUtils::CaseInsensitiveStringCompare(mailInfo.recipient, character->GetName()) || receiverID->id == character->GetID()) {
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SendResponse(Mail::eSendResponse::CannotMailSelf).Send(sysAddr);
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return;
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} else {
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Database::Get()->InsertNewMail(mailInfo);
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response.status = eSendResponse::SenderAccountIsMuted;
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}
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SendResponse(Mail::eSendResponse::Success).Send(sysAddr);
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player->GetCharacter()->SetCoins(player->GetCharacter()->GetCoins() - mailCost, eLootSourceType::MAIL);
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LOG("Seeing if we need to remove item with ID/count/LOT: %i %i %i", mailInfo.itemID, mailInfo.itemCount, mailInfo.itemLOT);
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if (inv && mailInfo.itemLOT != 0 && mailInfo.itemCount > 0 && item) {
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LOG("Trying to remove item with ID/count/LOT: %i %i %i", mailInfo.itemID, mailInfo.itemCount, mailInfo.itemLOT);
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inv->RemoveItem(mailInfo.itemLOT, mailInfo.itemCount, INVALID, true);
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auto* missionCompoent = player->GetComponent<MissionComponent>();
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if (missionCompoent != nullptr) {
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missionCompoent->Progress(eMissionTaskType::GATHER, mailInfo.itemLOT, LWOOBJID_EMPTY, "", -mailInfo.itemCount);
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}
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}
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character->SaveXMLToDatabase();
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response.Send(sysAddr);
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}
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void SendResponse::Serialize(RakNet::BitStream& bitStream) const {
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MailLUBitStream::Serialize(bitStream);
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bitStream.Write(response);
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bitStream.Write(status);
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}
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void NotificationResponse::Serialize(RakNet::BitStream& bitStream) const {
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MailLUBitStream::Serialize(bitStream);
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LOG("notification: %s", StringifiedEnum::ToString(notification).data());
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bitStream.Write(notification);
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bitStream.Write(status);
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bitStream.Write<uint64_t>(0); // unused
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bitStream.Write<uint64_t>(0); // unused
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LOG("auctionID: %llu", auctionID);
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bitStream.Write(auctionID);
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bitStream.Write<uint64_t>(0); // unused
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LOG("mailCount: %i", mailCount);
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bitStream.Write(mailCount);
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bitStream.Write<uint32_t>(0); // packing
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}
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void DataRequest::Handle() {
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LOG("DataRequest::Handle()");
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auto playerMail = Database::Get()->GetMailForPlayer(static_cast<uint32_t>(player->GetObjectID()), 20);
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LOG("DataRequest::Handle() - Got %i mail", playerMail.size());
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DataResponse response;
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response.playerMail = playerMail;
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response.Send(sysAddr);
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@@ -183,10 +160,8 @@ namespace Mail {
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void DataResponse::Serialize(RakNet::BitStream& bitStream) const {
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MailLUBitStream::Serialize(bitStream);
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LOG("throtttled: %i", throttled);
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bitStream.Write(this->throttled);
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LOG("playerMail.size(): %i", this->playerMail.size());
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bitStream.Write<uint16_t>(this->playerMail.size());
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bitStream.Write<uint16_t>(0); // packing
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for (const auto& mail : this->playerMail) {
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@@ -195,32 +170,30 @@ namespace Mail {
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}
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bool AttachmentCollectRequest::Deserialize(RakNet::BitStream& bitStream) {
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uint32_t unknown;
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VALIDATE_READ(bitStream.Read(unknown));
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VALIDATE_READ(bitStream.Read(mailID));
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VALIDATE_READ(bitStream.Read(playerID));
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return true;
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}
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void AttachmentCollectRequest::Handle() {
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if (mailID > 0 && playerID == player->GetObjectID()) {
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auto response = AttachmentCollectResponse(eAttachmentCollectResponse::UnknownError);
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auto inv = player->GetComponent<InventoryComponent>();
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if (mailID > 0 && playerID == player->GetObjectID() && inv) {
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auto playerMail = Database::Get()->GetMail(mailID);
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LOT attachmentLOT = 0;
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uint32_t attachmentCount = 0;
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if (playerMail) {
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attachmentLOT = playerMail->itemLOT;
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attachmentCount = playerMail->itemCount;
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if (!playerMail) {
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response.status = eAttachmentCollectResponse::MailNotFound;
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} else if (!inv->HasSpaceForLoot({ {playerMail->itemLOT, playerMail->itemCount} })) {
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response.status = eAttachmentCollectResponse::NoSpaceInInventory;
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} else {
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inv->AddItem(playerMail->itemLOT, playerMail->itemCount, eLootSourceType::MAIL);
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Database::Get()->ClaimMailItem(mailID);
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response.status = eAttachmentCollectResponse::Success;
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}
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auto inv = player->GetComponent<InventoryComponent>();
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if (!inv) return;
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inv->AddItem(attachmentLOT, attachmentCount, eLootSourceType::MAIL);
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Database::Get()->ClaimMailItem(mailID);
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AttachmentCollectResponse(eRemoveAttachmentResponse::Success, mailID).Send(sysAddr);
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}
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response.Send(sysAddr);
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}
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void AttachmentCollectResponse::Serialize(RakNet::BitStream& bitStream) const {
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@@ -230,16 +203,24 @@ namespace Mail {
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}
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bool DeleteRequest::Deserialize(RakNet::BitStream& bitStream) {
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int32_t unknown;
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VALIDATE_READ(bitStream.Read(unknown));
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VALIDATE_READ(bitStream.Read(mailID));
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VALIDATE_READ(bitStream.Read(playerID));
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return true;
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}
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void DeleteRequest::Handle() {
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DeleteResponse response(mailID);
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if (mailID > 0) {
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auto response = DeleteResponse(mailID);
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auto mailData = Database::Get()->GetMail(mailID);
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if (mailData && !(mailData->itemLOT != 0 && mailData->itemCount > 0)) {
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Database::Get()->DeleteMail(mailID);
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response.status = eDeleteResponse::Success;
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} else if (mailData && mailData->itemLOT != 0 && mailData->itemCount > 0) {
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response.status = eDeleteResponse::HasAttachments;
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} else {
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response.status = eDeleteResponse::NotFound;
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}
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response.Send(sysAddr);
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}
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@@ -258,12 +239,12 @@ namespace Mail {
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}
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void ReadRequest::Handle() {
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ReadResponse response;
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response.mailID = mailID;
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response.status = eReadResponse::Success;
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auto response = ReadResponse(mailID);
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if (mailID > 0) Database::Get()->MarkMailRead(mailID);
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else response.status = eReadResponse::UnknownError;
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if (Database::Get()->GetMail(mailID)) {
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response.status = eReadResponse::Success;
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Database::Get()->MarkMailRead(mailID);
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}
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response.Send(sysAddr);
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}
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@@ -274,14 +255,14 @@ namespace Mail {
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}
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void NotificationRequest::Handle() {
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auto response = NotificationResponse(eNotificationResponse::UnknownError);
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auto character = player->GetCharacter();
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if (!character) {
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NotificationResponse(eNotificationResponse::UnknownError, 0).Send(sysAddr);
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return;
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if (character) {
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auto unreadMailCount = Database::Get()->GetUnreadMailCount(character->GetID());
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response.status = eNotificationResponse::NewMail;
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response.mailCount = unreadMailCount;
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}
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auto unreadMailCount = Database::Get()->GetUnreadMailCount(character->GetID());
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if (unreadMailCount > 0) NotificationResponse(eNotificationResponse::NewMail, unreadMailCount).Send(sysAddr);
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response.Send(sysAddr);
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}
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}
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@@ -55,13 +55,13 @@ namespace Mail {
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enum class eDeleteResponse : uint32_t {
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Success = 0,
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HasAttachements,
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HasAttachments,
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NotFound,
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Throttled,
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UnknownError
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};
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enum class eRemoveAttachmentResponse : uint32_t {
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enum class eAttachmentCollectResponse : uint32_t {
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Success = 0,
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AttachmentNotFound,
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NoSpaceInInventory,
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@@ -87,6 +87,22 @@ namespace Mail {
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UnknownError
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};
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enum class eAuctionCreateResponse : uint32_t {
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Success = 0,
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NotEnoughMoney,
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ItemNotFound,
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ItemNotSellable,
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UnknownError
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};
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enum class eAuctionCancelResponse : uint32_t {
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NotFound = 0,
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NotYours,
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HasBid,
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NoLongerExists,
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UnknownError
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};
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struct MailLUBitStream : public LUBitStream {
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eMessageID messageID = eMessageID::UnknownError;
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SystemAddress sysAddr = UNASSIGNED_SYSTEM_ADDRESS;
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@@ -108,18 +124,18 @@ namespace Mail {
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};
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struct SendResponse :public MailLUBitStream {
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eSendResponse response = eSendResponse::UnknownError;
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eSendResponse status = eSendResponse::UnknownError;
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SendResponse(eSendResponse _response) : MailLUBitStream(eMessageID::SendResponse), response{_response} {};
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SendResponse(eSendResponse _status) : MailLUBitStream(eMessageID::SendResponse), status{_status} {};
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void Serialize(RakNet::BitStream& bitStream) const override;
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};
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struct NotificationResponse : public MailLUBitStream {
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eNotificationResponse notification = eNotificationResponse::UnknownError;
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eNotificationResponse status = eNotificationResponse::UnknownError;
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LWOOBJID auctionID = LWOOBJID_EMPTY;
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uint32_t mailCount = 1;
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NotificationResponse(eNotificationResponse _notification) : MailLUBitStream(eMessageID::NotificationResponse), notification{_notification} {};
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NotificationResponse(eNotificationResponse _notification, uint32_t _mailCount) : MailLUBitStream(eMessageID::NotificationResponse), notification{_notification}, mailCount{_mailCount} {};
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NotificationResponse(eNotificationResponse _status) : MailLUBitStream(eMessageID::NotificationResponse), status{_status} {};
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NotificationResponse(eNotificationResponse _status, uint32_t _mailCount) : MailLUBitStream(eMessageID::NotificationResponse), status{_status}, mailCount{_mailCount} {};
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void Serialize(RakNet::BitStream& bitStream) const override;
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};
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@@ -132,7 +148,7 @@ namespace Mail {
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uint32_t throttled = 0;
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std::vector<MailInfo> playerMail;
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DataResponse() : MailLUBitStream(eMessageID::DataRequest) {};
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DataResponse() : MailLUBitStream(eMessageID::DataResponse) {};
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void Serialize(RakNet::BitStream& bitStream) const override;
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};
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@@ -147,10 +163,10 @@ namespace Mail {
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};
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struct AttachmentCollectResponse : public MailLUBitStream {
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eRemoveAttachmentResponse status = eRemoveAttachmentResponse::UnknownError;
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eAttachmentCollectResponse status = eAttachmentCollectResponse::UnknownError;
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uint64_t mailID = 0;
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AttachmentCollectResponse(eRemoveAttachmentResponse _status, uint64_t _mailID) : MailLUBitStream(eMessageID::AttachmentCollectResponse), status{_status}, mailID{_mailID} {};
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AttachmentCollectResponse(eAttachmentCollectResponse _status) : MailLUBitStream(eMessageID::AttachmentCollectResponse), status{_status} {};
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AttachmentCollectResponse(eAttachmentCollectResponse _status, uint64_t _mailID) : MailLUBitStream(eMessageID::AttachmentCollectResponse), status{_status}, mailID{_mailID} {};
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void Serialize(RakNet::BitStream& bitStream) const override;
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};
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@@ -168,6 +184,7 @@ namespace Mail {
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eDeleteResponse status = eDeleteResponse::UnknownError;
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uint64_t mailID = 0;
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DeleteResponse(uint64_t _mailID) : MailLUBitStream(eMessageID::DeleteResponse), mailID{_mailID} {};
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DeleteResponse(eDeleteResponse _status, uint64_t _mailID) : MailLUBitStream(eMessageID::DeleteResponse), status{_status}, mailID{_mailID} {};
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void Serialize(RakNet::BitStream& bitStream) const override;
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};
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@@ -184,6 +201,7 @@ namespace Mail {
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eReadResponse status = eReadResponse::UnknownError;
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ReadResponse() : MailLUBitStream(eMessageID::ReadResponse) {};
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ReadResponse(uint64_t _mailID) : MailLUBitStream(eMessageID::ReadResponse), mailID{_mailID} {};
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void Serialize(RakNet::BitStream& bitStream) const override;
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};
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@@ -996,7 +996,7 @@ void SlashCommandHandler::Startup() {
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Command RequestMailCountCommand{
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.help = "Gets the players mail count",
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.info = "Sends notification with number of unread messages in the player's mailbox",
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.aliases = { "requestmailcount" },
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.aliases = { "requestmailcount", "checkmail" },
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.handle = GMZeroCommands::RequestMailCount,
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.requiredLevel = eGameMasterLevel::CIVILIAN
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};
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