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@ -427,26 +427,6 @@ enum class UseItemResponse : uint32_t {
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MountsNotAllowed
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MountsNotAllowed
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};
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};
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/**
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* Represents the different types of inventories an entity may have
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*/
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enum eInventoryType : uint32_t {
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ITEMS = 0,
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VAULT_ITEMS,
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BRICKS,
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MODELS_IN_BBB,
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TEMP_ITEMS = 4,
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MODELS,
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TEMP_MODELS,
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BEHAVIORS,
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PROPERTY_DEEDS,
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VENDOR_BUYBACK = 11,
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HIDDEN = 12, //Used for missional items
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VAULT_MODELS = 14,
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ITEM_SETS, //internal
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INVALID // made up, for internal use!!!
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};
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enum eRebuildState : uint32_t {
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enum eRebuildState : uint32_t {
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REBUILD_OPEN,
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REBUILD_OPEN,
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REBUILD_COMPLETED = 2,
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REBUILD_COMPLETED = 2,
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26
dCommon/dEnums/dInventoryType.h
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26
dCommon/dEnums/dInventoryType.h
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@ -0,0 +1,26 @@
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#ifndef __DINVENTORYTYPE__H__
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#define __DINVENTORYTYPE__H__
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#include <cstdint>
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/**
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* Represents the different types of inventories an entity may have
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*/
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enum eInventoryType : uint32_t {
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ITEMS = 0,
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VAULT_ITEMS,
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BRICKS,
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MODELS_IN_BBB,
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TEMP_ITEMS = 4,
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MODELS,
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TEMP_MODELS,
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BEHAVIORS,
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PROPERTY_DEEDS,
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VENDOR_BUYBACK = 11,
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HIDDEN = 12, //Used for missional items
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VAULT_MODELS = 14,
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ITEM_SETS, //internal
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INVALID // made up, for internal use!!!
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};
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#endif //!__DINVENTORYTYPE__H__
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