Move to shared pointer

This commit is contained in:
David Markowitz
2023-06-07 00:23:50 -07:00
parent ea9d0d8592
commit 9e9e4dc087
219 changed files with 743 additions and 748 deletions

View File

@@ -49,7 +49,7 @@ void AgJetEffectServer::OnTimerDone(Entity* self, std::string timerName) {
// so we give proper credit to the builder for the kills from this skill
mortar->SetOwnerOverride(builder);
auto* skillComponent = mortar->GetComponent<SkillComponent>();
auto skillComponent = mortar->GetComponent<SkillComponent>();
if (skillComponent) skillComponent->CastSkill(318);
} else if (timerName == "CineDone") {
GameMessages::SendNotifyClientObject(