Move to shared pointer

This commit is contained in:
David Markowitz
2023-06-07 00:23:50 -07:00
parent ea9d0d8592
commit 9e9e4dc087
219 changed files with 743 additions and 748 deletions

View File

@@ -12,7 +12,7 @@ void CoilBackpackBase::NotifyHitOrHealResult(Entity* self, Entity* attacker, int
if (damage > 0) {
self->SetVar<uint8_t>(u"coilCount", self->GetVar<uint8_t>(u"coilCount") + 1);
if (self->GetVar<uint8_t>(u"coilCount") > 4) {
auto* skillComponent = self->GetComponent<SkillComponent>();
auto skillComponent = self->GetComponent<SkillComponent>();
if (!skillComponent) return;
skillComponent->CastSkill(m_SkillId);
self->SetVar<uint8_t>(u"coilCount", 0);