Move to shared pointer

This commit is contained in:
David Markowitz
2023-06-07 00:23:50 -07:00
parent ea9d0d8592
commit 9e9e4dc087
219 changed files with 743 additions and 748 deletions

View File

@@ -3,7 +3,7 @@
#include "GameMessages.h"
void FallingTile::OnStartup(Entity* self) {
auto* movingPlatfromComponent = self->GetComponent<MovingPlatformComponent>();
auto movingPlatfromComponent = self->GetComponent<MovingPlatformComponent>();
if (movingPlatfromComponent == nullptr) {
return;
@@ -31,7 +31,7 @@ void FallingTile::OnWaypointReached(Entity* self, uint32_t waypointIndex) {
}
void FallingTile::OnTimerDone(Entity* self, std::string timerName) {
auto* movingPlatfromComponent = self->GetComponent<MovingPlatformComponent>();
auto movingPlatfromComponent = self->GetComponent<MovingPlatformComponent>();
if (movingPlatfromComponent == nullptr) {
return;