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Move to shared pointer
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@@ -15,7 +15,7 @@ void NtParadoxPanelServer::OnUse(Entity* self, Entity* user) {
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self->SetVar(u"bActive", true);
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auto* missionComponent = user->GetComponent<MissionComponent>();
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auto missionComponent = user->GetComponent<MissionComponent>();
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const auto playerID = user->GetObjectID();
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