mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-10-10 01:18:07 +00:00
Move to shared pointer
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@@ -11,7 +11,7 @@ void WaveBossApe::OnStartup(Entity* self) {
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self->SetVar<float_t>(u"AnchorDamageDelayTime", 0.5f);
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self->SetVar<float_t>(u"spawnQBTime", 5.0f);
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auto* combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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auto combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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if (combatAIComponent != nullptr) {
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combatAIComponent->SetDisabled(true);
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combatAIComponent->SetStunImmune(true);
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@@ -30,7 +30,7 @@ void WaveBossApe::OnDie(Entity* self, Entity* killer) {
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void WaveBossApe::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2,
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int32_t param3) {
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if (args == "startAI") {
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auto* combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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auto combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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if (combatAIComponent != nullptr) {
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combatAIComponent->SetDisabled(false);
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combatAIComponent->SetStunImmune(false);
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@@ -5,7 +5,7 @@
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void WaveBossHammerling::OnStartup(Entity* self) {
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BaseWavesGenericEnemy::OnStartup(self);
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auto* combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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auto combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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if (combatAIComponent != nullptr) {
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combatAIComponent->SetDisabled(true);
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combatAIComponent->SetStunImmune(true);
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@@ -17,7 +17,7 @@ void WaveBossHammerling::OnStartup(Entity* self) {
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void WaveBossHammerling::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1,
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int32_t param2, int32_t param3) {
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if (args == "startAI") {
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auto* combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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auto combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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if (combatAIComponent != nullptr) {
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combatAIComponent->SetDisabled(false);
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}
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@@ -5,7 +5,7 @@
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void WaveBossHorsemen::OnStartup(Entity* self) {
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BaseWavesGenericEnemy::OnStartup(self);
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auto* combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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auto combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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if (combatAIComponent != nullptr) {
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combatAIComponent->SetDisabled(true);
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combatAIComponent->SetStunImmune(true);
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@@ -18,7 +18,7 @@ void
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WaveBossHorsemen::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2,
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int32_t param3) {
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if (args == "startAI") {
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auto* combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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auto combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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if (combatAIComponent != nullptr) {
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combatAIComponent->SetDisabled(false);
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}
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@@ -5,7 +5,7 @@
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void WaveBossSpiderling::OnStartup(Entity* self) {
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BaseWavesGenericEnemy::OnStartup(self);
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auto* combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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auto combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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if (combatAIComponent != nullptr) {
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combatAIComponent->SetDisabled(true);
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combatAIComponent->SetStunImmune(true);
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@@ -17,7 +17,7 @@ void WaveBossSpiderling::OnStartup(Entity* self) {
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void WaveBossSpiderling::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1,
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int32_t param2, int32_t param3) {
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if (args == "startAI") {
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auto* combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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auto combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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if (combatAIComponent != nullptr) {
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combatAIComponent->SetDisabled(false);
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combatAIComponent->SetStunImmune(false);
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