Initial changes.

* Recorder to recall player actions.
* Server precondtions to manage entity visiblity.
This commit is contained in:
wincent
2023-10-22 17:36:08 +02:00
parent 50921cce2d
commit 9e56725cff
18 changed files with 1101 additions and 66 deletions

View File

@@ -75,6 +75,8 @@
#include "EntityManager.h"
#include "CheatDetection.h"
#include "ServerPreconditions.hpp"
namespace Game {
dLogger* logger = nullptr;
dServer* server = nullptr;
@@ -255,6 +257,8 @@ int main(int argc, char** argv) {
PerformanceManager::SelectProfile(zoneID);
ServerPreconditions::LoadPreconditions("vanity/preconditions.xml");
Game::entityManager = new EntityManager();
Game::zoneManager = new dZoneManager();
//Load our level: