mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2026-04-23 16:07:45 +00:00
Initial changes.
* Recorder to recall player actions. * Server precondtions to manage entity visiblity.
This commit is contained in:
@@ -86,6 +86,9 @@
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#include "CDObjectsTable.h"
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#include "CDZoneTableTable.h"
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#include "Recorder.h"
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#include "ServerPreconditions.hpp"
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void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entity* entity, const SystemAddress& sysAddr) {
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auto commandCopy = command;
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// Sanity check that a command was given
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@@ -711,6 +714,33 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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return;
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}
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if (chatCommand == "removemission" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
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if (args.size() == 0) return;
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uint32_t missionID;
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if (!GeneralUtils::TryParse(args[0], missionID)) {
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ChatPackets::SendSystemMessage(sysAddr, u"Invalid mission id.");
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return;
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}
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auto* comp = static_cast<MissionComponent*>(entity->GetComponent(eReplicaComponentType::MISSION));
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if (comp == nullptr) {
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return;
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}
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auto* mission = comp->GetMission(missionID);
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if (mission == nullptr) {
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return;
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}
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comp->RemoveMission(missionID);
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return;
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}
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if (chatCommand == "playeffect" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER && args.size() >= 3) {
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int32_t effectID = 0;
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@@ -883,6 +913,86 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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GameMessages::SendSetName(entity->GetObjectID(), GeneralUtils::UTF8ToUTF16(name), UNASSIGNED_SYSTEM_ADDRESS);
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}
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if (chatCommand == "record-act" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
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EntityInfo info;
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info.lot = 2097253;
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info.pos = entity->GetPosition();
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info.rot = entity->GetRotation();
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info.scale = 1;
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info.spawner = nullptr;
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info.spawnerID = entity->GetObjectID();
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info.spawnerNodeID = 0;
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info.settings = {
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new LDFData<std::vector<std::u16string>>(u"syncLDF", { u"custom_script_client" }),
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new LDFData<std::u16string>(u"custom_script_client", u"scripts\\ai\\SPEC\\MISSION_MINIGAME_CLIENT.lua")
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};
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// If there is an argument, set the lot
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if (args.size() > 0) {
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if (!GeneralUtils::TryParse(args[0], info.lot)) {
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ChatPackets::SendSystemMessage(sysAddr, u"Invalid lot.");
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return;
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}
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}
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// Spawn it
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auto* actor = Game::entityManager->CreateEntity(info);
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// If there is an argument, set the actors name
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if (args.size() > 1) {
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actor->SetVar(u"npcName", args[1]);
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}
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// Construct it
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Game::entityManager->ConstructEntity(actor);
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auto* record = Recording::Recorder::GetRecorder(entity->GetObjectID());
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if (record) {
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record->Act(actor);
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} else {
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Game::logger->Log("SlashCommandHandler", "Failed to get recorder for objectID: %llu", entity->GetObjectID());
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}
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}
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if (chatCommand == "record-start" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
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Recording::Recorder::StartRecording(entity->GetObjectID());
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auto* record = Recording::Recorder::GetRecorder(entity->GetObjectID());
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if (record) {
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if (args.size() > 0 && args[0] == "clear") {
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record->AddRecord(new Recording::ClearEquippedRecord());
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}
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} else {
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Game::logger->Log("SlashCommandHandler", "Failed to get recorder for objectID: %llu", entity->GetObjectID());
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}
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}
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if (chatCommand == "record-stop" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
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Recording::Recorder::StopRecording(entity->GetObjectID());
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}
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if (chatCommand == "record-save" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER && args.size() == 1) {
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auto* record = Recording::Recorder::GetRecorder(entity->GetObjectID());
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if (record) {
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record->SaveToFile(args[0]);
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} else {
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Game::logger->Log("SlashCommandHandler", "Failed to get recorder for objectID: %llu", entity->GetObjectID());
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}
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}
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if (chatCommand == "record-load" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER && args.size() == 1) {
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auto* record = Recording::Recorder::LoadFromFile(args[0]);
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if (record) {
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Recording::Recorder::AddRecording(entity->GetObjectID(), record);
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} else {
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Game::logger->Log("SlashCommandHandler", "Failed to load recording from file: %s", args[0].c_str());
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}
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}
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if ((chatCommand == "teleport" || chatCommand == "tele") && entity->GetGMLevel() >= eGameMasterLevel::JUNIOR_MODERATOR) {
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NiPoint3 pos{};
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if (args.size() == 3) {
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