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feat(ugc): staff reprocessing of a property goes to the front of the queue
/reprocessproperty and the dashboard's Reprocess all models mark the property's models as priority (ugc.priority, migrations mysql 94 and sqlite 77). The UGC server takes priority models first, polls them even when its queue is full, and puts them at its front, as it does cars and rockets. The flag clears once a model is made. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -111,8 +111,9 @@ std::optional<IUgc::Model> SQLiteDatabase::GetUgcModel(const LWOOBJID ugcId) {
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return toReturn;
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}
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std::vector<IUgc::PendingModel> SQLiteDatabase::GetUgcModelsToProcess(const uint32_t limit) {
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auto [_, result] = ExecuteSelect("SELECT id, lxfml, process_attempts FROM ugc WHERE is_optimized = 0 AND process_after <= ? ORDER BY process_attempts ASC, id DESC LIMIT ?;", UnixNow(), limit);
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std::vector<IUgc::PendingModel> SQLiteDatabase::GetUgcModelsToProcess(const uint32_t limit, const bool priorityOnly) {
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auto [_, result] = ExecuteSelect("SELECT id, lxfml, process_attempts, priority FROM ugc WHERE is_optimized = 0 AND process_after <= ? AND (? = 0 OR priority = 1) "
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"ORDER BY priority DESC, process_attempts ASC, id DESC LIMIT ?;", UnixNow(), priorityOnly ? 1 : 0, limit);
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std::vector<IUgc::PendingModel> models;
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while (!result.eof()) {
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auto& model = models.emplace_back();
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@@ -121,14 +122,15 @@ std::vector<IUgc::PendingModel> SQLiteDatabase::GetUgcModelsToProcess(const uint
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const auto* blob = result.getBlobField("lxfml", blobSize);
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model.lxfml.assign(reinterpret_cast<const char*>(blob), blobSize);
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model.attempts = static_cast<uint32_t>(result.getIntField("process_attempts"));
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model.priority = result.getIntField("priority") != 0;
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result.nextRow();
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}
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return models;
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}
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void SQLiteDatabase::SetUgcModelProcessed(const LWOOBJID id, const eProcessState state, const uint32_t attempts, const std::string_view error, const bool bakeAo) {
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ExecuteUpdate("UPDATE ugc SET is_optimized = ?, process_attempts = ?, process_error = ?, bake_ao = ?, processed_at = ? WHERE id = ?;",
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static_cast<int32_t>(state), attempts, error, bakeAo, UnixNow(), id);
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ExecuteUpdate("UPDATE ugc SET is_optimized = ?, process_attempts = ?, process_error = ?, bake_ao = ?, processed_at = ?, priority = CASE WHEN ? = 0 THEN priority ELSE 0 END WHERE id = ?;",
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static_cast<int32_t>(state), attempts, error, bakeAo, UnixNow(), static_cast<int32_t>(state), id);
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}
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std::optional<IUgc::ProcessInfo> SQLiteDatabase::GetUgcProcessInfo(const LWOOBJID id) {
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@@ -146,7 +148,7 @@ uint64_t SQLiteDatabase::ResetUgcModelProcessing(const std::optional<LWOOBJID> i
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}
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uint64_t SQLiteDatabase::ResetPropertyUgcModelProcessing(const LWOOBJID propertyId) {
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return ExecuteUpdate("UPDATE ugc SET is_optimized = 0, process_attempts = 0, process_error = '', process_after = 0 "
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return ExecuteUpdate("UPDATE ugc SET is_optimized = 0, process_attempts = 0, process_error = '', process_after = 0, priority = 1 "
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"WHERE id IN (SELECT ugc_id FROM properties_contents WHERE property_id = ? AND ugc_id IS NOT NULL);", propertyId);
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}
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