use SQLite types

This commit is contained in:
David Markowitz
2024-11-15 01:05:05 -08:00
parent 0aa1f70540
commit 9e242995e9
13 changed files with 95 additions and 96 deletions

View File

@@ -505,7 +505,6 @@ void EntityManager::UpdateGhosting(Entity* player) {
if (collectionId != 0) {
collectionId = static_cast<uint32_t>(collectionId) + static_cast<uint32_t>(Game::server->GetZoneID() << 8);
if (missionComponent->HasCollectible(collectionId)) {
continue;
}