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chore: Convert LeaderboardManager to use BitStream refs (#1469)
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@@ -88,7 +88,7 @@ public:
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*
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* Expensive! Leaderboards are very string intensive so be wary of performatnce calling this method.
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*/
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void Serialize(RakNet::BitStream* bitStream) const;
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void Serialize(RakNet::BitStream& bitStream) const;
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/**
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* Builds the leaderboard from the database based on the associated gameID
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