mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2026-06-29 18:14:21 +00:00
Merge remote-tracking branch 'origin/main' into web-dashboard-simplier
# Conflicts: # dMasterServer/MasterServer.cpp
This commit is contained in:
@@ -154,8 +154,8 @@ std::map<LOT, uint32_t> CDItemComponentTable::ParseCraftingCurrencies(const CDIt
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// Checking for 2 here, not sure what to do when there's more stuff than expected
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if (amountSplit.size() == 2) {
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currencies.insert({
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std::stoull(amountSplit[0]),
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std::stoi(amountSplit[1])
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GeneralUtils::TryParse<LOT>(amountSplit[0], LOT_NULL),
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GeneralUtils::TryParse<uint32_t>(amountSplit[1], 0)
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});
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}
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}
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@@ -93,13 +93,14 @@ std::vector<CDMissions> CDMissionsTable::Query(std::function<bool(CDMissions)> p
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}
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const CDMissions* CDMissionsTable::GetPtrByMissionID(uint32_t missionID) const {
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const CDMissions* toReturn = &Default;
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for (const auto& entry : GetEntries()) {
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if (entry.id == missionID) {
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return const_cast<CDMissions*>(&entry);
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toReturn = &entry;
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}
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}
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return &Default;
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return toReturn;
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}
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const CDMissions& CDMissionsTable::GetByMissionID(uint32_t missionID, bool& found) const {
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@@ -66,6 +66,7 @@ public:
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// Queries the table with a custom "where" clause
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std::vector<CDMissions> Query(std::function<bool(CDMissions)> predicate);
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// Cannot be null.
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const CDMissions* GetPtrByMissionID(uint32_t missionID) const;
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const CDMissions& GetByMissionID(uint32_t missionID, bool& found) const;
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@@ -38,3 +38,11 @@ std::vector<CDObjectSkills> CDObjectSkillsTable::Query(std::function<bool(CDObje
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return data;
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}
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std::vector<CDObjectSkills> CDObjectSkillsTable::Get(const LOT lot) const {
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std::vector<CDObjectSkills> toReturn;
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for (const auto& entry : GetEntries()) {
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if (entry.objectTemplate == lot) toReturn.push_back(entry);
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}
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return toReturn;
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}
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@@ -4,12 +4,13 @@
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#include "CDTable.h"
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#include <cstdint>
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#include <vector>
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struct CDObjectSkills {
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uint32_t objectTemplate; //!< The LOT of the item
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uint32_t skillID; //!< The Skill ID of the object
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uint32_t castOnType; //!< ???
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uint32_t AICombatWeight; //!< ???
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int32_t AICombatWeight; //!< ???
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};
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class CDObjectSkillsTable : public CDTable<CDObjectSkillsTable, std::vector<CDObjectSkills>> {
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@@ -17,5 +18,6 @@ public:
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void LoadValuesFromDatabase();
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// Queries the table with a custom "where" clause
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std::vector<CDObjectSkills> Query(std::function<bool(CDObjectSkills)> predicate);
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std::vector<CDObjectSkills> Get(const LOT lot) const;
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};
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@@ -69,7 +69,7 @@ const CDObjects& CDObjectsTable::GetByID(const uint32_t lot) {
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entry.name = tableData.getStringField("name", "");
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UNUSED(entry.placeable = tableData.getIntField("placeable", -1));
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entry.type = tableData.getStringField("type", "");
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UNUSED(ntry.description = tableData.getStringField(4, ""));
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UNUSED(entry.description = tableData.getStringField(4, ""));
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UNUSED(entry.localize = tableData.getIntField("localize", -1));
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UNUSED(entry.npcTemplateID = tableData.getIntField("npcTemplateID", -1));
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UNUSED(entry.displayName = tableData.getStringField("displayName", ""));
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@@ -56,7 +56,7 @@ CDRailActivatorComponent CDRailActivatorComponentTable::GetEntryByID(int32_t id)
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std::pair<uint32_t, std::u16string> CDRailActivatorComponentTable::EffectPairFromString(std::string& str) {
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const auto split = GeneralUtils::SplitString(str, ':');
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if (split.size() == 2) {
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return { std::stoi(split.at(0)), GeneralUtils::ASCIIToUTF16(split.at(1)) };
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return { GeneralUtils::TryParse(split.at(0), 0), GeneralUtils::ASCIIToUTF16(split.at(1)) };
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}
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return {};
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@@ -34,6 +34,7 @@ public:
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};
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struct PropertyEntranceResult {
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// This is the number of entries that are in the query IF it were ran without a limit.
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int32_t totalEntriesMatchingQuery{};
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// The entries that match the query. This should only contain up to 12 entries.
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std::vector<IProperty::Info> entries;
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@@ -48,7 +49,7 @@ public:
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// Get the properties for the given property lookup params.
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// This is expected to return a result set of up to 12 properties
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// so as not to transfer too much data at once.
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virtual std::optional<IProperty::PropertyEntranceResult> GetProperties(const PropertyLookup& params) = 0;
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virtual IProperty::PropertyEntranceResult GetProperties(const PropertyLookup& params) = 0;
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// Update the property moderation info for the given property id.
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virtual void UpdatePropertyModerationInfo(const IProperty::Info& info) = 0;
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@@ -9,6 +9,20 @@
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typedef std::unique_ptr<sql::PreparedStatement>& UniquePreppedStmtRef;
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typedef std::unique_ptr<sql::ResultSet> UniqueResultSet;
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// This struct is used to keep the PreparedStatement alive alongside the ResultSet, since the ResultSet will be invalidated if the PreparedStatement is destroyed.
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// Declaring the members in reverse order of usage to ensure the PreparedStatement is destroyed after the ResultSet. This is guaranteed by the C++ standard.
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struct PreparedStmtResultSet {
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std::unique_ptr<sql::PreparedStatement> m_stmt;
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std::unique_ptr<sql::ResultSet> m_resultSet;
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PreparedStmtResultSet(sql::PreparedStatement* stmt = nullptr, sql::ResultSet* resultSet = nullptr)
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: m_stmt(stmt), m_resultSet(resultSet) {}
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sql::ResultSet* operator->() const {
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return m_resultSet.get();
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}
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};
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// Purposefully no definition for this to provide linker errors in the case someone tries to
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// bind a parameter to a type that isn't defined.
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template<typename ParamType>
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@@ -116,7 +130,7 @@ public:
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std::string GetBehavior(const LWOOBJID behaviorId) override;
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void RemoveBehavior(const LWOOBJID characterId) override;
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void UpdateAccountGmLevel(const uint32_t accountId, const eGameMasterLevel gmLevel) override;
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std::optional<IProperty::PropertyEntranceResult> GetProperties(const IProperty::PropertyLookup& params) override;
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IProperty::PropertyEntranceResult GetProperties(const IProperty::PropertyLookup& params) override;
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std::vector<ILeaderboard::Entry> GetDescendingLeaderboard(const uint32_t activityId) override;
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std::vector<ILeaderboard::Entry> GetAscendingLeaderboard(const uint32_t activityId) override;
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std::vector<ILeaderboard::Entry> GetNsLeaderboard(const uint32_t activityId) override;
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@@ -148,12 +162,15 @@ private:
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// Generic query functions that can be used for any query.
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// Return type may be different depending on the query, so it is up to the caller to check the return type.
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// The first argument is the query string, and the rest are the parameters to bind to the query.
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// The return type is a unique_ptr to the result set, which is deleted automatically when it goes out of scope
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// The return type is a PreparedStmtResultSet which keeps the PreparedStatement alive alongside the ResultSet.
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template<typename... Args>
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inline std::unique_ptr<sql::ResultSet> ExecuteSelect(const std::string& query, Args&&... args) {
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std::unique_ptr<sql::PreparedStatement> preppedStmt(CreatePreppedStmt(query));
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SetParams(preppedStmt, std::forward<Args>(args)...);
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DLU_SQL_TRY_CATCH_RETHROW(return std::unique_ptr<sql::ResultSet>(preppedStmt->executeQuery()));
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inline PreparedStmtResultSet ExecuteSelect(const std::string& query, Args&&... args) {
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PreparedStmtResultSet toReturn;
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toReturn.m_stmt.reset(CreatePreppedStmt(query));
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SetParams(toReturn.m_stmt, std::forward<Args>(args)...);
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DLU_SQL_TRY_CATCH_RETHROW(toReturn.m_resultSet.reset(toReturn.m_stmt->executeQuery()));
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// Return the PreparedStmtResultSet, which now owns both the PreparedStatement and ResultSet via unique_ptr and will ensure they are properly cleaned up.
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return toReturn;
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}
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template<typename... Args>
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@@ -12,7 +12,7 @@ std::vector<std::string> MySQLDatabase::GetApprovedCharacterNames() {
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return toReturn;
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}
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std::optional<ICharInfo::Info> CharInfoFromQueryResult(std::unique_ptr<sql::ResultSet> stmt) {
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std::optional<ICharInfo::Info> CharInfoFromQueryResult(PreparedStmtResultSet& stmt) {
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if (!stmt->next()) {
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return std::nullopt;
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}
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@@ -31,15 +31,13 @@ std::optional<ICharInfo::Info> CharInfoFromQueryResult(std::unique_ptr<sql::Resu
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}
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std::optional<ICharInfo::Info> MySQLDatabase::GetCharacterInfo(const LWOOBJID charId) {
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return CharInfoFromQueryResult(
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ExecuteSelect("SELECT name, pending_name, needs_rename, prop_clone_id, permission_map, id, account_id FROM charinfo WHERE id = ? LIMIT 1;", charId)
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);
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auto result = ExecuteSelect("SELECT name, pending_name, needs_rename, prop_clone_id, permission_map, id, account_id FROM charinfo WHERE id = ? LIMIT 1;", charId);
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return CharInfoFromQueryResult(result);
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}
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std::optional<ICharInfo::Info> MySQLDatabase::GetCharacterInfo(const std::string_view name) {
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return CharInfoFromQueryResult(
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ExecuteSelect("SELECT name, pending_name, needs_rename, prop_clone_id, permission_map, id, account_id FROM charinfo WHERE name = ? LIMIT 1;", name)
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);
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auto result = ExecuteSelect("SELECT name, pending_name, needs_rename, prop_clone_id, permission_map, id, account_id FROM charinfo WHERE name = ? LIMIT 1;", name);
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return CharInfoFromQueryResult(result);
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}
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std::vector<LWOOBJID> MySQLDatabase::GetAccountCharacterIds(const LWOOBJID accountId) {
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@@ -14,7 +14,7 @@ std::optional<uint32_t> MySQLDatabase::GetDonationTotal(const uint32_t activityI
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return donation_total->getUInt("donation_total");
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}
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std::vector<ILeaderboard::Entry> ProcessQuery(UniqueResultSet& rows) {
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std::vector<ILeaderboard::Entry> ProcessQuery(PreparedStmtResultSet& rows) {
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std::vector<ILeaderboard::Entry> entries;
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entries.reserve(rows->rowsCount());
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@@ -48,7 +48,7 @@ std::vector<MailInfo> MySQLDatabase::GetMailForPlayer(const LWOOBJID characterId
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}
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std::optional<MailInfo> MySQLDatabase::GetMail(const uint64_t mailId) {
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auto res = ExecuteSelect("SELECT attachment_lot, attachment_count FROM mail WHERE id=? LIMIT 1;", mailId);
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auto res = ExecuteSelect("SELECT attachment_lot, attachment_count, receiver_id FROM mail WHERE id=? LIMIT 1;", mailId);
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if (!res->next()) {
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return std::nullopt;
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@@ -57,6 +57,7 @@ std::optional<MailInfo> MySQLDatabase::GetMail(const uint64_t mailId) {
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MailInfo toReturn;
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toReturn.itemLOT = res->getInt("attachment_lot");
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toReturn.itemCount = res->getInt("attachment_count");
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toReturn.receiverId = res->getUInt64("receiver_id");
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return toReturn;
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}
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@@ -1,7 +1,7 @@
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#include "MySQLDatabase.h"
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#include "ePropertySortType.h"
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|
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IProperty::Info ReadPropertyInfo(UniqueResultSet& result) {
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IProperty::Info ReadPropertyInfo(PreparedStmtResultSet& result) {
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||||
IProperty::Info info;
|
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info.id = result->getUInt64("id");
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info.ownerId = result->getInt64("owner_id");
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@@ -18,10 +18,10 @@ IProperty::Info ReadPropertyInfo(UniqueResultSet& result) {
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return info;
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||||
}
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|
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std::optional<IProperty::PropertyEntranceResult> MySQLDatabase::GetProperties(const IProperty::PropertyLookup& params) {
|
||||
std::optional<IProperty::PropertyEntranceResult> result;
|
||||
IProperty::PropertyEntranceResult MySQLDatabase::GetProperties(const IProperty::PropertyLookup& params) {
|
||||
IProperty::PropertyEntranceResult result;
|
||||
std::string query;
|
||||
std::unique_ptr<sql::ResultSet> properties;
|
||||
PreparedStmtResultSet properties;
|
||||
|
||||
if (params.sortChoice == SORT_TYPE_FEATURED || params.sortChoice == SORT_TYPE_FRIENDS) {
|
||||
query = R"QUERY(
|
||||
@@ -73,8 +73,7 @@ std::optional<IProperty::PropertyEntranceResult> MySQLDatabase::GetProperties(co
|
||||
params.playerId
|
||||
);
|
||||
if (count->next()) {
|
||||
if (!result) result = IProperty::PropertyEntranceResult();
|
||||
result->totalEntriesMatchingQuery = count->getUInt("count");
|
||||
result.totalEntriesMatchingQuery = count->getUInt("count");
|
||||
}
|
||||
} else {
|
||||
if (params.sortChoice == SORT_TYPE_REPUTATION) {
|
||||
@@ -127,14 +126,12 @@ std::optional<IProperty::PropertyEntranceResult> MySQLDatabase::GetProperties(co
|
||||
params.playerSort
|
||||
);
|
||||
if (count->next()) {
|
||||
if (!result) result = IProperty::PropertyEntranceResult();
|
||||
result->totalEntriesMatchingQuery = count->getUInt("count");
|
||||
result.totalEntriesMatchingQuery = count->getUInt("count");
|
||||
}
|
||||
}
|
||||
|
||||
while (properties->next()) {
|
||||
if (!result) result = IProperty::PropertyEntranceResult();
|
||||
result->entries.push_back(ReadPropertyInfo(properties));
|
||||
result.entries.push_back(ReadPropertyInfo(properties));
|
||||
}
|
||||
|
||||
return result;
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "MySQLDatabase.h"
|
||||
|
||||
IUgc::Model ReadModel(UniqueResultSet& result) {
|
||||
IUgc::Model ReadModel(PreparedStmtResultSet& result) {
|
||||
IUgc::Model model;
|
||||
|
||||
// blob is owned by the query, so we need to do a deep copy :/
|
||||
|
||||
@@ -114,7 +114,7 @@ public:
|
||||
std::string GetBehavior(const LWOOBJID behaviorId) override;
|
||||
void RemoveBehavior(const LWOOBJID characterId) override;
|
||||
void UpdateAccountGmLevel(const uint32_t accountId, const eGameMasterLevel gmLevel) override;
|
||||
std::optional<IProperty::PropertyEntranceResult> GetProperties(const IProperty::PropertyLookup& params) override;
|
||||
IProperty::PropertyEntranceResult GetProperties(const IProperty::PropertyLookup& params) override;
|
||||
std::vector<ILeaderboard::Entry> GetDescendingLeaderboard(const uint32_t activityId) override;
|
||||
std::vector<ILeaderboard::Entry> GetAscendingLeaderboard(const uint32_t activityId) override;
|
||||
std::vector<ILeaderboard::Entry> GetNsLeaderboard(const uint32_t activityId) override;
|
||||
@@ -182,91 +182,91 @@ private:
|
||||
|
||||
template<>
|
||||
inline void SetParam(PreppedStmtRef stmt, const int index, const std::string_view param) {
|
||||
LOG("%s", param.data());
|
||||
LOG_DEBUG("%s", param.data());
|
||||
stmt.bind(index, param.data());
|
||||
}
|
||||
|
||||
template<>
|
||||
inline void SetParam(PreppedStmtRef stmt, const int index, const char* param) {
|
||||
LOG("%s", param);
|
||||
LOG_DEBUG("%s", param);
|
||||
stmt.bind(index, param);
|
||||
}
|
||||
|
||||
template<>
|
||||
inline void SetParam(PreppedStmtRef stmt, const int index, const std::string param) {
|
||||
LOG("%s", param.c_str());
|
||||
LOG_DEBUG("%s", param.c_str());
|
||||
stmt.bind(index, param.c_str());
|
||||
}
|
||||
|
||||
template<>
|
||||
inline void SetParam(PreppedStmtRef stmt, const int index, const int8_t param) {
|
||||
LOG("%u", param);
|
||||
LOG_DEBUG("%u", param);
|
||||
stmt.bind(index, param);
|
||||
}
|
||||
|
||||
template<>
|
||||
inline void SetParam(PreppedStmtRef stmt, const int index, const uint8_t param) {
|
||||
LOG("%d", param);
|
||||
LOG_DEBUG("%d", param);
|
||||
stmt.bind(index, param);
|
||||
}
|
||||
|
||||
template<>
|
||||
inline void SetParam(PreppedStmtRef stmt, const int index, const int16_t param) {
|
||||
LOG("%u", param);
|
||||
LOG_DEBUG("%u", param);
|
||||
stmt.bind(index, param);
|
||||
}
|
||||
|
||||
template<>
|
||||
inline void SetParam(PreppedStmtRef stmt, const int index, const uint16_t param) {
|
||||
LOG("%d", param);
|
||||
LOG_DEBUG("%d", param);
|
||||
stmt.bind(index, param);
|
||||
}
|
||||
|
||||
template<>
|
||||
inline void SetParam(PreppedStmtRef stmt, const int index, const uint32_t param) {
|
||||
LOG("%u", param);
|
||||
LOG_DEBUG("%u", param);
|
||||
stmt.bind(index, static_cast<int32_t>(param));
|
||||
}
|
||||
|
||||
template<>
|
||||
inline void SetParam(PreppedStmtRef stmt, const int index, const int32_t param) {
|
||||
LOG("%d", param);
|
||||
LOG_DEBUG("%d", param);
|
||||
stmt.bind(index, param);
|
||||
}
|
||||
|
||||
template<>
|
||||
inline void SetParam(PreppedStmtRef stmt, const int index, const int64_t param) {
|
||||
LOG("%llu", param);
|
||||
LOG_DEBUG("%llu", param);
|
||||
stmt.bind(index, static_cast<sqlite_int64>(param));
|
||||
}
|
||||
|
||||
template<>
|
||||
inline void SetParam(PreppedStmtRef stmt, const int index, const uint64_t param) {
|
||||
LOG("%llu", param);
|
||||
LOG_DEBUG("%llu", param);
|
||||
stmt.bind(index, static_cast<sqlite_int64>(param));
|
||||
}
|
||||
|
||||
template<>
|
||||
inline void SetParam(PreppedStmtRef stmt, const int index, const float param) {
|
||||
LOG("%f", param);
|
||||
LOG_DEBUG("%f", param);
|
||||
stmt.bind(index, param);
|
||||
}
|
||||
|
||||
template<>
|
||||
inline void SetParam(PreppedStmtRef stmt, const int index, const double param) {
|
||||
LOG("%f", param);
|
||||
LOG_DEBUG("%f", param);
|
||||
stmt.bind(index, param);
|
||||
}
|
||||
|
||||
template<>
|
||||
inline void SetParam(PreppedStmtRef stmt, const int index, const bool param) {
|
||||
LOG("%d", param);
|
||||
LOG_DEBUG("%d", param);
|
||||
stmt.bind(index, param);
|
||||
}
|
||||
|
||||
template<>
|
||||
inline void SetParam(PreppedStmtRef stmt, const int index, const std::istream* param) {
|
||||
LOG("Blob");
|
||||
LOG_DEBUG("Blob");
|
||||
// This is the one time you will ever see me use const_cast.
|
||||
std::stringstream stream;
|
||||
stream << param->rdbuf();
|
||||
@@ -276,10 +276,10 @@ inline void SetParam(PreppedStmtRef stmt, const int index, const std::istream* p
|
||||
template<>
|
||||
inline void SetParam(PreppedStmtRef stmt, const int index, const std::optional<uint32_t> param) {
|
||||
if (param) {
|
||||
LOG("%d", param.value());
|
||||
LOG_DEBUG("%d", param.value());
|
||||
stmt.bind(index, static_cast<int>(param.value()));
|
||||
} else {
|
||||
LOG("Null");
|
||||
LOG_DEBUG("Null");
|
||||
stmt.bindNull(index);
|
||||
}
|
||||
}
|
||||
@@ -287,10 +287,10 @@ inline void SetParam(PreppedStmtRef stmt, const int index, const std::optional<u
|
||||
template<>
|
||||
inline void SetParam(PreppedStmtRef stmt, const int index, const std::optional<LWOOBJID> param) {
|
||||
if (param) {
|
||||
LOG("%d", param.value());
|
||||
LOG_DEBUG("%d", param.value());
|
||||
stmt.bind(index, static_cast<sqlite_int64>(param.value()));
|
||||
} else {
|
||||
LOG("Null");
|
||||
LOG_DEBUG("Null");
|
||||
stmt.bindNull(index);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -47,7 +47,7 @@ std::vector<MailInfo> SQLiteDatabase::GetMailForPlayer(const LWOOBJID characterI
|
||||
}
|
||||
|
||||
std::optional<MailInfo> SQLiteDatabase::GetMail(const uint64_t mailId) {
|
||||
auto [_, res] = ExecuteSelect("SELECT attachment_lot, attachment_count FROM mail WHERE id=? LIMIT 1;", mailId);
|
||||
auto [_, res] = ExecuteSelect("SELECT attachment_lot, attachment_count, receiver_id FROM mail WHERE id=? LIMIT 1;", mailId);
|
||||
|
||||
if (res.eof()) {
|
||||
return std::nullopt;
|
||||
@@ -56,6 +56,7 @@ std::optional<MailInfo> SQLiteDatabase::GetMail(const uint64_t mailId) {
|
||||
MailInfo toReturn;
|
||||
toReturn.itemLOT = res.getIntField("attachment_lot");
|
||||
toReturn.itemCount = res.getIntField("attachment_count");
|
||||
toReturn.receiverId = res.getInt64Field("receiver_id");
|
||||
|
||||
return toReturn;
|
||||
}
|
||||
|
||||
@@ -18,8 +18,8 @@ IProperty::Info ReadPropertyInfo(CppSQLite3Query& propertyEntry) {
|
||||
return toReturn;
|
||||
}
|
||||
|
||||
std::optional<IProperty::PropertyEntranceResult> SQLiteDatabase::GetProperties(const IProperty::PropertyLookup& params) {
|
||||
std::optional<IProperty::PropertyEntranceResult> result;
|
||||
IProperty::PropertyEntranceResult SQLiteDatabase::GetProperties(const IProperty::PropertyLookup& params) {
|
||||
IProperty::PropertyEntranceResult result;
|
||||
std::string query;
|
||||
std::pair<CppSQLite3Statement, CppSQLite3Query> propertiesRes;
|
||||
|
||||
@@ -73,8 +73,7 @@ std::optional<IProperty::PropertyEntranceResult> SQLiteDatabase::GetProperties(c
|
||||
params.playerId
|
||||
);
|
||||
if (!count.eof()) {
|
||||
result = IProperty::PropertyEntranceResult();
|
||||
result->totalEntriesMatchingQuery = count.getIntField("count");
|
||||
result.totalEntriesMatchingQuery = count.getIntField("count");
|
||||
}
|
||||
} else {
|
||||
if (params.sortChoice == SORT_TYPE_REPUTATION) {
|
||||
@@ -127,15 +126,13 @@ std::optional<IProperty::PropertyEntranceResult> SQLiteDatabase::GetProperties(c
|
||||
params.playerSort
|
||||
);
|
||||
if (!count.eof()) {
|
||||
result = IProperty::PropertyEntranceResult();
|
||||
result->totalEntriesMatchingQuery = count.getIntField("count");
|
||||
result.totalEntriesMatchingQuery = count.getIntField("count");
|
||||
}
|
||||
}
|
||||
|
||||
auto& [_, properties] = propertiesRes;
|
||||
if (!properties.eof() && !result.has_value()) result = IProperty::PropertyEntranceResult();
|
||||
while (!properties.eof()) {
|
||||
result->entries.push_back(ReadPropertyInfo(properties));
|
||||
result.entries.push_back(ReadPropertyInfo(properties));
|
||||
properties.nextRow();
|
||||
}
|
||||
|
||||
|
||||
@@ -90,7 +90,7 @@ class TestSQLDatabase : public GameDatabase {
|
||||
std::string GetBehavior(const LWOOBJID behaviorId) override;
|
||||
void RemoveBehavior(const LWOOBJID behaviorId) override;
|
||||
void UpdateAccountGmLevel(const uint32_t accountId, const eGameMasterLevel gmLevel) override;
|
||||
std::optional<IProperty::PropertyEntranceResult> GetProperties(const IProperty::PropertyLookup& params) override { return {}; };
|
||||
IProperty::PropertyEntranceResult GetProperties(const IProperty::PropertyLookup& params) override { return {}; };
|
||||
std::vector<ILeaderboard::Entry> GetDescendingLeaderboard(const uint32_t activityId) override { return {}; };
|
||||
std::vector<ILeaderboard::Entry> GetAscendingLeaderboard(const uint32_t activityId) override { return {}; };
|
||||
std::vector<ILeaderboard::Entry> GetNsLeaderboard(const uint32_t activityId) override { return {}; };
|
||||
|
||||
Reference in New Issue
Block a user