Merge remote-tracking branch 'origin/main' into web-dashboard-simplier

# Conflicts:
#	dMasterServer/MasterServer.cpp
This commit is contained in:
Aaron Kimbrell
2026-06-28 01:57:53 -05:00
262 changed files with 3943 additions and 2641 deletions

View File

@@ -3,6 +3,7 @@
#include "MessageType/Chat.h"
#include "BitStreamUtils.h"
#include "Game.h"
#include "dConfig.h"
#include "Logger.h"
#include "eObjectBits.h"
@@ -72,8 +73,8 @@ void ChatIgnoreList::AddIgnore(Packet* packet) {
return;
}
constexpr int32_t MAX_IGNORES = 32;
if (receiver.ignoredPlayers.size() > MAX_IGNORES) {
const int32_t MAX_IGNORES = Game::config->GetValue("max_ignores", 32);
if (receiver.ignoredPlayers.size() >= MAX_IGNORES) {
LOG_DEBUG("Player %llu has too many ignores", playerId);
return;
}

View File

@@ -435,6 +435,11 @@ void ChatPacketHandler::HandleChatMessage(Packet* packet) {
inStream.IgnoreBytes(4);
inStream.Read(channel);
inStream.Read(size);
if (size > MAX_MESSAGE_LENGTH) {
LOG("Received a probably spoofed chat message, ignoring msg");
return;
}
inStream.IgnoreBytes(77);
LUWString message(size);
@@ -479,6 +484,11 @@ void ChatPacketHandler::HandlePrivateChatMessage(Packet* packet) {
if (channel != eChatChannel::PRIVATE_CHAT) LOG("WARNING: Received Private chat with the wrong channel!");
inStream.Read(size);
if (size > MAX_MESSAGE_LENGTH) {
LOG("Received a probably spoofed chat message, ignoring msg");
return;
}
inStream.IgnoreBytes(77);
inStream.Read(LUReceiverName);

View File

@@ -105,15 +105,7 @@ void PlayerContainer::RemovePlayer(const LWOOBJID playerID) {
auto* team = TeamContainer::GetTeam(playerID);
if (team != nullptr) {
const auto memberName = GeneralUtils::UTF8ToUTF16(player.playerName);
for (const auto memberId : team->memberIDs) {
const auto& otherMember = GetPlayerData(memberId);
if (!otherMember) continue;
TeamContainer::SendTeamSetOffWorldFlag(otherMember, playerID, { 0, 0, 0 });
}
TeamContainer::RemoveMember(team, playerID, false, false, true);
}
ChatWeb::SendWSPlayerUpdate(player, eActivityType::PlayerLoggedOut);
@@ -176,6 +168,7 @@ LWOOBJID PlayerContainer::GetId(const std::u16string& playerName) {
return toReturn;
}
// TODO Make this a pointer again or do something to make it so you cant edit the LWOOBJID_EMPTY entry? it should be ignored in all cases anyways though...
PlayerData& PlayerContainer::GetPlayerDataMutable(const LWOOBJID& playerID) {
return m_Players.contains(playerID) ? m_Players[playerID] : m_Players[LWOOBJID_EMPTY];
}