mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-09 20:24:16 +00:00
PetFlag system now functioning correctly
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@@ -22,9 +22,7 @@ protected:
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petComponent = baseEntity->AddComponent<PetComponent>(1);
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// Initialize some values to be not default
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petComponent->SetStatus(0);
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petComponent->SetPetAiState(PetAiState::spawn);
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petComponent->SetAbility(ePetAbilityType::Invalid);
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}
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void TearDown() override {
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@@ -34,11 +32,14 @@ protected:
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};
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TEST_F(PetTest, PlacementNewAddComponentTest) {
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// Test adding component
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ASSERT_NE(petComponent, nullptr);
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baseEntity->AddComponent<PetComponent>(1);
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ASSERT_NE(baseEntity->GetComponent<PetComponent>(), nullptr);
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// Test getting initial status
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ASSERT_EQ(petComponent->GetParent()->GetObjectID(), 15);
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ASSERT_EQ(petComponent->GetStatus(), PetFlag::NONE);
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ASSERT_TRUE(petComponent->HasFlag(NONE));
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ASSERT_EQ(petComponent->GetPetAiState(), PetAiState::spawn);
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ASSERT_EQ(petComponent->GetAbility(), ePetAbilityType::Invalid);
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}
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@@ -47,12 +48,36 @@ TEST_F(PetTest, PlacementNewAddComponentTest) {
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* Test bitset pet flags
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*/
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TEST_F(PetTest, PetComponentFlagTest) {
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// Test setting and reading single flags
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// Test setting and reading single flags, exclusively
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petComponent->SetOnlyFlag(NONE);
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ASSERT_TRUE(petComponent->HasOnlyFlag(NONE));
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petComponent->SetOnlyFlag(TAMEABLE);
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ASSERT_TRUE(petComponent->HasOnlyFlag(TAMEABLE));
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ASSERT_FALSE(petComponent->HasOnlyFlag(SPAWNING));
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// Test setting and reading multiple flags, exclusively
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petComponent->SetOnlyFlag(NOT_WAITING, SPAWNING);
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ASSERT_FALSE(petComponent->HasFlag(TAMEABLE));
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ASSERT_TRUE(petComponent->HasFlag(NOT_WAITING));
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ASSERT_TRUE(petComponent->HasFlag(SPAWNING));
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ASSERT_TRUE(petComponent->HasFlag(NOT_WAITING, SPAWNING));
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ASSERT_FALSE(petComponent->HasOnlyFlag(NOT_WAITING));
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ASSERT_FALSE(petComponent->HasOnlyFlag(SPAWNING));
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ASSERT_TRUE(petComponent->HasOnlyFlag(NOT_WAITING, SPAWNING));
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// Test flags are being properly reset for next batch of tests
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petComponent->SetOnlyFlag(NONE);
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ASSERT_TRUE(petComponent->HasFlag(NONE));
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ASSERT_TRUE(petComponent->HasOnlyFlag(NONE));
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ASSERT_FALSE(petComponent->HasFlag(NOT_WAITING));
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ASSERT_FALSE(petComponent->HasFlag(NOT_WAITING, SPAWNING, TAMEABLE));
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// Test setting and reading single flags, non-exclusively
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petComponent->SetFlag(NOT_WAITING);
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ASSERT_TRUE(petComponent->HasFlag(NOT_WAITING));
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ASSERT_FALSE(petComponent->HasFlag(SPAWNING));
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// Test setting and reading multiple flags
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// Test setting and reading multiple flags, non-exclusively
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petComponent->SetFlag(TAMEABLE, BEING_TAMED);
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ASSERT_TRUE(petComponent->HasFlag(TAMEABLE, BEING_TAMED));
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ASSERT_TRUE(petComponent->HasFlag(NOT_WAITING));
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@@ -61,7 +86,7 @@ TEST_F(PetTest, PetComponentFlagTest) {
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ASSERT_FALSE(petComponent->HasFlag(SPAWNING));
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ASSERT_FALSE(petComponent->HasFlag(SPAWNING, NOT_WAITING, TAMEABLE, BEING_TAMED));
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// Test unsetting and reading multiple flags
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// Test unsetting and reading multiple flags, non-exclusively
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petComponent->UnsetFlag(NOT_WAITING, SPAWNING);
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ASSERT_FALSE(petComponent->HasFlag(NOT_WAITING, SPAWNING));
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ASSERT_FALSE(petComponent->HasFlag(NOT_WAITING));
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