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Script: Fix crashes (#1233)
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@ -196,7 +196,7 @@ void BossSpiderQueenEnemyServer::SpiderWaveManager(Entity* self) {
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for (auto en : hatchList) {
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for (auto en : hatchList) {
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if (en == randomEgg) {
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if (en == randomEgg) {
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randomEggLoc++;
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randomEggLoc++;
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randomEgg = spiderEggs[randomEggLoc];
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randomEgg = spiderEggs.at(randomEggLoc % spiderEggs.size());
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}
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}
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}
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}
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@ -288,7 +288,7 @@ void BossSpiderQueenEnemyServer::RunRainOfFire(Entity* self) {
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if (index == 0) {
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if (index == 0) {
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impactList.insert(impactList.end(), spawned.begin(), spawned.end());
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impactList.insert(impactList.end(), spawned.begin(), spawned.end());
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} else {
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} else if (!spawned.empty()) {
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const auto randomIndex = GeneralUtils::GenerateRandomNumber<int32_t>(0, spawned.size() - 1);
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const auto randomIndex = GeneralUtils::GenerateRandomNumber<int32_t>(0, spawned.size() - 1);
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impactList.push_back(spawned[randomIndex]);
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impactList.push_back(spawned[randomIndex]);
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