feat: dont drop loot for dead players if configured in the zone activity settings (#1935)

* feat: dont drop loot for dead players if configured in the zone activity settings

* fix errors

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update dGame/dComponents/ActivityComponent.h

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update dGame/dUtilities/Loot.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
This commit is contained in:
David Markowitz
2025-11-16 14:17:26 -08:00
committed by GitHub
parent 5410acffaa
commit 991e55f305
7 changed files with 90 additions and 31 deletions

View File

@@ -955,5 +955,11 @@ namespace GameMessages {
LWOOBJID childID{};
};
struct IsDead : public GameMsg {
IsDead() : GameMsg(MessageType::Game::IS_DEAD) {}
bool bDead{};
};
};
#endif // GAMEMESSAGES_H