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feat: dont drop loot for dead players if configured in the zone activity settings (#1935)
* feat: dont drop loot for dead players if configured in the zone activity settings * fix errors Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update dGame/dComponents/ActivityComponent.h Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update dGame/dUtilities/Loot.cpp Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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@@ -472,6 +472,7 @@ public:
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bool OnGetObjectReportInfo(GameMessages::GameMsg& msg);
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bool OnSetFaction(GameMessages::GameMsg& msg);
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bool OnIsDead(GameMessages::GameMsg& msg);
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void SetIsDead(const bool value) { m_IsDead = value; }
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