refactor: removed hardcoded ag laser logic (#1079)

* Removed hardcoded laser logic

* Address feedback
This commit is contained in:
Aaron Kimbrell
2023-05-13 18:21:17 -05:00
committed by GitHub
parent 2117a18d62
commit 9708ea28dc
4 changed files with 30 additions and 65 deletions

View File

@@ -3,8 +3,6 @@
class AgMonumentLaserServer : public CppScripts::Script {
public:
void OnStartup(Entity* self);
void OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status);
private:
float m_Radius = 25.0f;
void OnStartup(Entity* self) override;
void OnDie(Entity* self, Entity* killer) override;
};