mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-11-30 21:28:18 +00:00
make include guards standards conforming
fix compile issues
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@@ -1,5 +1,5 @@
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#ifndef __FRICTIONVOLUMESERVER__H__
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#define __FRICTIONVOLUMESERVER__H__
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#ifndef FRICTIONVOLUMESERVER_H
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#define FRICTIONVOLUMESERVER_H
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#include "CppScripts.h"
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@@ -10,4 +10,4 @@ private:
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const float DefaultFrictionAmount = 1.5f;
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};
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#endif //!__FRICTIONVOLUMESERVER__H__
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#endif //!FRICTIONVOLUMESERVER_H
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@@ -1,5 +1,5 @@
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#ifndef __NTNAOMIDIRTSERVER__H__
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#define __NTNAOMIDIRTSERVER__H__
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#ifndef NTNAOMIDIRTSERVER_H
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#define NTNAOMIDIRTSERVER_H
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#include "VisToggleNotifierServer.h"
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@@ -8,4 +8,4 @@ public:
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void OnStartup(Entity* self) override;
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};
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#endif //!__NTNAOMIDIRTSERVER__H__
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#endif //!NTNAOMIDIRTSERVER_H
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@@ -1,5 +1,5 @@
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#ifndef __VISTOGGLENOTIFIERSERVER__H__
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#define __VISTOGGLENOTIFIERSERVER__H__
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#ifndef VISTOGGLENOTIFIERSERVER_H
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#define VISTOGGLENOTIFIERSERVER_H
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#include "CppScripts.h"
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@@ -12,4 +12,4 @@ private:
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std::map<int32_t, std::string> m_GameVariables;
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};
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#endif //!__VISTOGGLENOTIFIERSERVER__H__
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#endif //!VISTOGGLENOTIFIERSERVER_H
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