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Use the correct bit field for checking whether or not to decrement progress (#1631)
Tested that the cooking mission with johnny umami now no longer allows you to lose progress by deleting items.
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@ -186,7 +186,7 @@ void MissionTask::Progress(int32_t value, LWOOBJID associate, const std::string&
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if (count < 0) {
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if (count < 0) {
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if (mission->IsMission() && type == eMissionTaskType::GATHER && InAllTargets(value)) {
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if (mission->IsMission() && type == eMissionTaskType::GATHER && InAllTargets(value)) {
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if (parameters.size() > 0 && (parameters[0] & 1) != 0) {
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if (parameters.size() > 0 && (parameters[0] & 4) != 0) {
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return;
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return;
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}
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}
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