mirror of
				https://github.com/DarkflameUniverse/DarkflameServer.git
				synced 2025-10-31 12:41:55 +00:00 
			
		
		
		
	Update SGCannon.cpp
This commit is contained in:
		| @@ -342,6 +342,7 @@ void SGCannon::StartGame(Entity* self) { | ||||
|  | ||||
| 	auto* player = Game::entityManager->GetEntity(self->GetVar<LWOOBJID>(PlayerIDVariable)); | ||||
| 	if (player != nullptr) { | ||||
| 		// The client cant accept more than 10 results. | ||||
| 		GetLeaderboardData(self, player->GetObjectID(), GetConstants().activityID, 10); | ||||
| 		LOG("Sending ActivityStart"); | ||||
| 		GameMessages::SendActivityStart(self->GetObjectID(), player->GetSystemAddress()); | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 David Markowitz
					David Markowitz