mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-09 20:24:16 +00:00
try to fix CI failures on Windows and MacOS
This commit is contained in:
@@ -24,7 +24,7 @@ target_include_directories(dInventory PUBLIC "."
|
||||
"${PROJECT_SOURCE_DIR}/dGame/dMission" # via MissionComponent.h
|
||||
"${PROJECT_SOURCE_DIR}/dZoneManager" # via Item.cpp
|
||||
)
|
||||
target_link_libraries(dInventory PUBLIC magic_enum::magic_enum tinyxml2)
|
||||
target_link_libraries(dInventory PUBLIC magic_enum::magic_enum)
|
||||
target_precompile_headers(dInventory REUSE_FROM dGameBase)
|
||||
# Workaround for compiler bug where the optimized code could result in a memcpy of 0 bytes, even though that isnt possible.
|
||||
# https://gcc.gnu.org/bugzilla/show_bug.cgi?id=97185
|
||||
|
Reference in New Issue
Block a user