it compiles

This commit is contained in:
Aaron Kimbre
2024-03-21 19:08:06 -05:00
parent 5d85b9ec2d
commit 93d0186a25
6 changed files with 12 additions and 16 deletions

View File

@@ -4,6 +4,7 @@
#include "BitStream.h"
struct PlayerData;
struct TeamData;
enum class eAddFriendResponseType : uint8_t;

View File

@@ -187,6 +187,7 @@ void HandlePacket(Packet* packet) {
LOG("A server is connecting, awaiting user list.");
}
if (packet->length < 4) return; // Nothing left to process. Need 4 bytes to continue.
CINSTREAM;
inStream.SetReadOffset(BYTES_TO_BITS(1));
@@ -199,12 +200,10 @@ void HandlePacket(Packet* packet) {
switch (chatMessageID) {
case eChatMessageType::GM_MUTE:
// verif internal
Game::playerContainer.MuteUpdate(packet);
break;
case eChatMessageType::CREATE_TEAM:
// verif internal
Game::playerContainer.CreateTeamServer(packet);
break;
case eChatMessageType::GET_FRIENDS_LIST:
@@ -277,30 +276,24 @@ void HandlePacket(Packet* packet) {
ChatPacketHandler::HandleTeamLootOption(packet);
break;
case eChatMessageType::GMLEVEL_UPDATE:
// verify internal
ChatPacketHandler::HandleGMLevelUpdate(packet);
break;
case eChatMessageType::WHO:
// verify internal
ChatPacketHandler::HandleWho(packet);
break;
case eChatMessageType::SHOW_ALL:
// verify internal
ChatPacketHandler::HandleShowAll(packet);
break;
case eChatMessageType::LOGIN_SESSION_NOTIFY:
// verify internal
Game::playerContainer.InsertPlayer(packet);
break;
case eChatMessageType::GM_ANNOUNCE:{
// verify internal
//we just forward this packet to every connected server
CINSTREAM;
Game::server->Send(&inStream, packet->systemAddress, true); //send to everyone except origin
Game::server->Send(inStream, packet->systemAddress, true); //send to everyone except origin
}
break;
case eChatMessageType::UNEXPECTED_DISCONNECT:
// verify internal
Game::playerContainer.RemovePlayer(packet);
break;
case eChatMessageType::USER_CHANNEL_CHAT_MESSAGE:
@@ -346,14 +339,13 @@ void HandlePacket(Packet* packet) {
case eChatMessageType::PRG_CSR_COMMAND:
case eChatMessageType::HEARTBEAT_REQUEST_FROM_WORLD:
case eChatMessageType::UPDATE_FREE_TRIAL_STATUS:
LOG("Unhandled CHAT Message id: %s (%i)", StringifiedEnum::ToString(chat_message_type).data(), chat_message_type);
LOG("Unhandled CHAT Message id: %s (%i)", StringifiedEnum::ToString(chatMessageID).data(), chatMessageID);
break;
default:
LOG("Unknown CHAT Message id: %i", chat_message_type);
}
LOG("Unknown CHAT Message id: %i", chatMessageID);
}
if (static_cast<eConnectionType>(packet->data[1]) == eConnectionType::WORLD) {
if (connection == eConnectionType::WORLD) {
switch (static_cast<eWorldMessageType>(packet->data[3])) {
case eWorldMessageType::ROUTE_PACKET: {
LOG("Routing packet from world");

View File

@@ -12,6 +12,7 @@
#include "eGameMasterLevel.h"
#include "ChatPackets.h"
#include "dConfig.h"
#include "eChatMessageType.h"
void PlayerContainer::Initialize() {
m_MaxNumberOfBestFriends =