Implemented Model Pickup and Reputation achievements (#413)

* Implemented Model Pickup and Reputation achievements

* Moved mission progression to placement

* Changed name to place
This commit is contained in:
David Markowitz
2022-02-05 04:08:40 -08:00
committed by GitHub
parent 77459af1d3
commit 933cdee414
4 changed files with 13 additions and 2 deletions

View File

@@ -460,6 +460,7 @@ void MissionTask::Progress(int32_t value, LWOOBJID associate, const std::string&
case MissionTaskType::MISSION_TASK_TYPE_SMASH:
case MissionTaskType::MISSION_TASK_TYPE_ITEM_COLLECTION:
case MissionTaskType::MISSION_TASK_TYPE_PLAYER_FLAG:
case MissionTaskType::MISSION_TASK_TYPE_EARN_REPUTATION:
{
if (!InAllTargets(value)) break;
@@ -467,7 +468,11 @@ void MissionTask::Progress(int32_t value, LWOOBJID associate, const std::string&
break;
}
case MissionTaskType::MISSION_TASK_TYPE_PLACE_MODEL:
{
AddProgress(count);
break;
}
default:
Game::logger->Log("MissionTask", "Invalid mission task type (%i)!\n", static_cast<int>(type));
return;