Merge branch 'DarkflameUniverse:main' into MSVCCompilerFlags

This commit is contained in:
jadebenn 2024-02-10 21:02:52 -06:00 committed by GitHub
commit 9316bd6eeb
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163 changed files with 1213 additions and 1583 deletions

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@ -246,6 +246,7 @@ set(INCLUDED_DIRECTORIES
"thirdparty/SQLite"
"thirdparty/cpplinq"
"thirdparty/cpp-httplib"
"thirdparty/MD5"
"tests"
"tests/dCommonTests"
@ -321,7 +322,7 @@ add_subdirectory(dPhysics)
add_subdirectory(dServer)
# Create a list of common libraries shared between all binaries
set(COMMON_LIBRARIES "dCommon" "dDatabase" "dNet" "raknet" "mariadbConnCpp" "magic_enum")
set(COMMON_LIBRARIES "dCommon" "dDatabase" "dNet" "raknet" "mariadbConnCpp" "magic_enum" "MD5")
# Add platform specific common libraries
if(UNIX)

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@ -82,11 +82,11 @@ int main(int argc, char** argv) {
Game::randomEngine = std::mt19937(time(0));
//It's safe to pass 'localhost' here, as the IP is only used as the external IP.
uint32_t maxClients = 999;
uint32_t ourPort = 1001; //LU client is hardcoded to use this for auth port, so I'm making it the default.
std::string ourIP = "localhost";
GeneralUtils::TryParse(Game::config->GetValue("max_clients"), maxClients);
GeneralUtils::TryParse(Game::config->GetValue("auth_server_port"), ourPort);
const uint32_t maxClients = GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_clients")).value_or(999);
//LU client is hardcoded to use this for auth port, so I'm making it the default.
const uint32_t ourPort = GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("auth_server_port")).value_or(1001);
const auto externalIPString = Game::config->GetValue("external_ip");
if (!externalIPString.empty()) ourIP = externalIPString;

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@ -99,18 +99,15 @@ int main(int argc, char** argv) {
masterPort = masterInfo->port;
}
//It's safe to pass 'localhost' here, as the IP is only used as the external IP.
uint32_t maxClients = 999;
uint32_t ourPort = 1501;
std::string ourIP = "localhost";
GeneralUtils::TryParse(Game::config->GetValue("max_clients"), maxClients);
GeneralUtils::TryParse(Game::config->GetValue("chat_server_port"), ourPort);
const uint32_t maxClients = GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_clients")).value_or(999);
const uint32_t ourPort = GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("chat_server_port")).value_or(1501);
const auto externalIPString = Game::config->GetValue("external_ip");
if (!externalIPString.empty()) ourIP = externalIPString;
Game::server = new dServer(ourIP, ourPort, 0, maxClients, false, true, Game::logger, masterIP, masterPort, ServerType::Chat, Game::config, &Game::lastSignal);
bool dontGenerateDCF = false;
GeneralUtils::TryParse(Game::config->GetValue("dont_generate_dcf"), dontGenerateDCF);
const bool dontGenerateDCF = GeneralUtils::TryParse<bool>(Game::config->GetValue("dont_generate_dcf")).value_or(false);
Game::chatFilter = new dChatFilter(Game::assetManager->GetResPath().string() + "/chatplus_en_us", dontGenerateDCF);
Game::randomEngine = std::mt19937(time(0));

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@ -10,21 +10,14 @@
#include "Database.h"
#include "eConnectionType.h"
#include "eChatInternalMessageType.h"
#include "eGameMasterLevel.h"
#include "ChatPackets.h"
#include "dConfig.h"
void PlayerContainer::Initialize() {
GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_number_of_best_friends"), m_MaxNumberOfBestFriends);
GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_number_of_friends"), m_MaxNumberOfFriends);
}
PlayerContainer::~PlayerContainer() {
m_Players.clear();
}
PlayerData::PlayerData() {
gmLevel = eGameMasterLevel::CIVILIAN;
m_MaxNumberOfBestFriends =
GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_number_of_best_friends")).value_or(m_MaxNumberOfBestFriends);
m_MaxNumberOfFriends =
GeneralUtils::TryParse<uint32_t>(Game::config->GetValue("max_number_of_friends")).value_or(m_MaxNumberOfFriends);
}
TeamData::TeamData() {

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@ -10,7 +10,7 @@
enum class eGameMasterLevel : uint8_t;
struct IgnoreData {
IgnoreData(const std::string& name, const LWOOBJID& id) : playerName(name), playerId(id) {}
IgnoreData(const std::string& name, const LWOOBJID& id) : playerName{ name }, playerId{ id } {}
inline bool operator==(const std::string& other) const noexcept {
return playerName == other;
}
@ -24,7 +24,6 @@ struct IgnoreData {
};
struct PlayerData {
PlayerData();
operator bool() const noexcept {
return playerID != LWOOBJID_EMPTY;
}
@ -45,7 +44,7 @@ struct PlayerData {
std::string playerName;
std::vector<FriendData> friends;
std::vector<IgnoreData> ignoredPlayers;
eGameMasterLevel gmLevel;
eGameMasterLevel gmLevel = static_cast<eGameMasterLevel>(0); // CIVILLIAN
bool isFTP = false;
};
@ -61,8 +60,6 @@ struct TeamData {
class PlayerContainer {
public:
~PlayerContainer();
void Initialize();
void InsertPlayer(Packet* packet);
void RemovePlayer(Packet* packet);

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@ -31,54 +31,68 @@ enum class eAmf : uint8_t {
class AMFBaseValue {
public:
virtual eAmf GetValueType() { return eAmf::Undefined; };
AMFBaseValue() {};
virtual ~AMFBaseValue() {};
[[nodiscard]] constexpr virtual eAmf GetValueType() const noexcept { return eAmf::Undefined; }
constexpr AMFBaseValue() noexcept = default;
constexpr virtual ~AMFBaseValue() noexcept = default;
};
template<typename ValueType>
// AMFValue template class instantiations
template <typename ValueType>
class AMFValue : public AMFBaseValue {
public:
AMFValue() {};
AMFValue(ValueType value) { SetValue(value); };
virtual ~AMFValue() override {};
AMFValue() = default;
AMFValue(const ValueType value) { m_Data = value; }
virtual ~AMFValue() override = default;
eAmf GetValueType() override { return eAmf::Undefined; };
[[nodiscard]] constexpr eAmf GetValueType() const noexcept override;
[[nodiscard]] const ValueType& GetValue() const { return m_Data; }
void SetValue(const ValueType value) { m_Data = value; }
const ValueType& GetValue() { return data; };
void SetValue(ValueType value) { data = value; };
protected:
ValueType data;
ValueType m_Data;
};
// Explicit template class instantiations
template class AMFValue<std::nullptr_t>;
template class AMFValue<bool>;
template class AMFValue<int32_t>;
template class AMFValue<uint32_t>;
template class AMFValue<std::string>;
template class AMFValue<double>;
// AMFValue template class member function instantiations
template <> [[nodiscard]] constexpr eAmf AMFValue<std::nullptr_t>::GetValueType() const noexcept { return eAmf::Null; }
template <> [[nodiscard]] constexpr eAmf AMFValue<bool>::GetValueType() const noexcept { return m_Data ? eAmf::True : eAmf::False; }
template <> [[nodiscard]] constexpr eAmf AMFValue<int32_t>::GetValueType() const noexcept { return eAmf::Integer; }
template <> [[nodiscard]] constexpr eAmf AMFValue<uint32_t>::GetValueType() const noexcept { return eAmf::Integer; }
template <> [[nodiscard]] constexpr eAmf AMFValue<std::string>::GetValueType() const noexcept { return eAmf::String; }
template <> [[nodiscard]] constexpr eAmf AMFValue<double>::GetValueType() const noexcept { return eAmf::Double; }
template <typename ValueType>
[[nodiscard]] constexpr eAmf AMFValue<ValueType>::GetValueType() const noexcept { return eAmf::Undefined; }
// As a string this is much easier to write and read from a BitStream.
template<>
template <>
class AMFValue<const char*> : public AMFBaseValue {
public:
AMFValue() {};
AMFValue(const char* value) { SetValue(std::string(value)); };
virtual ~AMFValue() override {};
AMFValue() = default;
AMFValue(const char* value) { m_Data = value; }
virtual ~AMFValue() override = default;
eAmf GetValueType() override { return eAmf::String; };
[[nodiscard]] constexpr eAmf GetValueType() const noexcept override { return eAmf::String; }
const std::string& GetValue() { return data; };
void SetValue(std::string value) { data = value; };
[[nodiscard]] const std::string& GetValue() const { return m_Data; }
void SetValue(const std::string& value) { m_Data = value; }
protected:
std::string data;
std::string m_Data;
};
typedef AMFValue<std::nullptr_t> AMFNullValue;
typedef AMFValue<bool> AMFBoolValue;
typedef AMFValue<int32_t> AMFIntValue;
typedef AMFValue<std::string> AMFStringValue;
typedef AMFValue<double> AMFDoubleValue;
template<> inline eAmf AMFValue<std::nullptr_t>::GetValueType() { return eAmf::Null; };
template<> inline eAmf AMFValue<bool>::GetValueType() { return this->data ? eAmf::True : eAmf::False; };
template<> inline eAmf AMFValue<int32_t>::GetValueType() { return eAmf::Integer; };
template<> inline eAmf AMFValue<uint32_t>::GetValueType() { return eAmf::Integer; };
template<> inline eAmf AMFValue<std::string>::GetValueType() { return eAmf::String; };
template<> inline eAmf AMFValue<double>::GetValueType() { return eAmf::Double; };
using AMFNullValue = AMFValue<std::nullptr_t>;
using AMFBoolValue = AMFValue<bool>;
using AMFIntValue = AMFValue<int32_t>;
using AMFStringValue = AMFValue<std::string>;
using AMFDoubleValue = AMFValue<double>;
/**
* The AMFArrayValue object holds 2 types of lists:
@ -89,12 +103,11 @@ template<> inline eAmf AMFValue<double>::GetValueType() { return eAmf::Double; }
* and are not to be deleted by a caller.
*/
class AMFArrayValue : public AMFBaseValue {
typedef std::unordered_map<std::string, AMFBaseValue*> AMFAssociative;
typedef std::vector<AMFBaseValue*> AMFDense;
using AMFAssociative = std::unordered_map<std::string, AMFBaseValue*>;
using AMFDense = std::vector<AMFBaseValue*>;
public:
eAmf GetValueType() override { return eAmf::Array; };
[[nodiscard]] constexpr eAmf GetValueType() const noexcept override { return eAmf::Array; }
~AMFArrayValue() override {
for (auto valueToDelete : GetDense()) {
@ -109,17 +122,17 @@ public:
valueToDelete.second = nullptr;
}
}
};
}
/**
* Returns the Associative portion of the object
*/
inline AMFAssociative& GetAssociative() { return this->associative; };
[[nodiscard]] inline AMFAssociative& GetAssociative() noexcept { return this->associative; }
/**
* Returns the dense portion of the object
*/
inline AMFDense& GetDense() { return this->dense; };
[[nodiscard]] inline AMFDense& GetDense() noexcept { return this->dense; }
/**
* Inserts an AMFValue into the associative portion with the given key.
@ -135,8 +148,8 @@ public:
* @return The inserted element if the type matched,
* or nullptr if a key existed and was not the same type
*/
template<typename ValueType>
std::pair<AMFValue<ValueType>*, bool> Insert(const std::string& key, ValueType value) {
template <typename ValueType>
[[maybe_unused]] std::pair<AMFValue<ValueType>*, bool> Insert(const std::string& key, const ValueType value) {
auto element = associative.find(key);
AMFValue<ValueType>* val = nullptr;
bool found = true;
@ -148,10 +161,10 @@ public:
found = false;
}
return std::make_pair(val, found);
};
}
// Associates an array with a string key
std::pair<AMFBaseValue*, bool> Insert(const std::string& key) {
[[maybe_unused]] std::pair<AMFBaseValue*, bool> Insert(const std::string& key) {
auto element = associative.find(key);
AMFArrayValue* val = nullptr;
bool found = true;
@ -163,10 +176,10 @@ public:
found = false;
}
return std::make_pair(val, found);
};
}
// Associates an array with an integer key
std::pair<AMFBaseValue*, bool> Insert(const uint32_t& index) {
[[maybe_unused]] std::pair<AMFBaseValue*, bool> Insert(const size_t index) {
AMFArrayValue* val = nullptr;
bool inserted = false;
if (index >= dense.size()) {
@ -176,7 +189,7 @@ public:
inserted = true;
}
return std::make_pair(dynamic_cast<AMFArrayValue*>(dense.at(index)), inserted);
};
}
/**
* @brief Inserts an AMFValue into the AMFArray key'd by index.
@ -188,8 +201,8 @@ public:
* @return The inserted element, or nullptr if the type did not match
* what was at the index.
*/
template<typename ValueType>
std::pair<AMFValue<ValueType>*, bool> Insert(const uint32_t& index, ValueType value) {
template <typename ValueType>
[[maybe_unused]] std::pair<AMFValue<ValueType>*, bool> Insert(const size_t index, const ValueType value) {
AMFValue<ValueType>* val = nullptr;
bool inserted = false;
if (index >= this->dense.size()) {
@ -199,7 +212,7 @@ public:
inserted = true;
}
return std::make_pair(dynamic_cast<AMFValue<ValueType>*>(this->dense.at(index)), inserted);
};
}
/**
* Inserts an AMFValue into the associative portion with the given key.
@ -210,7 +223,7 @@ public:
* @param key The key to associate with the value
* @param value The value to insert
*/
void Insert(const std::string& key, AMFBaseValue* value) {
void Insert(const std::string& key, AMFBaseValue* const value) {
auto element = associative.find(key);
if (element != associative.end() && element->second) {
delete element->second;
@ -218,7 +231,7 @@ public:
} else {
associative.insert(std::make_pair(key, value));
}
};
}
/**
* Inserts an AMFValue into the associative portion with the given index.
@ -229,7 +242,7 @@ public:
* @param key The key to associate with the value
* @param value The value to insert
*/
void Insert(const uint32_t index, AMFBaseValue* value) {
void Insert(const size_t index, AMFBaseValue* const value) {
if (index < dense.size()) {
AMFDense::iterator itr = dense.begin() + index;
if (*itr) delete dense.at(index);
@ -237,7 +250,7 @@ public:
dense.resize(index + 1);
}
dense.at(index) = value;
};
}
/**
* Pushes an AMFValue into the back of the dense portion.
@ -249,10 +262,10 @@ public:
*
* @return The inserted pointer, or nullptr should the key already be in use.
*/
template<typename ValueType>
inline AMFValue<ValueType>* Push(ValueType value) {
template <typename ValueType>
[[maybe_unused]] inline AMFValue<ValueType>* Push(const ValueType value) {
return Insert(this->dense.size(), value).first;
};
}
/**
* Removes the key from the associative portion
@ -261,7 +274,7 @@ public:
*
* @param key The key to remove from the associative portion
*/
void Remove(const std::string& key, bool deleteValue = true) {
void Remove(const std::string& key, const bool deleteValue = true) {
AMFAssociative::iterator it = this->associative.find(key);
if (it != this->associative.end()) {
if (deleteValue) delete it->second;
@ -272,7 +285,7 @@ public:
/**
* Pops the last element in the dense portion, deleting it in the process.
*/
void Remove(const uint32_t index) {
void Remove(const size_t index) {
if (!this->dense.empty() && index < this->dense.size()) {
auto itr = this->dense.begin() + index;
if (*itr) delete (*itr);
@ -284,29 +297,29 @@ public:
if (!this->dense.empty()) Remove(this->dense.size() - 1);
}
AMFArrayValue* GetArray(const std::string& key) {
[[nodiscard]] AMFArrayValue* GetArray(const std::string& key) {
AMFAssociative::const_iterator it = this->associative.find(key);
if (it != this->associative.end()) {
return dynamic_cast<AMFArrayValue*>(it->second);
}
return nullptr;
};
}
AMFArrayValue* GetArray(const uint32_t index) {
[[nodiscard]] AMFArrayValue* GetArray(const size_t index) {
return index >= this->dense.size() ? nullptr : dynamic_cast<AMFArrayValue*>(this->dense.at(index));
};
}
inline AMFArrayValue* InsertArray(const std::string& key) {
[[maybe_unused]] inline AMFArrayValue* InsertArray(const std::string& key) {
return static_cast<AMFArrayValue*>(Insert(key).first);
};
}
inline AMFArrayValue* InsertArray(const uint32_t index) {
[[maybe_unused]] inline AMFArrayValue* InsertArray(const size_t index) {
return static_cast<AMFArrayValue*>(Insert(index).first);
};
}
inline AMFArrayValue* PushArray() {
[[maybe_unused]] inline AMFArrayValue* PushArray() {
return static_cast<AMFArrayValue*>(Insert(this->dense.size()).first);
};
}
/**
* Gets an AMFValue by the key from the associative portion and converts it
@ -318,18 +331,18 @@ public:
* @return The AMFValue
*/
template <typename AmfType>
AMFValue<AmfType>* Get(const std::string& key) const {
[[nodiscard]] AMFValue<AmfType>* Get(const std::string& key) const {
AMFAssociative::const_iterator it = this->associative.find(key);
return it != this->associative.end() ?
dynamic_cast<AMFValue<AmfType>*>(it->second) :
nullptr;
};
}
// Get from the array but dont cast it
AMFBaseValue* Get(const std::string& key) const {
[[nodiscard]] AMFBaseValue* Get(const std::string& key) const {
AMFAssociative::const_iterator it = this->associative.find(key);
return it != this->associative.end() ? it->second : nullptr;
};
}
/**
* @brief Get an AMFValue object at a position in the dense portion.
@ -341,16 +354,17 @@ public:
* @return The casted object, or nullptr.
*/
template <typename AmfType>
AMFValue<AmfType>* Get(uint32_t index) const {
[[nodiscard]] AMFValue<AmfType>* Get(const size_t index) const {
return index < this->dense.size() ?
dynamic_cast<AMFValue<AmfType>*>(this->dense.at(index)) :
nullptr;
};
}
// Get from the dense but dont cast it
AMFBaseValue* Get(const uint32_t index) const {
[[nodiscard]] AMFBaseValue* Get(const size_t index) const {
return index < this->dense.size() ? this->dense.at(index) : nullptr;
};
}
private:
/**
* The associative portion. These values are key'd with strings to an AMFValue.

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@ -8,11 +8,9 @@ set(DCOMMON_SOURCES
"Game.cpp"
"GeneralUtils.cpp"
"LDFFormat.cpp"
"MD5.cpp"
"Metrics.cpp"
"NiPoint3.cpp"
"NiQuaternion.cpp"
"SHA512.cpp"
"Demangler.cpp"
"ZCompression.cpp"
"BrickByBrickFix.cpp"
@ -68,8 +66,3 @@ else ()
endif ()
target_link_libraries(dCommon ZLIB::ZLIB)
# Disable deprecation warnings on MD5.cpp and SHA512.cpp for Apple Clang
if (APPLE)
set_source_files_properties("MD5.cpp" "SHA512.cpp" PROPERTIES COMPILE_FLAGS "-Wno-deprecated-declarations")
endif()

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@ -319,7 +319,3 @@ std::vector<std::string> GeneralUtils::GetSqlFileNamesFromFolder(const std::stri
return sortedFiles;
}
bool GeneralUtils::TryParse(const std::string& x, const std::string& y, const std::string& z, NiPoint3& dst) {
return TryParse<float>(x.c_str(), dst.x) && TryParse<float>(y.c_str(), dst.y) && TryParse<float>(z.c_str(), dst.z);
}

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@ -1,17 +1,20 @@
#pragma once
// C++
#include <stdint.h>
#include <charconv>
#include <cstdint>
#include <random>
#include <time.h>
#include <ctime>
#include <string>
#include <type_traits>
#include <string_view>
#include <optional>
#include <functional>
#include <type_traits>
#include <stdexcept>
#include "BitStream.h"
#include "NiPoint3.h"
#include "dPlatforms.h"
#include "Game.h"
#include "Logger.h"
@ -123,90 +126,125 @@ namespace GeneralUtils {
std::vector<std::string> GetSqlFileNamesFromFolder(const std::string& folder);
// Concept constraining to enum types
template <typename T>
T Parse(const char* value);
template <>
inline bool Parse(const char* value) {
return std::stoi(value);
}
template <>
inline int32_t Parse(const char* value) {
return std::stoi(value);
}
template <>
inline int64_t Parse(const char* value) {
return std::stoll(value);
}
template <>
inline float Parse(const char* value) {
return std::stof(value);
}
template <>
inline double Parse(const char* value) {
return std::stod(value);
}
template <>
inline uint16_t Parse(const char* value) {
return std::stoul(value);
}
template <>
inline uint32_t Parse(const char* value) {
return std::stoul(value);
}
template <>
inline uint64_t Parse(const char* value) {
return std::stoull(value);
}
template <>
inline eInventoryType Parse(const char* value) {
return static_cast<eInventoryType>(std::stoul(value));
}
template <>
inline eReplicaComponentType Parse(const char* value) {
return static_cast<eReplicaComponentType>(std::stoul(value));
}
concept Enum = std::is_enum_v<T>;
// Concept constraining to numeric types
template <typename T>
bool TryParse(const char* value, T& dst) {
try {
dst = Parse<T>(value);
concept Numeric = std::integral<T> || Enum<T> || std::floating_point<T>;
return true;
// Concept trickery to enable parsing underlying numeric types
template <Numeric T>
struct numeric_parse { using type = T; };
// If an enum, present an alias to its underlying type for parsing
template <Numeric T> requires Enum<T>
struct numeric_parse<T> { using type = std::underlying_type_t<T>; };
// If a boolean, present an alias to an intermediate integral type for parsing
template <Numeric T> requires std::same_as<T, bool>
struct numeric_parse<T> { using type = uint32_t; };
// Shorthand type alias
template <Numeric T>
using numeric_parse_t = numeric_parse<T>::type;
/**
* For numeric values: Parses a string_view and returns an optional variable depending on the result.
* @param str The string_view to be evaluated
* @returns An std::optional containing the desired value if it is equivalent to the string
*/
template <Numeric T>
[[nodiscard]] std::optional<T> TryParse(const std::string_view str) {
numeric_parse_t<T> result;
const char* const strEnd = str.data() + str.size();
const auto [parseEnd, ec] = std::from_chars(str.data(), strEnd, result);
const bool isParsed = parseEnd == strEnd && ec == std::errc{};
return isParsed ? static_cast<T>(result) : std::optional<T>{};
}
#ifdef DARKFLAME_PLATFORM_MACOS
// Anonymous namespace containing MacOS floating-point parse function specializations
namespace {
template <std::floating_point T>
[[nodiscard]] T Parse(const std::string_view str, size_t* parseNum);
template <>
[[nodiscard]] float Parse<float>(const std::string_view str, size_t* parseNum) {
return std::stof(std::string{ str }, parseNum);
}
template <>
[[nodiscard]] double Parse<double>(const std::string_view str, size_t* parseNum) {
return std::stod(std::string{ str }, parseNum);
}
template <>
[[nodiscard]] long double Parse<long double>(const std::string_view str, size_t* parseNum) {
return std::stold(std::string{ str }, parseNum);
}
}
/**
* For floating-point values: Parses a string_view and returns an optional variable depending on the result.
* Note that this function overload is only included for MacOS, as from_chars will fulfill its purpose otherwise.
* @param str The string_view to be evaluated
* @returns An std::optional containing the desired value if it is equivalent to the string
*/
template <std::floating_point T>
[[nodiscard]] std::optional<T> TryParse(const std::string_view str) noexcept try {
size_t parseNum;
const T result = Parse<T>(str, &parseNum);
const bool isParsed = str.length() == parseNum;
return isParsed ? result : std::optional<T>{};
} catch (...) {
return false;
return std::nullopt;
}
#endif
/**
* The TryParse overload for handling NiPoint3 by passing 3 seperate string references
* @param strX The string representing the X coordinate
* @param strY The string representing the Y coordinate
* @param strZ The string representing the Z coordinate
* @returns An std::optional containing the desired NiPoint3 if it can be constructed from the string parameters
*/
template <typename T>
[[nodiscard]] std::optional<NiPoint3> TryParse(const std::string& strX, const std::string& strY, const std::string& strZ) {
const auto x = TryParse<float>(strX);
if (!x) return std::nullopt;
const auto y = TryParse<float>(strY);
if (!y) return std::nullopt;
const auto z = TryParse<float>(strZ);
return z ? std::make_optional<NiPoint3>(x.value(), y.value(), z.value()) : std::nullopt;
}
/**
* The TryParse overload for handling NiPoint3 by passingn a reference to a vector of three strings
* @param str The string vector representing the X, Y, and Xcoordinates
* @returns An std::optional containing the desired NiPoint3 if it can be constructed from the string parameters
*/
template <typename T>
[[nodiscard]] std::optional<NiPoint3> TryParse(const std::vector<std::string>& str) {
return (str.size() == 3) ? TryParse<NiPoint3>(str[0], str[1], str[2]) : std::nullopt;
}
template <typename T>
T Parse(const std::string& value) {
return Parse<T>(value.c_str());
}
template <typename T>
bool TryParse(const std::string& value, T& dst) {
return TryParse<T>(value.c_str(), dst);
}
bool TryParse(const std::string& x, const std::string& y, const std::string& z, NiPoint3& dst);
template<typename T>
std::u16string to_u16string(T value) {
return GeneralUtils::ASCIIToUTF16(std::to_string(value));
}
// From boost::hash_combine
template <class T>
void hash_combine(std::size_t& s, const T& v) {
constexpr void hash_combine(std::size_t& s, const T& v) {
std::hash<T> h;
s ^= h(v) + 0x9e3779b9 + (s << 6) + (s >> 2);
}
@ -239,10 +277,8 @@ namespace GeneralUtils {
* @param entry Enum entry to cast
* @returns The enum entry's value in its underlying type
*/
template <typename eType>
inline constexpr typename std::underlying_type_t<eType> CastUnderlyingType(const eType entry) {
static_assert(std::is_enum_v<eType>, "Not an enum");
template <Enum eType>
constexpr typename std::underlying_type_t<eType> CastUnderlyingType(const eType entry) noexcept {
return static_cast<typename std::underlying_type_t<eType>>(entry);
}

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@ -61,33 +61,33 @@ LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
}
case LDF_TYPE_S32: {
int32_t data;
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
const auto data = GeneralUtils::TryParse<int32_t>(ldfTypeAndValue.second);
if (!data) {
LOG("Warning: Attempted to process invalid int32 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
return nullptr;
}
returnValue = new LDFData<int32_t>(key, data);
returnValue = new LDFData<int32_t>(key, data.value());
break;
}
case LDF_TYPE_FLOAT: {
float data;
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
const auto data = GeneralUtils::TryParse<float>(ldfTypeAndValue.second);
if (!data) {
LOG("Warning: Attempted to process invalid float value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
return nullptr;
}
returnValue = new LDFData<float>(key, data);
returnValue = new LDFData<float>(key, data.value());
break;
}
case LDF_TYPE_DOUBLE: {
double data;
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
const auto data = GeneralUtils::TryParse<double>(ldfTypeAndValue.second);
if (!data) {
LOG("Warning: Attempted to process invalid double value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
return nullptr;
}
returnValue = new LDFData<double>(key, data);
returnValue = new LDFData<double>(key, data.value());
break;
}
@ -100,10 +100,12 @@ LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
} else if (ldfTypeAndValue.second == "false") {
data = 0;
} else {
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
const auto dataOptional = GeneralUtils::TryParse<uint32_t>(ldfTypeAndValue.second);
if (!dataOptional) {
LOG("Warning: Attempted to process invalid uint32 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
return nullptr;
}
data = dataOptional.value();
}
returnValue = new LDFData<uint32_t>(key, data);
@ -118,10 +120,12 @@ LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
} else if (ldfTypeAndValue.second == "false") {
data = false;
} else {
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
const auto dataOptional = GeneralUtils::TryParse<bool>(ldfTypeAndValue.second);
if (!dataOptional) {
LOG("Warning: Attempted to process invalid bool value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
return nullptr;
}
data = dataOptional.value();
}
returnValue = new LDFData<bool>(key, data);
@ -129,22 +133,22 @@ LDFBaseData* LDFBaseData::DataFromString(const std::string_view& format) {
}
case LDF_TYPE_U64: {
uint64_t data;
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
const auto data = GeneralUtils::TryParse<uint64_t>(ldfTypeAndValue.second);
if (!data) {
LOG("Warning: Attempted to process invalid uint64 value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
return nullptr;
}
returnValue = new LDFData<uint64_t>(key, data);
returnValue = new LDFData<uint64_t>(key, data.value());
break;
}
case LDF_TYPE_OBJID: {
LWOOBJID data;
if (!GeneralUtils::TryParse(ldfTypeAndValue.second.data(), data)) {
const auto data = GeneralUtils::TryParse<LWOOBJID>(ldfTypeAndValue.second);
if (!data) {
LOG("Warning: Attempted to process invalid LWOOBJID value (%s) from string (%s)", ldfTypeAndValue.second.data(), format.data());
return nullptr;
}
returnValue = new LDFData<LWOOBJID>(key, data);
returnValue = new LDFData<LWOOBJID>(key, data.value());
break;
}

View File

@ -162,7 +162,7 @@ public:
return new LDFData<T>(key, value);
}
inline static T Default = {};
inline static const T Default = {};
};
// LDF Types

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@ -1,154 +0,0 @@
// Source: http://www.zedwood.com/article/cpp-sha512-function
#include "SHA512.h"
#include <cstring>
#include <fstream>
const unsigned long long SHA512::sha512_k[80] = //ULL = uint64
{ 0x428a2f98d728ae22ULL, 0x7137449123ef65cdULL,
0xb5c0fbcfec4d3b2fULL, 0xe9b5dba58189dbbcULL,
0x3956c25bf348b538ULL, 0x59f111f1b605d019ULL,
0x923f82a4af194f9bULL, 0xab1c5ed5da6d8118ULL,
0xd807aa98a3030242ULL, 0x12835b0145706fbeULL,
0x243185be4ee4b28cULL, 0x550c7dc3d5ffb4e2ULL,
0x72be5d74f27b896fULL, 0x80deb1fe3b1696b1ULL,
0x9bdc06a725c71235ULL, 0xc19bf174cf692694ULL,
0xe49b69c19ef14ad2ULL, 0xefbe4786384f25e3ULL,
0x0fc19dc68b8cd5b5ULL, 0x240ca1cc77ac9c65ULL,
0x2de92c6f592b0275ULL, 0x4a7484aa6ea6e483ULL,
0x5cb0a9dcbd41fbd4ULL, 0x76f988da831153b5ULL,
0x983e5152ee66dfabULL, 0xa831c66d2db43210ULL,
0xb00327c898fb213fULL, 0xbf597fc7beef0ee4ULL,
0xc6e00bf33da88fc2ULL, 0xd5a79147930aa725ULL,
0x06ca6351e003826fULL, 0x142929670a0e6e70ULL,
0x27b70a8546d22ffcULL, 0x2e1b21385c26c926ULL,
0x4d2c6dfc5ac42aedULL, 0x53380d139d95b3dfULL,
0x650a73548baf63deULL, 0x766a0abb3c77b2a8ULL,
0x81c2c92e47edaee6ULL, 0x92722c851482353bULL,
0xa2bfe8a14cf10364ULL, 0xa81a664bbc423001ULL,
0xc24b8b70d0f89791ULL, 0xc76c51a30654be30ULL,
0xd192e819d6ef5218ULL, 0xd69906245565a910ULL,
0xf40e35855771202aULL, 0x106aa07032bbd1b8ULL,
0x19a4c116b8d2d0c8ULL, 0x1e376c085141ab53ULL,
0x2748774cdf8eeb99ULL, 0x34b0bcb5e19b48a8ULL,
0x391c0cb3c5c95a63ULL, 0x4ed8aa4ae3418acbULL,
0x5b9cca4f7763e373ULL, 0x682e6ff3d6b2b8a3ULL,
0x748f82ee5defb2fcULL, 0x78a5636f43172f60ULL,
0x84c87814a1f0ab72ULL, 0x8cc702081a6439ecULL,
0x90befffa23631e28ULL, 0xa4506cebde82bde9ULL,
0xbef9a3f7b2c67915ULL, 0xc67178f2e372532bULL,
0xca273eceea26619cULL, 0xd186b8c721c0c207ULL,
0xeada7dd6cde0eb1eULL, 0xf57d4f7fee6ed178ULL,
0x06f067aa72176fbaULL, 0x0a637dc5a2c898a6ULL,
0x113f9804bef90daeULL, 0x1b710b35131c471bULL,
0x28db77f523047d84ULL, 0x32caab7b40c72493ULL,
0x3c9ebe0a15c9bebcULL, 0x431d67c49c100d4cULL,
0x4cc5d4becb3e42b6ULL, 0x597f299cfc657e2aULL,
0x5fcb6fab3ad6faecULL, 0x6c44198c4a475817ULL };
void SHA512::transform(const unsigned char* message, unsigned int block_nb) {
uint64 w[80];
uint64 wv[8];
uint64 t1, t2;
const unsigned char* sub_block;
int i, j;
for (i = 0; i < (int)block_nb; i++) {
sub_block = message + (i << 7);
for (j = 0; j < 16; j++) {
SHA2_PACK64(&sub_block[j << 3], &w[j]);
}
for (j = 16; j < 80; j++) {
w[j] = SHA512_F4(w[j - 2]) + w[j - 7] + SHA512_F3(w[j - 15]) + w[j - 16];
}
for (j = 0; j < 8; j++) {
wv[j] = m_h[j];
}
for (j = 0; j < 80; j++) {
t1 = wv[7] + SHA512_F2(wv[4]) + SHA2_CH(wv[4], wv[5], wv[6])
+ sha512_k[j] + w[j];
t2 = SHA512_F1(wv[0]) + SHA2_MAJ(wv[0], wv[1], wv[2]);
wv[7] = wv[6];
wv[6] = wv[5];
wv[5] = wv[4];
wv[4] = wv[3] + t1;
wv[3] = wv[2];
wv[2] = wv[1];
wv[1] = wv[0];
wv[0] = t1 + t2;
}
for (j = 0; j < 8; j++) {
m_h[j] += wv[j];
}
}
}
void SHA512::init() {
m_h[0] = 0x6a09e667f3bcc908ULL;
m_h[1] = 0xbb67ae8584caa73bULL;
m_h[2] = 0x3c6ef372fe94f82bULL;
m_h[3] = 0xa54ff53a5f1d36f1ULL;
m_h[4] = 0x510e527fade682d1ULL;
m_h[5] = 0x9b05688c2b3e6c1fULL;
m_h[6] = 0x1f83d9abfb41bd6bULL;
m_h[7] = 0x5be0cd19137e2179ULL;
m_len = 0;
m_tot_len = 0;
}
void SHA512::update(const unsigned char* message, unsigned int len) {
unsigned int block_nb;
unsigned int new_len, rem_len, tmp_len;
const unsigned char* shifted_message;
tmp_len = SHA384_512_BLOCK_SIZE - m_len;
rem_len = len < tmp_len ? len : tmp_len;
memcpy(&m_block[m_len], message, rem_len);
if (m_len + len < SHA384_512_BLOCK_SIZE) {
m_len += len;
return;
}
new_len = len - rem_len;
block_nb = new_len / SHA384_512_BLOCK_SIZE;
shifted_message = message + rem_len;
transform(m_block, 1);
transform(shifted_message, block_nb);
rem_len = new_len % SHA384_512_BLOCK_SIZE;
memcpy(m_block, &shifted_message[block_nb << 7], rem_len);
m_len = rem_len;
m_tot_len += (block_nb + 1) << 7;
}
void SHA512::final(unsigned char* digest) {
unsigned int block_nb;
unsigned int pm_len;
unsigned int len_b;
int i;
block_nb = 1 + ((SHA384_512_BLOCK_SIZE - 17)
< (m_len % SHA384_512_BLOCK_SIZE));
len_b = (m_tot_len + m_len) << 3;
pm_len = block_nb << 7;
memset(m_block + m_len, 0, pm_len - m_len);
m_block[m_len] = 0x80;
SHA2_UNPACK32(len_b, m_block + pm_len - 4);
transform(m_block, block_nb);
for (i = 0; i < 8; i++) {
SHA2_UNPACK64(m_h[i], &digest[i << 3]);
}
}
std::string sha512(std::string input) {
unsigned char digest[SHA512::DIGEST_SIZE];
memset(digest, 0, SHA512::DIGEST_SIZE);
class SHA512 ctx;
ctx.init();
ctx.update((unsigned char*)input.c_str(), input.length());
ctx.final(digest);
char buf[2 * SHA512::DIGEST_SIZE + 1];
buf[2 * SHA512::DIGEST_SIZE] = 0;
for (int i = 0; i < SHA512::DIGEST_SIZE; i++)
sprintf(buf + i * 2, "%02x", digest[i]);
return std::string(buf);
}

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@ -1,68 +0,0 @@
#pragma once
// C++
#include <string>
class SHA512 {
protected:
typedef unsigned char uint8;
typedef unsigned int uint32;
typedef unsigned long long uint64;
const static uint64 sha512_k[];
static const unsigned int SHA384_512_BLOCK_SIZE = (1024 / 8);
public:
void init();
void update(const unsigned char* message, unsigned int len);
void final(unsigned char* digest);
static const unsigned int DIGEST_SIZE = (512 / 8);
protected:
void transform(const unsigned char* message, unsigned int block_nb);
unsigned int m_tot_len;
unsigned int m_len;
unsigned char m_block[2 * SHA384_512_BLOCK_SIZE];
uint64 m_h[8];
};
std::string sha512(std::string input);
#define SHA2_SHFR(x, n) (x >> n)
#define SHA2_ROTR(x, n) ((x >> n) | (x << ((sizeof(x) << 3) - n)))
#define SHA2_ROTL(x, n) ((x << n) | (x >> ((sizeof(x) << 3) - n)))
#define SHA2_CH(x, y, z) ((x & y) ^ (~x & z))
#define SHA2_MAJ(x, y, z) ((x & y) ^ (x & z) ^ (y & z))
#define SHA512_F1(x) (SHA2_ROTR(x, 28) ^ SHA2_ROTR(x, 34) ^ SHA2_ROTR(x, 39))
#define SHA512_F2(x) (SHA2_ROTR(x, 14) ^ SHA2_ROTR(x, 18) ^ SHA2_ROTR(x, 41))
#define SHA512_F3(x) (SHA2_ROTR(x, 1) ^ SHA2_ROTR(x, 8) ^ SHA2_SHFR(x, 7))
#define SHA512_F4(x) (SHA2_ROTR(x, 19) ^ SHA2_ROTR(x, 61) ^ SHA2_SHFR(x, 6))
#define SHA2_UNPACK32(x, str) \
{ \
*((str) + 3) = (uint8) ((x) ); \
*((str) + 2) = (uint8) ((x) >> 8); \
*((str) + 1) = (uint8) ((x) >> 16); \
*((str) + 0) = (uint8) ((x) >> 24); \
}
#define SHA2_UNPACK64(x, str) \
{ \
*((str) + 7) = (uint8) ((x) ); \
*((str) + 6) = (uint8) ((x) >> 8); \
*((str) + 5) = (uint8) ((x) >> 16); \
*((str) + 4) = (uint8) ((x) >> 24); \
*((str) + 3) = (uint8) ((x) >> 32); \
*((str) + 2) = (uint8) ((x) >> 40); \
*((str) + 1) = (uint8) ((x) >> 48); \
*((str) + 0) = (uint8) ((x) >> 56); \
}
#define SHA2_PACK64(str, x) \
{ \
*(x) = ((uint64) *((str) + 7) ) \
| ((uint64) *((str) + 6) << 8) \
| ((uint64) *((str) + 5) << 16) \
| ((uint64) *((str) + 4) << 24) \
| ((uint64) *((str) + 3) << 32) \
| ((uint64) *((str) + 2) << 40) \
| ((uint64) *((str) + 1) << 48) \
| ((uint64) *((str) + 0) << 56); \
}

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@ -1,6 +1,6 @@
set(DCOMMON_DCLIENT_SOURCES
"AssetManager.cpp"
"PackIndex.cpp"
"Pack.cpp"
"AssetManager.cpp"
PARENT_SCOPE
)

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@ -0,0 +1,12 @@
#ifndef __CLIENTVERSION_H__
#define __CLIENTVERSION_H__
#include <cstdint>
namespace ClientVersion {
constexpr uint16_t major = 1;
constexpr uint16_t current = 10;
constexpr uint16_t minor = 64;
}
#endif // !__CLIENTVERSION_H__

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@ -39,86 +39,84 @@ constexpr uint32_t lowFrameDelta = FRAMES_TO_MS(lowFramerate);
//=========== TYPEDEFS ==========
typedef int32_t LOT; //!< A LOT
typedef int64_t LWOOBJID; //!< An object ID (should be unsigned actually but ok)
typedef int32_t TSkillID; //!< A skill ID
typedef uint32_t LWOCLONEID; //!< Used for Clone IDs
typedef uint16_t LWOMAPID; //!< Used for Map IDs
typedef uint16_t LWOINSTANCEID; //!< Used for Instance IDs
typedef uint32_t PROPERTYCLONELIST; //!< Used for Property Clone IDs
typedef uint32_t StripId;
using LOT = int32_t; //!< A LOT
using LWOOBJID = int64_t; //!< An object ID (should be unsigned actually but ok)
using TSkillID = int32_t; //!< A skill ID
using LWOCLONEID = uint32_t; //!< Used for Clone IDs
using LWOMAPID = uint16_t; //!< Used for Map IDs
using LWOINSTANCEID = uint16_t; //!< Used for Instance IDs
using PROPERTYCLONELIST = uint32_t; //!< Used for Property Clone IDs
using StripId = uint32_t;
const LWOOBJID LWOOBJID_EMPTY = 0; //!< An empty object ID
const LOT LOT_NULL = -1; //!< A null LOT
const int32_t LOOTTYPE_NONE = 0; //!< No loot type available
const float SECONDARY_PRIORITY = 1.0f; //!< Secondary Priority
const uint32_t INVENTORY_MAX = 9999999; //!< The Maximum Inventory Size
const uint32_t LWOCLONEID_INVALID = -1; //!< Invalid LWOCLONEID
const uint16_t LWOINSTANCEID_INVALID = -1; //!< Invalid LWOINSTANCEID
const uint16_t LWOMAPID_INVALID = -1; //!< Invalid LWOMAPID
const uint64_t LWOZONEID_INVALID = 0; //!< Invalid LWOZONEID
constexpr LWOOBJID LWOOBJID_EMPTY = 0; //!< An empty object ID
constexpr LOT LOT_NULL = -1; //!< A null LOT
constexpr int32_t LOOTTYPE_NONE = 0; //!< No loot type available
constexpr float SECONDARY_PRIORITY = 1.0f; //!< Secondary Priority
constexpr uint32_t INVENTORY_MAX = 9999999; //!< The Maximum Inventory Size
constexpr LWOCLONEID LWOCLONEID_INVALID = -1; //!< Invalid LWOCLONEID
constexpr LWOINSTANCEID LWOINSTANCEID_INVALID = -1; //!< Invalid LWOINSTANCEID
constexpr LWOMAPID LWOMAPID_INVALID = -1; //!< Invalid LWOMAPID
constexpr uint64_t LWOZONEID_INVALID = 0; //!< Invalid LWOZONEID
const float PI = 3.14159f;
constexpr float PI = 3.14159f;
//============ STRUCTS ==============
struct LWOSCENEID {
public:
LWOSCENEID() { m_sceneID = -1; m_layerID = 0; }
LWOSCENEID(int sceneID) { m_sceneID = sceneID; m_layerID = 0; }
LWOSCENEID(int sceneID, unsigned int layerID) { m_sceneID = sceneID; m_layerID = layerID; }
constexpr LWOSCENEID() noexcept { m_sceneID = -1; m_layerID = 0; }
constexpr LWOSCENEID(int32_t sceneID) noexcept { m_sceneID = sceneID; m_layerID = 0; }
constexpr LWOSCENEID(int32_t sceneID, uint32_t layerID) noexcept { m_sceneID = sceneID; m_layerID = layerID; }
LWOSCENEID& operator=(const LWOSCENEID& rhs) { m_sceneID = rhs.m_sceneID; m_layerID = rhs.m_layerID; return *this; }
LWOSCENEID& operator=(const int rhs) { m_sceneID = rhs; m_layerID = 0; return *this; }
constexpr LWOSCENEID& operator=(const LWOSCENEID& rhs) noexcept { m_sceneID = rhs.m_sceneID; m_layerID = rhs.m_layerID; return *this; }
constexpr LWOSCENEID& operator=(const int32_t rhs) noexcept { m_sceneID = rhs; m_layerID = 0; return *this; }
bool operator<(const LWOSCENEID& rhs) const { return (m_sceneID < rhs.m_sceneID || (m_sceneID == rhs.m_sceneID && m_layerID < rhs.m_layerID)); }
bool operator<(const int rhs) const { return m_sceneID < rhs; }
constexpr bool operator<(const LWOSCENEID& rhs) const noexcept { return (m_sceneID < rhs.m_sceneID || (m_sceneID == rhs.m_sceneID && m_layerID < rhs.m_layerID)); }
constexpr bool operator<(const int32_t rhs) const noexcept { return m_sceneID < rhs; }
bool operator==(const LWOSCENEID& rhs) const { return (m_sceneID == rhs.m_sceneID && m_layerID == rhs.m_layerID); }
bool operator==(const int rhs) const { return m_sceneID == rhs; }
constexpr bool operator==(const LWOSCENEID& rhs) const noexcept { return (m_sceneID == rhs.m_sceneID && m_layerID == rhs.m_layerID); }
constexpr bool operator==(const int32_t rhs) const noexcept { return m_sceneID == rhs; }
const int GetSceneID() const { return m_sceneID; }
const unsigned int GetLayerID() const { return m_layerID; }
constexpr int32_t GetSceneID() const noexcept { return m_sceneID; }
constexpr uint32_t GetLayerID() const noexcept { return m_layerID; }
void SetSceneID(const int sceneID) { m_sceneID = sceneID; }
void SetLayerID(const unsigned int layerID) { m_layerID = layerID; }
constexpr void SetSceneID(const int32_t sceneID) noexcept { m_sceneID = sceneID; }
constexpr void SetLayerID(const uint32_t layerID) noexcept { m_layerID = layerID; }
private:
int m_sceneID;
unsigned int m_layerID;
int32_t m_sceneID;
uint32_t m_layerID;
};
struct LWOZONEID {
public:
const LWOMAPID& GetMapID() const { return m_MapID; }
const LWOINSTANCEID& GetInstanceID() const { return m_InstanceID; }
const LWOCLONEID& GetCloneID() const { return m_CloneID; }
constexpr const LWOMAPID& GetMapID() const noexcept { return m_MapID; }
constexpr const LWOINSTANCEID& GetInstanceID() const noexcept { return m_InstanceID; }
constexpr const LWOCLONEID& GetCloneID() const noexcept { return m_CloneID; }
//In order: def constr, constr, assign op
LWOZONEID() { m_MapID = LWOMAPID_INVALID; m_InstanceID = LWOINSTANCEID_INVALID; m_CloneID = LWOCLONEID_INVALID; }
LWOZONEID(const LWOMAPID& mapID, const LWOINSTANCEID& instanceID, const LWOCLONEID& cloneID) { m_MapID = mapID; m_InstanceID = instanceID; m_CloneID = cloneID; }
LWOZONEID(const LWOZONEID& replacement) { *this = replacement; }
constexpr LWOZONEID() noexcept = default;
constexpr LWOZONEID(const LWOMAPID& mapID, const LWOINSTANCEID& instanceID, const LWOCLONEID& cloneID) noexcept { m_MapID = mapID; m_InstanceID = instanceID; m_CloneID = cloneID; }
constexpr LWOZONEID(const LWOZONEID& replacement) noexcept { *this = replacement; }
private:
LWOMAPID m_MapID; //1000 for VE, 1100 for AG, etc...
LWOINSTANCEID m_InstanceID; //Instances host the same world, but on a different dWorld process.
LWOCLONEID m_CloneID; //To differentiate between "your property" and "my property". Always 0 for non-prop worlds.
LWOMAPID m_MapID = LWOMAPID_INVALID; //1000 for VE, 1100 for AG, etc...
LWOINSTANCEID m_InstanceID = LWOINSTANCEID_INVALID; //Instances host the same world, but on a different dWorld process.
LWOCLONEID m_CloneID = LWOCLONEID_INVALID; //To differentiate between "your property" and "my property". Always 0 for non-prop worlds.
};
const LWOSCENEID LWOSCENEID_INVALID = -1;
constexpr LWOSCENEID LWOSCENEID_INVALID = -1;
struct LWONameValue {
uint32_t length = 0; //!< The length of the name
std::u16string name; //!< The name
LWONameValue(void) {}
LWONameValue() = default;
LWONameValue(const std::u16string& name) {
this->name = name;
this->length = static_cast<uint32_t>(name.length());
}
~LWONameValue(void) {}
};
struct FriendData {

View File

@ -39,6 +39,7 @@
#include "CDFeatureGatingTable.h"
#include "CDRailActivatorComponent.h"
#include "CDRewardCodesTable.h"
#include "CDPetComponentTable.h"
#include <exception>
@ -61,6 +62,55 @@ public:
}
};
// Using a macro to reduce repetitive code and issues from copy and paste.
// As a note, ## in a macro is used to concatenate two tokens together.
#define SPECIALIZE_TABLE_STORAGE(table) \
template<> typename table::StorageType& CDClientManager::GetEntriesMutable<table>() { return table##Entries; };
#define DEFINE_TABLE_STORAGE(table) namespace { table::StorageType table##Entries; }; SPECIALIZE_TABLE_STORAGE(table)
DEFINE_TABLE_STORAGE(CDActivityRewardsTable);
DEFINE_TABLE_STORAGE(CDActivitiesTable);
DEFINE_TABLE_STORAGE(CDAnimationsTable);
DEFINE_TABLE_STORAGE(CDBehaviorParameterTable);
DEFINE_TABLE_STORAGE(CDBehaviorTemplateTable);
DEFINE_TABLE_STORAGE(CDBrickIDTableTable);
DEFINE_TABLE_STORAGE(CDComponentsRegistryTable);
DEFINE_TABLE_STORAGE(CDCurrencyTableTable);
DEFINE_TABLE_STORAGE(CDDestructibleComponentTable);
DEFINE_TABLE_STORAGE(CDEmoteTableTable);
DEFINE_TABLE_STORAGE(CDFeatureGatingTable);
DEFINE_TABLE_STORAGE(CDInventoryComponentTable);
DEFINE_TABLE_STORAGE(CDItemComponentTable);
DEFINE_TABLE_STORAGE(CDItemSetSkillsTable);
DEFINE_TABLE_STORAGE(CDItemSetsTable);
DEFINE_TABLE_STORAGE(CDLevelProgressionLookupTable);
DEFINE_TABLE_STORAGE(CDLootMatrixTable);
DEFINE_TABLE_STORAGE(CDLootTableTable);
DEFINE_TABLE_STORAGE(CDMissionEmailTable);
DEFINE_TABLE_STORAGE(CDMissionNPCComponentTable);
DEFINE_TABLE_STORAGE(CDMissionTasksTable);
DEFINE_TABLE_STORAGE(CDMissionsTable);
DEFINE_TABLE_STORAGE(CDMovementAIComponentTable);
DEFINE_TABLE_STORAGE(CDObjectSkillsTable);
DEFINE_TABLE_STORAGE(CDObjectsTable);
DEFINE_TABLE_STORAGE(CDPhysicsComponentTable);
DEFINE_TABLE_STORAGE(CDPackageComponentTable);
DEFINE_TABLE_STORAGE(CDPetComponentTable);
DEFINE_TABLE_STORAGE(CDProximityMonitorComponentTable);
DEFINE_TABLE_STORAGE(CDPropertyEntranceComponentTable);
DEFINE_TABLE_STORAGE(CDPropertyTemplateTable);
DEFINE_TABLE_STORAGE(CDRailActivatorComponentTable);
DEFINE_TABLE_STORAGE(CDRarityTableTable);
DEFINE_TABLE_STORAGE(CDRebuildComponentTable);
DEFINE_TABLE_STORAGE(CDRewardCodesTable);
DEFINE_TABLE_STORAGE(CDRewardsTable);
DEFINE_TABLE_STORAGE(CDScriptComponentTable);
DEFINE_TABLE_STORAGE(CDSkillBehaviorTable);
DEFINE_TABLE_STORAGE(CDVendorComponentTable);
DEFINE_TABLE_STORAGE(CDZoneTableTable);
void CDClientManager::LoadValuesFromDatabase() {
if (!CDClientDatabase::isConnected) throw CDClientConnectionException();

View File

@ -1,18 +1,12 @@
#pragma once
#include "CDTable.h"
#include "Singleton.h"
#ifndef __CDCLIENTMANAGER__H__
#define __CDCLIENTMANAGER__H__
#define UNUSED_TABLE(v)
/**
* Initialize the CDClient tables so they are all loaded into memory.
*/
class CDClientManager : public Singleton<CDClientManager> {
public:
CDClientManager() = default;
namespace CDClientManager {
void LoadValuesFromDatabase();
void LoadValuesFromDefaults();
@ -23,7 +17,28 @@ public:
* @return A pointer to the requested table.
*/
template<typename T>
T* GetTable() {
return &T::Instance();
}
T* GetTable();
/**
* Fetch a table from CDClient
* Note: Calling this function without a template specialization in CDClientManager.cpp will cause a linker error.
*
* @tparam Table type to fetch
* @return A pointer to the requested table.
*/
template<typename T>
typename T::StorageType& GetEntriesMutable();
};
// These are included after the CDClientManager namespace declaration as CDTable as of Jan 29 2024 relies on CDClientManager in Templated code.
#include "CDTable.h"
#include "Singleton.h"
template<typename T>
T* CDClientManager::GetTable() {
return &T::Instance();
};
#endif //!__CDCLIENTMANAGER__H__

View File

@ -1,5 +1,6 @@
#include "CDActivitiesTable.h"
void CDActivitiesTable::LoadValuesFromDatabase() {
// First, get the size of the table
uint32_t size = 0;
@ -13,7 +14,8 @@ void CDActivitiesTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Activities");
@ -39,7 +41,7 @@ void CDActivitiesTable::LoadValuesFromDatabase() {
entry.noTeamLootOnDeath = tableData.getIntField("noTeamLootOnDeath", -1);
entry.optionalPercentage = tableData.getFloatField("optionalPercentage", -1.0f);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -48,7 +50,7 @@ void CDActivitiesTable::LoadValuesFromDatabase() {
std::vector<CDActivities> CDActivitiesTable::Query(std::function<bool(CDActivities)> predicate) {
std::vector<CDActivities> data = cpplinq::from(this->entries)
std::vector<CDActivities> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();

View File

@ -25,15 +25,10 @@ struct CDActivities {
float optionalPercentage;
};
class CDActivitiesTable : public CDTable<CDActivitiesTable> {
private:
std::vector<CDActivities> entries;
class CDActivitiesTable : public CDTable<CDActivitiesTable, std::vector<CDActivities>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDActivities> Query(std::function<bool(CDActivities)> predicate);
const std::vector<CDActivities>& GetEntries() const { return this->entries; }
};

View File

@ -1,5 +1,6 @@
#include "CDActivityRewardsTable.h"
void CDActivityRewardsTable::LoadValuesFromDatabase() {
// First, get the size of the table
@ -14,7 +15,8 @@ void CDActivityRewardsTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ActivityRewards");
@ -28,7 +30,7 @@ void CDActivityRewardsTable::LoadValuesFromDatabase() {
entry.ChallengeRating = tableData.getIntField("ChallengeRating", -1);
entry.description = tableData.getStringField("description", "");
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -37,7 +39,7 @@ void CDActivityRewardsTable::LoadValuesFromDatabase() {
std::vector<CDActivityRewards> CDActivityRewardsTable::Query(std::function<bool(CDActivityRewards)> predicate) {
std::vector<CDActivityRewards> data = cpplinq::from(this->entries)
std::vector<CDActivityRewards> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();

View File

@ -13,15 +13,9 @@ struct CDActivityRewards {
std::string description; //!< The description
};
class CDActivityRewardsTable : public CDTable<CDActivityRewardsTable> {
private:
std::vector<CDActivityRewards> entries;
class CDActivityRewardsTable : public CDTable<CDActivityRewardsTable, std::vector<CDActivityRewards>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDActivityRewards> Query(std::function<bool(CDActivityRewards)> predicate);
std::vector<CDActivityRewards> GetEntries() const;
};

View File

@ -5,6 +5,7 @@
void CDAnimationsTable::LoadValuesFromDatabase() {
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Animations");
auto& animations = GetEntriesMutable();
while (!tableData.eof()) {
std::string animation_type = tableData.getStringField("animation_type", "");
DluAssert(!animation_type.empty());
@ -24,7 +25,7 @@ void CDAnimationsTable::LoadValuesFromDatabase() {
UNUSED_COLUMN(entry.priority = tableData.getFloatField("priority", 0.0f);)
UNUSED_COLUMN(entry.blendTime = tableData.getFloatField("blendTime", 0.0f);)
this->animations[CDAnimationKey(animation_type, animationGroupID)].push_back(entry);
animations[CDAnimationKey(animation_type, animationGroupID)].push_back(entry);
tableData.nextRow();
}
@ -35,6 +36,7 @@ bool CDAnimationsTable::CacheData(CppSQLite3Statement& queryToCache) {
auto tableData = queryToCache.execQuery();
// If we received a bad lookup, cache it anyways so we do not run the query again.
if (tableData.eof()) return false;
auto& animations = GetEntriesMutable();
do {
std::string animation_type = tableData.getStringField("animation_type", "");
@ -55,7 +57,7 @@ bool CDAnimationsTable::CacheData(CppSQLite3Statement& queryToCache) {
UNUSED_COLUMN(entry.priority = tableData.getFloatField("priority", 0.0f);)
UNUSED_COLUMN(entry.blendTime = tableData.getFloatField("blendTime", 0.0f);)
this->animations[CDAnimationKey(animation_type, animationGroupID)].push_back(entry);
animations[CDAnimationKey(animation_type, animationGroupID)].push_back(entry);
tableData.nextRow();
} while (!tableData.eof());
@ -68,15 +70,17 @@ void CDAnimationsTable::CacheAnimations(const CDAnimationKey animationKey) {
auto query = CDClientDatabase::CreatePreppedStmt("SELECT * FROM Animations WHERE animationGroupID = ? and animation_type = ?");
query.bind(1, static_cast<int32_t>(animationKey.second));
query.bind(2, animationKey.first.c_str());
auto& animations = GetEntriesMutable();
// If we received a bad lookup, cache it anyways so we do not run the query again.
if (!CacheData(query)) {
this->animations[animationKey];
animations[animationKey];
}
}
void CDAnimationsTable::CacheAnimationGroup(AnimationGroupID animationGroupID) {
auto animationEntryCached = this->animations.find(CDAnimationKey("", animationGroupID));
if (animationEntryCached != this->animations.end()) {
auto& animations = GetEntriesMutable();
auto animationEntryCached = animations.find(CDAnimationKey("", animationGroupID));
if (animationEntryCached != animations.end()) {
return;
}
@ -85,28 +89,29 @@ void CDAnimationsTable::CacheAnimationGroup(AnimationGroupID animationGroupID) {
// Cache the query so we don't run the query again.
CacheData(query);
this->animations[CDAnimationKey("", animationGroupID)];
animations[CDAnimationKey("", animationGroupID)];
}
CDAnimationLookupResult CDAnimationsTable::GetAnimation(const AnimationID& animationType, const std::string& previousAnimationName, const AnimationGroupID animationGroupID) {
std::optional<CDAnimation> CDAnimationsTable::GetAnimation(const AnimationID& animationType, const std::string& previousAnimationName, const AnimationGroupID animationGroupID) {
auto& animations = GetEntriesMutable();
CDAnimationKey animationKey(animationType, animationGroupID);
auto animationEntryCached = this->animations.find(animationKey);
if (animationEntryCached == this->animations.end()) {
auto animationEntryCached = animations.find(animationKey);
if (animationEntryCached == animations.end()) {
this->CacheAnimations(animationKey);
}
auto animationEntry = this->animations.find(animationKey);
auto animationEntry = animations.find(animationKey);
// If we have only one animation, return it regardless of the chance to play.
if (animationEntry->second.size() == 1) {
return CDAnimationLookupResult(animationEntry->second.front());
return animationEntry->second.front();
}
auto randomAnimation = GeneralUtils::GenerateRandomNumber<float>(0, 1);
for (auto& animationEntry : animationEntry->second) {
randomAnimation -= animationEntry.chance_to_play;
// This is how the client gets the random animation.
if (animationEntry.animation_name != previousAnimationName && randomAnimation <= 0.0f) return CDAnimationLookupResult(animationEntry);
if (animationEntry.animation_name != previousAnimationName && randomAnimation <= 0.0f) return animationEntry;
}
return CDAnimationLookupResult();
return std::nullopt;
}

View File

@ -2,6 +2,11 @@
#include "CDTable.h"
#include <list>
#include <optional>
typedef int32_t AnimationGroupID;
typedef std::string AnimationID;
typedef std::pair<std::string, AnimationGroupID> CDAnimationKey;
struct CDAnimation {
// uint32_t animationGroupID;
@ -20,12 +25,7 @@ struct CDAnimation {
UNUSED_COLUMN(float blendTime;) //!< The blend time
};
typedef LookupResult<CDAnimation> CDAnimationLookupResult;
class CDAnimationsTable : public CDTable<CDAnimationsTable> {
typedef int32_t AnimationGroupID;
typedef std::string AnimationID;
typedef std::pair<std::string, AnimationGroupID> CDAnimationKey;
class CDAnimationsTable : public CDTable<CDAnimationsTable, std::map<CDAnimationKey, std::list<CDAnimation>>> {
public:
void LoadValuesFromDatabase();
/**
@ -38,7 +38,7 @@ public:
* @param animationGroupID The animationGroupID to lookup
* @return CDAnimationLookupResult
*/
[[nodiscard]] CDAnimationLookupResult GetAnimation(const AnimationID& animationType, const std::string& previousAnimationName, const AnimationGroupID animationGroupID);
[[nodiscard]] std::optional<CDAnimation> GetAnimation(const AnimationID& animationType, const std::string& previousAnimationName, const AnimationGroupID animationGroupID);
/**
* Cache a full AnimationGroup by its ID.
@ -58,10 +58,4 @@ private:
* @return false
*/
bool CacheData(CppSQLite3Statement& queryToCache);
/**
* Each animation is key'd by its animationName and its animationGroupID. Each
* animation has a possible list of animations. This is because there can be animations have a percent chance to play so one is selected at random.
*/
std::map<CDAnimationKey, std::list<CDAnimation>> animations;
};

View File

@ -1,6 +1,10 @@
#include "CDBehaviorParameterTable.h"
#include "GeneralUtils.h"
namespace {
std::unordered_map<std::string, uint32_t> m_ParametersList;
};
uint64_t GetKey(const uint32_t behaviorID, const uint32_t parameterID) {
uint64_t key = behaviorID;
key <<= 31U;
@ -11,6 +15,7 @@ uint64_t GetKey(const uint32_t behaviorID, const uint32_t parameterID) {
void CDBehaviorParameterTable::LoadValuesFromDatabase() {
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM BehaviorParameter");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
uint32_t behaviorID = tableData.getIntField("behaviorID", -1);
auto candidateStringToAdd = std::string(tableData.getStringField("parameterID", ""));
@ -24,7 +29,7 @@ void CDBehaviorParameterTable::LoadValuesFromDatabase() {
uint64_t hash = GetKey(behaviorID, parameterId);
float value = tableData.getFloatField("value", -1.0f);
m_Entries.insert(std::make_pair(hash, value));
entries.insert(std::make_pair(hash, value));
tableData.nextRow();
}
@ -32,22 +37,24 @@ void CDBehaviorParameterTable::LoadValuesFromDatabase() {
}
float CDBehaviorParameterTable::GetValue(const uint32_t behaviorID, const std::string& name, const float defaultValue) {
auto parameterID = this->m_ParametersList.find(name);
if (parameterID == this->m_ParametersList.end()) return defaultValue;
auto parameterID = m_ParametersList.find(name);
if (parameterID == m_ParametersList.end()) return defaultValue;
auto hash = GetKey(behaviorID, parameterID->second);
// Search for specific parameter
auto it = m_Entries.find(hash);
return it != m_Entries.end() ? it->second : defaultValue;
auto& entries = GetEntriesMutable();
auto it = entries.find(hash);
return it != entries.end() ? it->second : defaultValue;
}
std::map<std::string, float> CDBehaviorParameterTable::GetParametersByBehaviorID(uint32_t behaviorID) {
auto& entries = GetEntriesMutable();
uint64_t hashBase = behaviorID;
std::map<std::string, float> returnInfo;
for (auto& [parameterString, parameterId] : m_ParametersList) {
uint64_t hash = GetKey(hashBase, parameterId);
auto infoCandidate = m_Entries.find(hash);
if (infoCandidate != m_Entries.end()) {
auto infoCandidate = entries.find(hash);
if (infoCandidate != entries.end()) {
returnInfo.insert(std::make_pair(parameterString, infoCandidate->second));
}
}

View File

@ -5,12 +5,10 @@
#include <unordered_map>
#include <unordered_set>
class CDBehaviorParameterTable : public CDTable<CDBehaviorParameterTable> {
private:
typedef uint64_t BehaviorParameterHash;
typedef float BehaviorParameterValue;
std::unordered_map<BehaviorParameterHash, BehaviorParameterValue> m_Entries;
std::unordered_map<std::string, uint32_t> m_ParametersList;
typedef uint64_t BehaviorParameterHash;
typedef float BehaviorParameterValue;
class CDBehaviorParameterTable : public CDTable<CDBehaviorParameterTable, std::unordered_map<BehaviorParameterHash, BehaviorParameterValue>> {
public:
void LoadValuesFromDatabase();

View File

@ -1,5 +1,9 @@
#include "CDBehaviorTemplateTable.h"
namespace {
std::unordered_set<std::string> m_EffectHandles;
};
void CDBehaviorTemplateTable::LoadValuesFromDatabase() {
// First, get the size of the table
@ -13,11 +17,9 @@ void CDBehaviorTemplateTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM BehaviorTemplate");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
CDBehaviorTemplate entry;
entry.behaviorID = tableData.getIntField("behaviorID", -1);
@ -31,30 +33,17 @@ void CDBehaviorTemplateTable::LoadValuesFromDatabase() {
entry.effectHandle = m_EffectHandles.insert(candidateToAdd).first;
}
this->entries.push_back(entry);
this->entriesMappedByBehaviorID.insert(std::make_pair(entry.behaviorID, entry));
entries.insert(std::make_pair(entry.behaviorID, entry));
tableData.nextRow();
}
tableData.finalize();
}
std::vector<CDBehaviorTemplate> CDBehaviorTemplateTable::Query(std::function<bool(CDBehaviorTemplate)> predicate) {
std::vector<CDBehaviorTemplate> data = cpplinq::from(this->entries)
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDBehaviorTemplate>& CDBehaviorTemplateTable::GetEntries() const {
return this->entries;
}
const CDBehaviorTemplate CDBehaviorTemplateTable::GetByBehaviorID(uint32_t behaviorID) {
auto entry = this->entriesMappedByBehaviorID.find(behaviorID);
if (entry == this->entriesMappedByBehaviorID.end()) {
auto& entries = GetEntriesMutable();
auto entry = entries.find(behaviorID);
if (entry == entries.end()) {
CDBehaviorTemplate entryToReturn;
entryToReturn.behaviorID = 0;
entryToReturn.effectHandle = m_EffectHandles.end();

View File

@ -12,19 +12,9 @@ struct CDBehaviorTemplate {
std::unordered_set<std::string>::iterator effectHandle; //!< The effect handle
};
class CDBehaviorTemplateTable : public CDTable<CDBehaviorTemplateTable> {
private:
std::vector<CDBehaviorTemplate> entries;
std::unordered_map<uint32_t, CDBehaviorTemplate> entriesMappedByBehaviorID;
std::unordered_set<std::string> m_EffectHandles;
class CDBehaviorTemplateTable : public CDTable<CDBehaviorTemplateTable, std::unordered_map<uint32_t, CDBehaviorTemplate>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDBehaviorTemplate> Query(std::function<bool(CDBehaviorTemplate)> predicate);
const std::vector<CDBehaviorTemplate>& GetEntries(void) const;
const CDBehaviorTemplate GetByBehaviorID(uint32_t behaviorID);
};

View File

@ -14,7 +14,8 @@ void CDBrickIDTableTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM BrickIDTable");
@ -23,7 +24,7 @@ void CDBrickIDTableTable::LoadValuesFromDatabase() {
entry.NDObjectID = tableData.getIntField("NDObjectID", -1);
entry.LEGOBrickID = tableData.getIntField("LEGOBrickID", -1);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -31,15 +32,9 @@ void CDBrickIDTableTable::LoadValuesFromDatabase() {
}
std::vector<CDBrickIDTable> CDBrickIDTableTable::Query(std::function<bool(CDBrickIDTable)> predicate) {
std::vector<CDBrickIDTable> data = cpplinq::from(this->entries)
std::vector<CDBrickIDTable> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDBrickIDTable>& CDBrickIDTableTable::GetEntries() const {
return this->entries;
}

View File

@ -16,14 +16,9 @@ struct CDBrickIDTable {
//! BrickIDTable table
class CDBrickIDTableTable : public CDTable<CDBrickIDTableTable> {
private:
std::vector<CDBrickIDTable> entries;
class CDBrickIDTableTable : public CDTable<CDBrickIDTableTable, std::vector<CDBrickIDTable>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDBrickIDTable> Query(std::function<bool(CDBrickIDTable)> predicate);
const std::vector<CDBrickIDTable>& GetEntries() const;
};

View File

@ -4,14 +4,15 @@
void CDComponentsRegistryTable::LoadValuesFromDatabase() {
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ComponentsRegistry");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
CDComponentsRegistry entry;
entry.id = tableData.getIntField("id", -1);
entry.component_type = static_cast<eReplicaComponentType>(tableData.getIntField("component_type", 0));
entry.component_id = tableData.getIntField("component_id", -1);
this->mappedEntries.insert_or_assign(static_cast<uint64_t>(entry.component_type) << 32 | static_cast<uint64_t>(entry.id), entry.component_id);
this->mappedEntries.insert_or_assign(entry.id, 0);
entries.insert_or_assign(static_cast<uint64_t>(entry.component_type) << 32 | static_cast<uint64_t>(entry.id), entry.component_id);
entries.insert_or_assign(entry.id, 0);
tableData.nextRow();
}
@ -20,10 +21,11 @@ void CDComponentsRegistryTable::LoadValuesFromDatabase() {
}
int32_t CDComponentsRegistryTable::GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue) {
auto exists = mappedEntries.find(id);
if (exists != mappedEntries.end()) {
auto iter = mappedEntries.find(static_cast<uint64_t>(componentType) << 32 | static_cast<uint64_t>(id));
return iter == mappedEntries.end() ? defaultValue : iter->second;
auto& entries = GetEntriesMutable();
auto exists = entries.find(id);
if (exists != entries.end()) {
auto iter = entries.find(static_cast<uint64_t>(componentType) << 32 | static_cast<uint64_t>(id));
return iter == entries.end() ? defaultValue : iter->second;
}
// Now get the data. Get all components of this entity so we dont do a query for each component
@ -38,14 +40,14 @@ int32_t CDComponentsRegistryTable::GetByIDAndType(uint32_t id, eReplicaComponent
entry.component_type = static_cast<eReplicaComponentType>(tableData.getIntField("component_type", 0));
entry.component_id = tableData.getIntField("component_id", -1);
this->mappedEntries.insert_or_assign(static_cast<uint64_t>(entry.component_type) << 32 | static_cast<uint64_t>(entry.id), entry.component_id);
entries.insert_or_assign(static_cast<uint64_t>(entry.component_type) << 32 | static_cast<uint64_t>(entry.id), entry.component_id);
tableData.nextRow();
}
mappedEntries.insert_or_assign(id, 0);
entries.insert_or_assign(id, 0);
auto iter = this->mappedEntries.find(static_cast<uint64_t>(componentType) << 32 | static_cast<uint64_t>(id));
auto iter = entries.find(static_cast<uint64_t>(componentType) << 32 | static_cast<uint64_t>(id));
return iter == this->mappedEntries.end() ? defaultValue : iter->second;
return iter == entries.end() ? defaultValue : iter->second;
}

View File

@ -13,10 +13,7 @@ struct CDComponentsRegistry {
};
class CDComponentsRegistryTable : public CDTable<CDComponentsRegistryTable> {
private:
std::unordered_map<uint64_t, uint32_t> mappedEntries; //id, component_type, component_id
class CDComponentsRegistryTable : public CDTable<CDComponentsRegistryTable, std::unordered_map<uint64_t, uint32_t>> {
public:
void LoadValuesFromDatabase();
int32_t GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue = 0);

View File

@ -15,7 +15,8 @@ void CDCurrencyTableTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM CurrencyTable");
@ -27,7 +28,7 @@ void CDCurrencyTableTable::LoadValuesFromDatabase() {
entry.maxvalue = tableData.getIntField("maxvalue", -1);
entry.id = tableData.getIntField("id", -1);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -35,15 +36,9 @@ void CDCurrencyTableTable::LoadValuesFromDatabase() {
}
std::vector<CDCurrencyTable> CDCurrencyTableTable::Query(std::function<bool(CDCurrencyTable)> predicate) {
std::vector<CDCurrencyTable> data = cpplinq::from(this->entries)
std::vector<CDCurrencyTable> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDCurrencyTable>& CDCurrencyTableTable::GetEntries() const {
return this->entries;
}

View File

@ -18,14 +18,9 @@ struct CDCurrencyTable {
};
//! CurrencyTable table
class CDCurrencyTableTable : public CDTable<CDCurrencyTableTable> {
private:
std::vector<CDCurrencyTable> entries;
class CDCurrencyTableTable : public CDTable<CDCurrencyTableTable, std::vector<CDCurrencyTable>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDCurrencyTable> Query(std::function<bool(CDCurrencyTable)> predicate);
const std::vector<CDCurrencyTable>& GetEntries() const;
};

View File

@ -13,7 +13,8 @@ void CDDestructibleComponentTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM DestructibleComponent");
@ -34,7 +35,7 @@ void CDDestructibleComponentTable::LoadValuesFromDatabase() {
entry.isSmashable = tableData.getIntField("isSmashable", -1) == 1 ? true : false;
entry.difficultyLevel = tableData.getIntField("difficultyLevel", -1);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -42,15 +43,9 @@ void CDDestructibleComponentTable::LoadValuesFromDatabase() {
}
std::vector<CDDestructibleComponent> CDDestructibleComponentTable::Query(std::function<bool(CDDestructibleComponent)> predicate) {
std::vector<CDDestructibleComponent> data = cpplinq::from(this->entries)
std::vector<CDDestructibleComponent> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDDestructibleComponent>& CDDestructibleComponentTable::GetEntries() const {
return this->entries;
}

View File

@ -20,14 +20,9 @@ struct CDDestructibleComponent {
int32_t difficultyLevel; //!< ???
};
class CDDestructibleComponentTable : public CDTable<CDDestructibleComponentTable> {
private:
std::vector<CDDestructibleComponent> entries;
class CDDestructibleComponentTable : public CDTable<CDDestructibleComponentTable, std::vector<CDDestructibleComponent>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDDestructibleComponent> Query(std::function<bool(CDDestructibleComponent)> predicate);
const std::vector<CDDestructibleComponent>& GetEntries(void) const;
};

View File

@ -2,6 +2,7 @@
void CDEmoteTableTable::LoadValuesFromDatabase() {
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Emotes");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
CDEmoteTable entry;
entry.ID = tableData.getIntField("id", -1);
@ -21,6 +22,7 @@ void CDEmoteTableTable::LoadValuesFromDatabase() {
}
CDEmoteTable* CDEmoteTableTable::GetEmote(int32_t id) {
auto& entries = GetEntriesMutable();
auto itr = entries.find(id);
return itr != entries.end() ? &itr->second : nullptr;
}

View File

@ -26,10 +26,7 @@ struct CDEmoteTable {
std::string gateVersion;
};
class CDEmoteTableTable : public CDTable<CDEmoteTableTable> {
private:
std::map<int, CDEmoteTable> entries;
class CDEmoteTableTable : public CDTable<CDEmoteTableTable, std::map<int, CDEmoteTable>> {
public:
void LoadValuesFromDatabase();
// Returns an emote by ID

View File

@ -14,7 +14,8 @@ void CDFeatureGatingTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM FeatureGating");
@ -26,7 +27,7 @@ void CDFeatureGatingTable::LoadValuesFromDatabase() {
entry.minor = tableData.getIntField("minor", -1);
entry.description = tableData.getStringField("description", "");
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -35,7 +36,8 @@ void CDFeatureGatingTable::LoadValuesFromDatabase() {
std::vector<CDFeatureGating> CDFeatureGatingTable::Query(std::function<bool(CDFeatureGating)> predicate) {
std::vector<CDFeatureGating> data = cpplinq::from(this->entries)
auto& entries = GetEntriesMutable();
std::vector<CDFeatureGating> data = cpplinq::from(entries)
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
@ -43,6 +45,7 @@ std::vector<CDFeatureGating> CDFeatureGatingTable::Query(std::function<bool(CDFe
}
bool CDFeatureGatingTable::FeatureUnlocked(const CDFeatureGating& feature) const {
auto& entries = GetEntriesMutable();
for (const auto& entry : entries) {
if (entry.featureName == feature.featureName && feature >= entry) {
return true;
@ -51,8 +54,3 @@ bool CDFeatureGatingTable::FeatureUnlocked(const CDFeatureGating& feature) const
return false;
}
const std::vector<CDFeatureGating>& CDFeatureGatingTable::GetEntries() const {
return this->entries;
}

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@ -17,10 +17,7 @@ struct CDFeatureGating {
}
};
class CDFeatureGatingTable : public CDTable<CDFeatureGatingTable> {
private:
std::vector<CDFeatureGating> entries;
class CDFeatureGatingTable : public CDTable<CDFeatureGatingTable, std::vector<CDFeatureGating>> {
public:
void LoadValuesFromDatabase();
@ -28,6 +25,4 @@ public:
std::vector<CDFeatureGating> Query(std::function<bool(CDFeatureGating)> predicate);
bool FeatureUnlocked(const CDFeatureGating& feature) const;
const std::vector<CDFeatureGating>& GetEntries(void) const;
};

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@ -14,7 +14,8 @@ void CDInventoryComponentTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM InventoryComponent");
@ -25,7 +26,7 @@ void CDInventoryComponentTable::LoadValuesFromDatabase() {
entry.count = tableData.getIntField("count", -1);
entry.equip = tableData.getIntField("equip", -1) == 1 ? true : false;
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -33,15 +34,9 @@ void CDInventoryComponentTable::LoadValuesFromDatabase() {
}
std::vector<CDInventoryComponent> CDInventoryComponentTable::Query(std::function<bool(CDInventoryComponent)> predicate) {
std::vector<CDInventoryComponent> data = cpplinq::from(this->entries)
std::vector<CDInventoryComponent> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDInventoryComponent>& CDInventoryComponentTable::GetEntries() const {
return this->entries;
}

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@ -10,14 +10,9 @@ struct CDInventoryComponent {
bool equip; //!< Whether or not to equip the item
};
class CDInventoryComponentTable : public CDTable<CDInventoryComponentTable> {
private:
std::vector<CDInventoryComponent> entries;
class CDInventoryComponentTable : public CDTable<CDInventoryComponentTable, std::vector<CDInventoryComponent>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDInventoryComponent> Query(std::function<bool(CDInventoryComponent)> predicate);
const std::vector<CDInventoryComponent>& GetEntries() const;
};

View File

@ -17,6 +17,7 @@ void CDItemComponentTable::LoadValuesFromDatabase() {
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ItemComponent");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
CDItemComponent entry;
entry.id = tableData.getIntField("id", -1);
@ -62,7 +63,7 @@ void CDItemComponentTable::LoadValuesFromDatabase() {
entry.forgeType = tableData.getIntField("forgeType", -1);
entry.SellMultiplier = tableData.getFloatField("SellMultiplier", -1.0f);
this->entries.insert(std::make_pair(entry.id, entry));
entries.insert(std::make_pair(entry.id, entry));
tableData.nextRow();
}
@ -70,8 +71,9 @@ void CDItemComponentTable::LoadValuesFromDatabase() {
}
const CDItemComponent& CDItemComponentTable::GetItemComponentByID(uint32_t skillID) {
const auto& it = this->entries.find(skillID);
if (it != this->entries.end()) {
auto& entries = GetEntriesMutable();
const auto& it = entries.find(skillID);
if (it != entries.end()) {
return it->second;
}
@ -129,12 +131,12 @@ const CDItemComponent& CDItemComponentTable::GetItemComponentByID(uint32_t skill
entry.forgeType = tableData.getIntField("forgeType", -1);
entry.SellMultiplier = tableData.getFloatField("SellMultiplier", -1.0f);
this->entries.insert(std::make_pair(entry.id, entry));
entries.insert(std::make_pair(entry.id, entry));
tableData.nextRow();
}
const auto& it2 = this->entries.find(skillID);
if (it2 != this->entries.end()) {
const auto& it2 = entries.find(skillID);
if (it2 != entries.end()) {
return it2->second;
}

View File

@ -49,10 +49,7 @@ struct CDItemComponent {
float SellMultiplier; //!< Something to do with early vendors perhaps (but replaced)
};
class CDItemComponentTable : public CDTable<CDItemComponentTable> {
private:
std::map<uint32_t, CDItemComponent> entries;
class CDItemComponentTable : public CDTable<CDItemComponentTable, std::map<uint32_t, CDItemComponent>> {
public:
void LoadValuesFromDatabase();
static std::map<LOT, uint32_t> ParseCraftingCurrencies(const CDItemComponent& itemComponent);

View File

@ -14,7 +14,8 @@ void CDItemSetSkillsTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ItemSetSkills");
@ -24,7 +25,7 @@ void CDItemSetSkillsTable::LoadValuesFromDatabase() {
entry.SkillID = tableData.getIntField("SkillID", -1);
entry.SkillCastType = tableData.getIntField("SkillCastType", -1);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -32,22 +33,17 @@ void CDItemSetSkillsTable::LoadValuesFromDatabase() {
}
std::vector<CDItemSetSkills> CDItemSetSkillsTable::Query(std::function<bool(CDItemSetSkills)> predicate) {
std::vector<CDItemSetSkills> data = cpplinq::from(this->entries)
std::vector<CDItemSetSkills> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDItemSetSkills>& CDItemSetSkillsTable::GetEntries() const {
return this->entries;
}
std::vector<CDItemSetSkills> CDItemSetSkillsTable::GetBySkillID(uint32_t SkillSetID) {
std::vector<CDItemSetSkills> toReturn;
for (CDItemSetSkills entry : this->entries) {
for (const auto& entry : GetEntries()) {
if (entry.SkillSetID == SkillSetID) toReturn.push_back(entry);
if (entry.SkillSetID > SkillSetID) return toReturn; //stop seeking in the db if it's not needed.
}

View File

@ -9,16 +9,11 @@ struct CDItemSetSkills {
uint32_t SkillCastType; //!< The skill cast type
};
class CDItemSetSkillsTable : public CDTable<CDItemSetSkillsTable> {
private:
std::vector<CDItemSetSkills> entries;
class CDItemSetSkillsTable : public CDTable<CDItemSetSkillsTable, std::vector<CDItemSetSkills>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDItemSetSkills> Query(std::function<bool(CDItemSetSkills)> predicate);
const std::vector<CDItemSetSkills>& GetEntries() const;
std::vector<CDItemSetSkills> GetBySkillID(uint32_t SkillSetID);
};

View File

@ -14,7 +14,8 @@ void CDItemSetsTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ItemSets");
@ -36,7 +37,7 @@ void CDItemSetsTable::LoadValuesFromDatabase() {
entry.kitID = tableData.getIntField("kitID", -1);
entry.priority = tableData.getFloatField("priority", -1.0f);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -45,14 +46,9 @@ void CDItemSetsTable::LoadValuesFromDatabase() {
std::vector<CDItemSets> CDItemSetsTable::Query(std::function<bool(CDItemSets)> predicate) {
std::vector<CDItemSets> data = cpplinq::from(this->entries)
std::vector<CDItemSets> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDItemSets>& CDItemSetsTable::GetEntries() const {
return this->entries;
}

View File

@ -21,15 +21,10 @@ struct CDItemSets {
float priority; //!< The priority
};
class CDItemSetsTable : public CDTable<CDItemSetsTable> {
private:
std::vector<CDItemSets> entries;
class CDItemSetsTable : public CDTable<CDItemSetsTable, std::vector<CDItemSets>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDItemSets> Query(std::function<bool(CDItemSets)> predicate);
const std::vector<CDItemSets>& GetEntries(void) const;
};

View File

@ -14,7 +14,8 @@ void CDLevelProgressionLookupTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM LevelProgressionLookup");
@ -24,7 +25,7 @@ void CDLevelProgressionLookupTable::LoadValuesFromDatabase() {
entry.requiredUScore = tableData.getIntField("requiredUScore", -1);
entry.BehaviorEffect = tableData.getStringField("BehaviorEffect", "");
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -33,14 +34,9 @@ void CDLevelProgressionLookupTable::LoadValuesFromDatabase() {
std::vector<CDLevelProgressionLookup> CDLevelProgressionLookupTable::Query(std::function<bool(CDLevelProgressionLookup)> predicate) {
std::vector<CDLevelProgressionLookup> data = cpplinq::from(this->entries)
std::vector<CDLevelProgressionLookup> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDLevelProgressionLookup>& CDLevelProgressionLookupTable::GetEntries() const {
return this->entries;
}

View File

@ -9,15 +9,10 @@ struct CDLevelProgressionLookup {
std::string BehaviorEffect; //!< The behavior effect attached to this
};
class CDLevelProgressionLookupTable : public CDTable<CDLevelProgressionLookupTable> {
private:
std::vector<CDLevelProgressionLookup> entries;
class CDLevelProgressionLookupTable : public CDTable<CDLevelProgressionLookupTable, std::vector<CDLevelProgressionLookup>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDLevelProgressionLookup> Query(std::function<bool(CDLevelProgressionLookup)> predicate);
const std::vector<CDLevelProgressionLookup>& GetEntries() const;
};

View File

@ -25,7 +25,8 @@ void CDLootMatrixTable::LoadValuesFromDatabase() {
}
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM LootMatrix");
@ -33,14 +34,15 @@ void CDLootMatrixTable::LoadValuesFromDatabase() {
CDLootMatrix entry;
uint32_t lootMatrixIndex = tableData.getIntField("LootMatrixIndex", -1);
this->entries[lootMatrixIndex].push_back(ReadRow(tableData));
entries[lootMatrixIndex].push_back(ReadRow(tableData));
tableData.nextRow();
}
}
const LootMatrixEntries& CDLootMatrixTable::GetMatrix(uint32_t matrixId) {
auto itr = this->entries.find(matrixId);
if (itr != this->entries.end()) {
auto& entries = GetEntriesMutable();
auto itr = entries.find(matrixId);
if (itr != entries.end()) {
return itr->second;
}
@ -49,10 +51,10 @@ const LootMatrixEntries& CDLootMatrixTable::GetMatrix(uint32_t matrixId) {
auto tableData = query.execQuery();
while (!tableData.eof()) {
this->entries[matrixId].push_back(ReadRow(tableData));
entries[matrixId].push_back(ReadRow(tableData));
tableData.nextRow();
}
return this->entries[matrixId];
return entries[matrixId];
}

View File

@ -16,7 +16,7 @@ struct CDLootMatrix {
typedef uint32_t LootMatrixIndex;
typedef std::vector<CDLootMatrix> LootMatrixEntries;
class CDLootMatrixTable : public CDTable<CDLootMatrixTable> {
class CDLootMatrixTable : public CDTable<CDLootMatrixTable, std::unordered_map<LootMatrixIndex, LootMatrixEntries>> {
public:
void LoadValuesFromDatabase();
@ -24,6 +24,5 @@ public:
const LootMatrixEntries& GetMatrix(uint32_t matrixId);
private:
CDLootMatrix ReadRow(CppSQLite3Query& tableData) const;
std::unordered_map<LootMatrixIndex, LootMatrixEntries> entries;
};

View File

@ -6,8 +6,8 @@
// Sort the tables by their rarity so the highest rarity items are first.
void SortTable(LootTableEntries& table) {
auto* componentsRegistryTable = CDClientManager::Instance().GetTable<CDComponentsRegistryTable>();
auto* itemComponentTable = CDClientManager::Instance().GetTable<CDItemComponentTable>();
auto* componentsRegistryTable = CDClientManager::GetTable<CDComponentsRegistryTable>();
auto* itemComponentTable = CDClientManager::GetTable<CDItemComponentTable>();
// We modify the table in place so the outer loop keeps track of what is sorted
// and the inner loop finds the highest rarity item and swaps it with the current position
// of the outer loop.
@ -49,7 +49,8 @@ void CDLootTableTable::LoadValuesFromDatabase() {
}
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM LootTable");
@ -57,17 +58,18 @@ void CDLootTableTable::LoadValuesFromDatabase() {
CDLootTable entry;
uint32_t lootTableIndex = tableData.getIntField("LootTableIndex", -1);
this->entries[lootTableIndex].push_back(ReadRow(tableData));
entries[lootTableIndex].push_back(ReadRow(tableData));
tableData.nextRow();
}
for (auto& [id, table] : this->entries) {
for (auto& [id, table] : entries) {
SortTable(table);
}
}
const LootTableEntries& CDLootTableTable::GetTable(uint32_t tableId) {
auto itr = this->entries.find(tableId);
if (itr != this->entries.end()) {
auto& entries = GetEntriesMutable();
auto itr = entries.find(tableId);
if (itr != entries.end()) {
return itr->second;
}
@ -77,10 +79,10 @@ const LootTableEntries& CDLootTableTable::GetTable(uint32_t tableId) {
while (!tableData.eof()) {
CDLootTable entry;
this->entries[tableId].push_back(ReadRow(tableData));
entries[tableId].push_back(ReadRow(tableData));
tableData.nextRow();
}
SortTable(this->entries[tableId]);
SortTable(entries[tableId]);
return this->entries[tableId];
return entries[tableId];
}

View File

@ -13,10 +13,9 @@ struct CDLootTable {
typedef uint32_t LootTableIndex;
typedef std::vector<CDLootTable> LootTableEntries;
class CDLootTableTable : public CDTable<CDLootTableTable> {
class CDLootTableTable : public CDTable<CDLootTableTable, std::unordered_map<LootTableIndex, LootTableEntries>> {
private:
CDLootTable ReadRow(CppSQLite3Query& tableData) const;
std::unordered_map<LootTableIndex, LootTableEntries> entries;
public:
void LoadValuesFromDatabase();

View File

@ -1,7 +1,7 @@
#include "CDMissionEmailTable.h"
void CDMissionEmailTable::LoadValuesFromDatabase() {
void CDMissionEmailTable::LoadValuesFromDatabase() {
// First, get the size of the table
uint32_t size = 0;
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM MissionEmail");
@ -14,7 +14,8 @@ void CDMissionEmailTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM MissionEmail");
@ -29,7 +30,7 @@ void CDMissionEmailTable::LoadValuesFromDatabase() {
entry.locStatus = tableData.getIntField("locStatus", -1);
entry.gate_version = tableData.getStringField("gate_version", "");
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -38,15 +39,9 @@ void CDMissionEmailTable::LoadValuesFromDatabase() {
//! Queries the table with a custom "where" clause
std::vector<CDMissionEmail> CDMissionEmailTable::Query(std::function<bool(CDMissionEmail)> predicate) {
std::vector<CDMissionEmail> data = cpplinq::from(this->entries)
std::vector<CDMissionEmail> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
//! Gets all the entries in the table
const std::vector<CDMissionEmail>& CDMissionEmailTable::GetEntries() const {
return this->entries;
}

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@ -15,14 +15,9 @@ struct CDMissionEmail {
};
class CDMissionEmailTable : public CDTable<CDMissionEmailTable> {
private:
std::vector<CDMissionEmail> entries;
class CDMissionEmailTable : public CDTable<CDMissionEmailTable, std::vector<CDMissionEmail>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDMissionEmail> Query(std::function<bool(CDMissionEmail)> predicate);
const std::vector<CDMissionEmail>& GetEntries() const;
};

View File

@ -14,7 +14,8 @@ void CDMissionNPCComponentTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM MissionNPCComponent");
@ -26,7 +27,7 @@ void CDMissionNPCComponentTable::LoadValuesFromDatabase() {
entry.acceptsMission = tableData.getIntField("acceptsMission", -1) == 1 ? true : false;
entry.gate_version = tableData.getStringField("gate_version", "");
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -36,15 +37,9 @@ void CDMissionNPCComponentTable::LoadValuesFromDatabase() {
//! Queries the table with a custom "where" clause
std::vector<CDMissionNPCComponent> CDMissionNPCComponentTable::Query(std::function<bool(CDMissionNPCComponent)> predicate) {
std::vector<CDMissionNPCComponent> data = cpplinq::from(this->entries)
std::vector<CDMissionNPCComponent> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
//! Gets all the entries in the table
const std::vector<CDMissionNPCComponent>& CDMissionNPCComponentTable::GetEntries() const {
return this->entries;
}

View File

@ -11,17 +11,10 @@ struct CDMissionNPCComponent {
std::string gate_version; //!< The gate version
};
class CDMissionNPCComponentTable : public CDTable<CDMissionNPCComponentTable> {
private:
std::vector<CDMissionNPCComponent> entries;
class CDMissionNPCComponentTable : public CDTable<CDMissionNPCComponentTable, std::vector<CDMissionNPCComponent>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDMissionNPCComponent> Query(std::function<bool(CDMissionNPCComponent)> predicate);
// Gets all the entries in the table
const std::vector<CDMissionNPCComponent>& GetEntries() const;
};

View File

@ -14,7 +14,8 @@ void CDMissionTasksTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM MissionTasks");
@ -34,7 +35,7 @@ void CDMissionTasksTable::LoadValuesFromDatabase() {
UNUSED(entry.localize = tableData.getIntField("localize", -1) == 1 ? true : false);
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -43,7 +44,7 @@ void CDMissionTasksTable::LoadValuesFromDatabase() {
std::vector<CDMissionTasks> CDMissionTasksTable::Query(std::function<bool(CDMissionTasks)> predicate) {
std::vector<CDMissionTasks> data = cpplinq::from(this->entries)
std::vector<CDMissionTasks> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
@ -53,7 +54,8 @@ std::vector<CDMissionTasks> CDMissionTasksTable::Query(std::function<bool(CDMiss
std::vector<CDMissionTasks*> CDMissionTasksTable::GetByMissionID(uint32_t missionID) {
std::vector<CDMissionTasks*> tasks;
for (auto& entry : this->entries) {
// TODO: this should not be linear(?) and also shouldnt need to be a pointer
for (auto& entry : GetEntriesMutable()) {
if (entry.id == missionID) {
tasks.push_back(&entry);
}
@ -62,7 +64,6 @@ std::vector<CDMissionTasks*> CDMissionTasksTable::GetByMissionID(uint32_t missio
return tasks;
}
const std::vector<CDMissionTasks>& CDMissionTasksTable::GetEntries() const {
return this->entries;
const typename CDMissionTasksTable::StorageType& CDMissionTasksTable::GetEntries() const {
return CDTable::GetEntries();
}

View File

@ -19,10 +19,7 @@ struct CDMissionTasks {
UNUSED(std::string gate_version); //!< ???
};
class CDMissionTasksTable : public CDTable<CDMissionTasksTable> {
private:
std::vector<CDMissionTasks> entries;
class CDMissionTasksTable : public CDTable<CDMissionTasksTable, std::vector<CDMissionTasks>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
@ -30,6 +27,7 @@ public:
std::vector<CDMissionTasks*> GetByMissionID(uint32_t missionID);
const std::vector<CDMissionTasks>& GetEntries() const;
// TODO: Remove this and replace it with a proper lookup function.
const CDTable::StorageType& GetEntries() const;
};

View File

@ -16,7 +16,8 @@ void CDMissionsTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Missions");
@ -75,7 +76,7 @@ void CDMissionsTable::LoadValuesFromDatabase() {
UNUSED(entry.locStatus = tableData.getIntField("locStatus", -1));
entry.reward_bankinventory = tableData.getIntField("reward_bankinventory", -1);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -86,19 +87,15 @@ void CDMissionsTable::LoadValuesFromDatabase() {
std::vector<CDMissions> CDMissionsTable::Query(std::function<bool(CDMissions)> predicate) {
std::vector<CDMissions> data = cpplinq::from(this->entries)
std::vector<CDMissions> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDMissions>& CDMissionsTable::GetEntries(void) const {
return this->entries;
}
const CDMissions* CDMissionsTable::GetPtrByMissionID(uint32_t missionID) const {
for (const auto& entry : entries) {
for (const auto& entry : GetEntries()) {
if (entry.id == missionID) {
return const_cast<CDMissions*>(&entry);
}
@ -108,7 +105,7 @@ const CDMissions* CDMissionsTable::GetPtrByMissionID(uint32_t missionID) const {
}
const CDMissions& CDMissionsTable::GetByMissionID(uint32_t missionID, bool& found) const {
for (const auto& entry : entries) {
for (const auto& entry : GetEntries()) {
if (entry.id == missionID) {
found = true;

View File

@ -60,18 +60,12 @@ struct CDMissions {
int32_t reward_bankinventory; //!< The amount of bank space this mission rewards
};
class CDMissionsTable : public CDTable<CDMissionsTable> {
private:
std::vector<CDMissions> entries;
class CDMissionsTable : public CDTable<CDMissionsTable, std::vector<CDMissions>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDMissions> Query(std::function<bool(CDMissions)> predicate);
// Gets all the entries in the table
const std::vector<CDMissions>& GetEntries() const;
const CDMissions* GetPtrByMissionID(uint32_t missionID) const;
const CDMissions& GetByMissionID(uint32_t missionID, bool& found) const;

View File

@ -14,7 +14,8 @@ void CDMovementAIComponentTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM MovementAIComponent");
@ -29,7 +30,7 @@ void CDMovementAIComponentTable::LoadValuesFromDatabase() {
entry.WanderRadius = tableData.getFloatField("WanderRadius", -1.0f);
entry.attachedPath = tableData.getStringField("attachedPath", "");
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -38,14 +39,9 @@ void CDMovementAIComponentTable::LoadValuesFromDatabase() {
std::vector<CDMovementAIComponent> CDMovementAIComponentTable::Query(std::function<bool(CDMovementAIComponent)> predicate) {
std::vector<CDMovementAIComponent> data = cpplinq::from(this->entries)
std::vector<CDMovementAIComponent> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDMovementAIComponent>& CDMovementAIComponentTable::GetEntries(void) const {
return this->entries;
}

View File

@ -14,15 +14,9 @@ struct CDMovementAIComponent {
std::string attachedPath;
};
class CDMovementAIComponentTable : public CDTable<CDMovementAIComponentTable> {
private:
std::vector<CDMovementAIComponent> entries;
class CDMovementAIComponentTable : public CDTable<CDMovementAIComponentTable, std::vector<CDMovementAIComponent>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDMovementAIComponent> Query(std::function<bool(CDMovementAIComponent)> predicate);
// Gets all the entries in the table
const std::vector<CDMovementAIComponent>& GetEntries() const;
};

View File

@ -14,7 +14,8 @@ void CDObjectSkillsTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ObjectSkills");
@ -25,7 +26,7 @@ void CDObjectSkillsTable::LoadValuesFromDatabase() {
entry.castOnType = tableData.getIntField("castOnType", -1);
entry.AICombatWeight = tableData.getIntField("AICombatWeight", -1);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -34,13 +35,9 @@ void CDObjectSkillsTable::LoadValuesFromDatabase() {
std::vector<CDObjectSkills> CDObjectSkillsTable::Query(std::function<bool(CDObjectSkills)> predicate) {
std::vector<CDObjectSkills> data = cpplinq::from(this->entries)
std::vector<CDObjectSkills> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDObjectSkills>& CDObjectSkillsTable::GetEntries() const {
return this->entries;
}

View File

@ -10,17 +10,10 @@ struct CDObjectSkills {
uint32_t AICombatWeight; //!< ???
};
class CDObjectSkillsTable : public CDTable<CDObjectSkillsTable> {
private:
std::vector<CDObjectSkills> entries;
class CDObjectSkillsTable : public CDTable<CDObjectSkillsTable, std::vector<CDObjectSkills>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDObjectSkills> Query(std::function<bool(CDObjectSkills)> predicate);
// Gets all the entries in the table
const std::vector<CDObjectSkills>& GetEntries() const;
};

View File

@ -1,5 +1,9 @@
#include "CDObjectsTable.h"
namespace {
CDObjects m_default;
};
void CDObjectsTable::LoadValuesFromDatabase() {
// First, get the size of the table
uint32_t size = 0;
@ -14,6 +18,7 @@ void CDObjectsTable::LoadValuesFromDatabase() {
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Objects");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
CDObjects entry;
entry.id = tableData.getIntField("id", -1);
@ -31,7 +36,7 @@ void CDObjectsTable::LoadValuesFromDatabase() {
UNUSED_COLUMN(entry.gate_version = tableData.getStringField("gate_version", "");)
UNUSED_COLUMN(entry.HQ_valid = tableData.getIntField("HQ_valid", -1);)
this->entries.insert(std::make_pair(entry.id, entry));
entries.insert(std::make_pair(entry.id, entry));
tableData.nextRow();
}
@ -41,8 +46,9 @@ void CDObjectsTable::LoadValuesFromDatabase() {
}
const CDObjects& CDObjectsTable::GetByID(uint32_t LOT) {
const auto& it = this->entries.find(LOT);
if (it != this->entries.end()) {
auto& entries = GetEntriesMutable();
const auto& it = entries.find(LOT);
if (it != entries.end()) {
return it->second;
}
@ -51,7 +57,7 @@ const CDObjects& CDObjectsTable::GetByID(uint32_t LOT) {
auto tableData = query.execQuery();
if (tableData.eof()) {
this->entries.insert(std::make_pair(LOT, m_default));
entries.insert(std::make_pair(LOT, m_default));
return m_default;
}
@ -73,7 +79,7 @@ const CDObjects& CDObjectsTable::GetByID(uint32_t LOT) {
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
UNUSED(entry.HQ_valid = tableData.getIntField("HQ_valid", -1));
this->entries.insert(std::make_pair(entry.id, entry));
entries.insert(std::make_pair(entry.id, entry));
tableData.nextRow();
}

View File

@ -20,11 +20,7 @@ struct CDObjects {
UNUSED(uint32_t HQ_valid); //!< Probably used for the Nexus HQ database on LEGOUniverse.com
};
class CDObjectsTable : public CDTable<CDObjectsTable> {
private:
std::map<uint32_t, CDObjects> entries;
CDObjects m_default;
class CDObjectsTable : public CDTable<CDObjectsTable, std::map<uint32_t, CDObjects>> {
public:
void LoadValuesFromDatabase();
// Gets an entry by ID

View File

@ -13,8 +13,8 @@ void CDPackageComponentTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PackageComponent");
@ -24,7 +24,7 @@ void CDPackageComponentTable::LoadValuesFromDatabase() {
entry.LootMatrixIndex = tableData.getIntField("LootMatrixIndex", -1);
entry.packageType = tableData.getIntField("packageType", -1);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -34,15 +34,9 @@ void CDPackageComponentTable::LoadValuesFromDatabase() {
//! Queries the table with a custom "where" clause
std::vector<CDPackageComponent> CDPackageComponentTable::Query(std::function<bool(CDPackageComponent)> predicate) {
std::vector<CDPackageComponent> data = cpplinq::from(this->entries)
std::vector<CDPackageComponent> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
//! Gets all the entries in the table
const std::vector<CDPackageComponent>& CDPackageComponentTable::GetEntries() const {
return this->entries;
}

View File

@ -9,14 +9,9 @@ struct CDPackageComponent {
uint32_t packageType;
};
class CDPackageComponentTable : public CDTable<CDPackageComponentTable> {
private:
std::vector<CDPackageComponent> entries;
class CDPackageComponentTable : public CDTable<CDPackageComponentTable, std::vector<CDPackageComponent>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDPackageComponent> Query(std::function<bool(CDPackageComponent)> predicate);
const std::vector<CDPackageComponent>& GetEntries() const;
};

View File

@ -23,10 +23,12 @@ namespace {
void CDPetComponentTable::LoadValuesFromDatabase() {
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PetComponent");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
const uint32_t componentID = tableData.getIntField("id", defaultEntry.id);
auto& entry = m_Entries[componentID];
auto& entry = entries[componentID];
entry.id = componentID;
UNUSED_COLUMN(entry.minTameUpdateTime = tableData.getFloatField("minTameUpdateTime", defaultEntry.minTameUpdateTime));
UNUSED_COLUMN(entry.maxTameUpdateTime = tableData.getFloatField("maxTameUpdateTime", defaultEntry.maxTameUpdateTime));
@ -48,12 +50,13 @@ void CDPetComponentTable::LoadValuesFromDatabase() {
}
void CDPetComponentTable::LoadValuesFromDefaults() {
m_Entries.insert(std::make_pair(defaultEntry.id, defaultEntry));
GetEntriesMutable().insert(std::make_pair(defaultEntry.id, defaultEntry));
}
CDPetComponent& CDPetComponentTable::GetByID(const uint32_t componentID) {
auto itr = m_Entries.find(componentID);
if (itr == m_Entries.end()) {
auto& entries = GetEntriesMutable();
auto itr = entries.find(componentID);
if (itr == entries.end()) {
LOG("Unable to load pet component (ID %i) values from database! Using default values instead.", componentID);
return defaultEntry;
}

View File

@ -21,7 +21,7 @@ struct CDPetComponent {
UNUSED_COLUMN(std::string buffIDs;)
};
class CDPetComponentTable : public CDTable<CDPetComponentTable> {
class CDPetComponentTable : public CDTable<CDPetComponentTable, std::map<uint32_t, CDPetComponent>> {
public:
/**
@ -39,7 +39,4 @@ public:
* @returns A reference to the corresponding table, or the default if one could not be found
*/
CDPetComponent& GetByID(const uint32_t componentID);
private:
std::map<uint32_t, CDPetComponent> m_Entries;
};

View File

@ -2,6 +2,7 @@
void CDPhysicsComponentTable::LoadValuesFromDatabase() {
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PhysicsComponent");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
CDPhysicsComponent entry;
entry.id = tableData.getIntField("id", -1);
@ -21,7 +22,7 @@ void CDPhysicsComponentTable::LoadValuesFromDatabase() {
UNUSED(entry->friction = tableData.getFloatField("friction"));
UNUSED(entry->gravityVolumeAsset = tableData.getStringField("gravityVolumeAsset"));
m_entries.insert(std::make_pair(entry.id, entry));
entries.insert(std::make_pair(entry.id, entry));
tableData.nextRow();
}
@ -29,7 +30,8 @@ void CDPhysicsComponentTable::LoadValuesFromDatabase() {
}
CDPhysicsComponent* CDPhysicsComponentTable::GetByID(uint32_t componentID) {
auto itr = m_entries.find(componentID);
return itr != m_entries.end() ? &itr->second : nullptr;
auto& entries = GetEntriesMutable();
auto itr = entries.find(componentID);
return itr != entries.end() ? &itr->second : nullptr;
}

View File

@ -21,13 +21,10 @@ struct CDPhysicsComponent {
UNUSED(std::string gravityVolumeAsset);
};
class CDPhysicsComponentTable : public CDTable<CDPhysicsComponentTable> {
class CDPhysicsComponentTable : public CDTable<CDPhysicsComponentTable, std::map<uint32_t, CDPhysicsComponent>> {
public:
void LoadValuesFromDatabase();
static const std::string GetTableName() { return "PhysicsComponent"; };
CDPhysicsComponent* GetByID(uint32_t componentID);
private:
std::map<uint32_t, CDPhysicsComponent> m_entries;
};

View File

@ -1,5 +1,9 @@
#include "CDPropertyEntranceComponentTable.h"
namespace {
CDPropertyEntranceComponent defaultEntry{};
};
void CDPropertyEntranceComponentTable::LoadValuesFromDatabase() {
// First, get the size of the table
@ -12,7 +16,8 @@ void CDPropertyEntranceComponentTable::LoadValuesFromDatabase() {
tableSize.finalize();
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PropertyEntranceComponent;");
while (!tableData.eof()) {
@ -24,7 +29,7 @@ void CDPropertyEntranceComponentTable::LoadValuesFromDatabase() {
tableData.getStringField("groupType", "")
};
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -32,11 +37,10 @@ void CDPropertyEntranceComponentTable::LoadValuesFromDatabase() {
}
CDPropertyEntranceComponent CDPropertyEntranceComponentTable::GetByID(uint32_t id) {
for (const auto& entry : entries) {
for (const auto& entry : GetEntries()) {
if (entry.id == id)
return entry;
}
return defaultEntry;
}

View File

@ -9,15 +9,9 @@ struct CDPropertyEntranceComponent {
std::string groupType;
};
class CDPropertyEntranceComponentTable : public CDTable<CDPropertyEntranceComponentTable> {
class CDPropertyEntranceComponentTable : public CDTable<CDPropertyEntranceComponentTable, std::vector<CDPropertyEntranceComponent>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
CDPropertyEntranceComponent GetByID(uint32_t id);
// Gets all the entries in the table
[[nodiscard]] const std::vector<CDPropertyEntranceComponent>& GetEntries() const { return entries; }
private:
std::vector<CDPropertyEntranceComponent> entries{};
CDPropertyEntranceComponent defaultEntry{};
};

View File

@ -1,5 +1,9 @@
#include "CDPropertyTemplateTable.h"
namespace {
CDPropertyTemplate defaultEntry{};
};
void CDPropertyTemplateTable::LoadValuesFromDatabase() {
// First, get the size of the table
@ -12,7 +16,8 @@ void CDPropertyTemplateTable::LoadValuesFromDatabase() {
tableSize.finalize();
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PropertyTemplate;");
while (!tableData.eof()) {
@ -23,7 +28,7 @@ void CDPropertyTemplateTable::LoadValuesFromDatabase() {
tableData.getStringField("spawnName", "")
};
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -31,7 +36,7 @@ void CDPropertyTemplateTable::LoadValuesFromDatabase() {
}
CDPropertyTemplate CDPropertyTemplateTable::GetByMapID(uint32_t mapID) {
for (const auto& entry : entries) {
for (const auto& entry : GetEntries()) {
if (entry.mapID == mapID)
return entry;
}

View File

@ -8,13 +8,9 @@ struct CDPropertyTemplate {
std::string spawnName;
};
class CDPropertyTemplateTable : public CDTable<CDPropertyTemplateTable> {
class CDPropertyTemplateTable : public CDTable<CDPropertyTemplateTable, std::vector<CDPropertyTemplate>> {
public:
void LoadValuesFromDatabase();
static const std::string GetTableName() { return "PropertyTemplate"; };
CDPropertyTemplate GetByMapID(uint32_t mapID);
private:
std::vector<CDPropertyTemplate> entries{};
CDPropertyTemplate defaultEntry{};
};

View File

@ -14,7 +14,8 @@ void CDProximityMonitorComponentTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ProximityMonitorComponent");
@ -25,7 +26,7 @@ void CDProximityMonitorComponentTable::LoadValuesFromDatabase() {
entry.LoadOnClient = tableData.getIntField("LoadOnClient", -1);
entry.LoadOnServer = tableData.getIntField("LoadOnServer", -1);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -34,14 +35,9 @@ void CDProximityMonitorComponentTable::LoadValuesFromDatabase() {
std::vector<CDProximityMonitorComponent> CDProximityMonitorComponentTable::Query(std::function<bool(CDProximityMonitorComponent)> predicate) {
std::vector<CDProximityMonitorComponent> data = cpplinq::from(this->entries)
std::vector<CDProximityMonitorComponent> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDProximityMonitorComponent>& CDProximityMonitorComponentTable::GetEntries() const {
return this->entries;
}

View File

@ -10,14 +10,9 @@ struct CDProximityMonitorComponent {
bool LoadOnServer;
};
class CDProximityMonitorComponentTable : public CDTable<CDProximityMonitorComponentTable> {
private:
std::vector<CDProximityMonitorComponent> entries;
class CDProximityMonitorComponentTable : public CDTable<CDProximityMonitorComponentTable, std::vector<CDProximityMonitorComponent>> {
public:
void LoadValuesFromDatabase();
//! Queries the table with a custom "where" clause
std::vector<CDProximityMonitorComponent> Query(std::function<bool(CDProximityMonitorComponent)> predicate);
const std::vector<CDProximityMonitorComponent>& GetEntries() const;
};

View File

@ -3,6 +3,7 @@
void CDRailActivatorComponentTable::LoadValuesFromDatabase() {
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RailActivatorComponent;");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
CDRailActivatorComponent entry;
@ -36,7 +37,7 @@ void CDRailActivatorComponentTable::LoadValuesFromDatabase() {
entry.showNameBillboard = tableData.getIntField("ShowNameBillboard", 0);
m_Entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -44,7 +45,7 @@ void CDRailActivatorComponentTable::LoadValuesFromDatabase() {
}
CDRailActivatorComponent CDRailActivatorComponentTable::GetEntryByID(int32_t id) const {
for (const auto& entry : m_Entries) {
for (const auto& entry : GetEntries()) {
if (entry.id == id)
return entry;
}
@ -52,10 +53,6 @@ CDRailActivatorComponent CDRailActivatorComponentTable::GetEntryByID(int32_t id)
return {};
}
const std::vector<CDRailActivatorComponent>& CDRailActivatorComponentTable::GetEntries() const {
return m_Entries;
}
std::pair<uint32_t, std::u16string> CDRailActivatorComponentTable::EffectPairFromString(std::string& str) {
const auto split = GeneralUtils::SplitString(str, ':');
if (split.size() == 2) {

View File

@ -20,13 +20,10 @@ struct CDRailActivatorComponent {
bool showNameBillboard;
};
class CDRailActivatorComponentTable : public CDTable<CDRailActivatorComponentTable> {
class CDRailActivatorComponentTable : public CDTable<CDRailActivatorComponentTable, std::vector<CDRailActivatorComponent>> {
public:
void LoadValuesFromDatabase();
static const std::string GetTableName() { return "RailActivatorComponent"; };
[[nodiscard]] CDRailActivatorComponent GetEntryByID(int32_t id) const;
[[nodiscard]] const std::vector<CDRailActivatorComponent>& GetEntries() const;
private:
static std::pair<uint32_t, std::u16string> EffectPairFromString(std::string& str);
std::vector<CDRailActivatorComponent> m_Entries{};
};

View File

@ -14,7 +14,8 @@ void CDRarityTableTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RarityTable order by randmax desc;");
@ -30,5 +31,5 @@ void CDRarityTableTable::LoadValuesFromDatabase() {
}
const std::vector<CDRarityTable>& CDRarityTableTable::GetRarityTable(uint32_t id) {
return entries[id];
return GetEntriesMutable()[id];
}

View File

@ -6,15 +6,13 @@
struct CDRarityTable {
float randmax;
uint32_t rarity;
typedef uint32_t Index;
};
typedef std::vector<CDRarityTable> RarityTable;
class CDRarityTableTable : public CDTable<CDRarityTableTable> {
private:
typedef uint32_t RarityTableIndex;
std::unordered_map<RarityTableIndex, std::vector<CDRarityTable>> entries;
class CDRarityTableTable : public CDTable<CDRarityTableTable, std::unordered_map<CDRarityTable::Index, std::vector<CDRarityTable>>> {
public:
void LoadValuesFromDatabase();

View File

@ -14,7 +14,8 @@ void CDRebuildComponentTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RebuildComponent");
@ -31,7 +32,7 @@ void CDRebuildComponentTable::LoadValuesFromDatabase() {
entry.post_imagination_cost = tableData.getIntField("post_imagination_cost", -1);
entry.time_before_smash = tableData.getFloatField("time_before_smash", -1.0f);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -40,14 +41,9 @@ void CDRebuildComponentTable::LoadValuesFromDatabase() {
std::vector<CDRebuildComponent> CDRebuildComponentTable::Query(std::function<bool(CDRebuildComponent)> predicate) {
std::vector<CDRebuildComponent> data = cpplinq::from(this->entries)
std::vector<CDRebuildComponent> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
const std::vector<CDRebuildComponent>& CDRebuildComponentTable::GetEntries() const {
return this->entries;
}

View File

@ -16,15 +16,10 @@ struct CDRebuildComponent {
float time_before_smash; //!< The time before smash
};
class CDRebuildComponentTable : public CDTable<CDRebuildComponentTable> {
private:
std::vector<CDRebuildComponent> entries;
class CDRebuildComponentTable : public CDTable<CDRebuildComponentTable, std::vector<CDRebuildComponent>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDRebuildComponent> Query(std::function<bool(CDRebuildComponent)> predicate);
const std::vector<CDRebuildComponent>& GetEntries() const;
};

View File

@ -14,7 +14,8 @@ void CDRewardCodesTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RewardCodes");
@ -26,20 +27,20 @@ void CDRewardCodesTable::LoadValuesFromDatabase() {
UNUSED_COLUMN(entry.locStatus = tableData.getIntField("locStatus", -1));
UNUSED_COLUMN(entry.gate_version = tableData.getStringField("gate_version", ""));
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
}
LOT CDRewardCodesTable::GetAttachmentLOT(uint32_t rewardCodeId) const {
for (auto const &entry : this->entries){
for (auto const &entry : GetEntries()){
if (rewardCodeId == entry.id) return entry.attachmentLOT;
}
return LOT_NULL;
}
uint32_t CDRewardCodesTable::GetCodeID(std::string code) const {
for (auto const &entry : this->entries){
for (auto const &entry : GetEntries()){
if (code == entry.code) return entry.id;
}
return -1;

View File

@ -13,13 +13,9 @@ struct CDRewardCode {
};
class CDRewardCodesTable : public CDTable<CDRewardCodesTable> {
private:
std::vector<CDRewardCode> entries;
class CDRewardCodesTable : public CDTable<CDRewardCodesTable, std::vector<CDRewardCode>> {
public:
void LoadValuesFromDatabase();
const std::vector<CDRewardCode>& GetEntries() const;
LOT GetAttachmentLOT(uint32_t rewardCodeId) const;
uint32_t GetCodeID(std::string code) const;
};

View File

@ -2,6 +2,7 @@
void CDRewardsTable::LoadValuesFromDatabase() {
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM Rewards");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
CDRewards entry;
entry.id = tableData.getIntField("id", -1);
@ -11,7 +12,7 @@ void CDRewardsTable::LoadValuesFromDatabase() {
entry.value = tableData.getIntField("value", -1);
entry.count = tableData.getIntField("count", -1);
m_entries.insert(std::make_pair(entry.id, entry));
entries.insert(std::make_pair(entry.id, entry));
tableData.nextRow();
}
@ -20,7 +21,7 @@ void CDRewardsTable::LoadValuesFromDatabase() {
std::vector<CDRewards> CDRewardsTable::GetByLevelID(uint32_t levelID) {
std::vector<CDRewards> result{};
for (const auto& e : m_entries) {
for (const auto& e : GetEntries()) {
if (e.second.levelID == levelID) result.push_back(e.second);
}

View File

@ -11,13 +11,9 @@ struct CDRewards {
int32_t count;
};
class CDRewardsTable : public CDTable<CDRewardsTable> {
class CDRewardsTable : public CDTable<CDRewardsTable, std::map<uint32_t, CDRewards>> {
public:
void LoadValuesFromDatabase();
static const std::string GetTableName() { return "Rewards"; };
std::vector<CDRewards> GetByLevelID(uint32_t levelID);
private:
std::map<uint32_t, CDRewards> m_entries;
};

View File

@ -1,5 +1,9 @@
#include "CDScriptComponentTable.h"
namespace {
CDScriptComponent m_ToReturnWhenNoneFound;
};
void CDScriptComponentTable::LoadValuesFromDatabase() {
// First, get the size of the table
@ -15,13 +19,14 @@ void CDScriptComponentTable::LoadValuesFromDatabase() {
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ScriptComponent");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
CDScriptComponent entry;
entry.id = tableData.getIntField("id", -1);
entry.script_name = tableData.getStringField("script_name", "");
entry.client_script_name = tableData.getStringField("client_script_name", "");
this->entries.insert(std::make_pair(entry.id, entry));
entries.insert(std::make_pair(entry.id, entry));
tableData.nextRow();
}
@ -29,8 +34,9 @@ void CDScriptComponentTable::LoadValuesFromDatabase() {
}
const CDScriptComponent& CDScriptComponentTable::GetByID(uint32_t id) {
std::map<uint32_t, CDScriptComponent>::iterator it = this->entries.find(id);
if (it != this->entries.end()) {
auto& entries = GetEntries();
auto it = entries.find(id);
if (it != entries.end()) {
return it->second;
}

View File

@ -9,11 +9,7 @@ struct CDScriptComponent {
std::string client_script_name; //!< The client script name
};
class CDScriptComponentTable : public CDTable<CDScriptComponentTable> {
private:
std::map<uint32_t, CDScriptComponent> entries;
CDScriptComponent m_ToReturnWhenNoneFound;
class CDScriptComponentTable : public CDTable<CDScriptComponentTable, std::map<uint32_t, CDScriptComponent>> {
public:
void LoadValuesFromDatabase();
// Gets an entry by scriptID

View File

@ -1,8 +1,10 @@
#include "CDSkillBehaviorTable.h"
void CDSkillBehaviorTable::LoadValuesFromDatabase() {
m_empty = CDSkillBehavior();
namespace {
CDSkillBehavior m_empty = CDSkillBehavior();
};
void CDSkillBehaviorTable::LoadValuesFromDatabase() {
// First, get the size of the table
uint32_t size = 0;
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM SkillBehavior");
@ -14,8 +16,7 @@ void CDSkillBehaviorTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
//this->entries.reserve(size);
auto& entries = GetEntriesMutable();
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM SkillBehavior");
@ -41,7 +42,7 @@ void CDSkillBehaviorTable::LoadValuesFromDatabase() {
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
UNUSED(entry.cancelType = tableData.getIntField("cancelType", -1));
this->entries.insert(std::make_pair(entry.skillID, entry));
entries.insert(std::make_pair(entry.skillID, entry));
//this->entries.push_back(entry);
tableData.nextRow();
}
@ -50,8 +51,9 @@ void CDSkillBehaviorTable::LoadValuesFromDatabase() {
}
const CDSkillBehavior& CDSkillBehaviorTable::GetSkillByID(uint32_t skillID) {
std::map<uint32_t, CDSkillBehavior>::iterator it = this->entries.find(skillID);
if (it != this->entries.end()) {
auto& entries = GetEntries();
auto it = entries.find(skillID);
if (it != entries.end()) {
return it->second;
}

View File

@ -25,11 +25,7 @@ struct CDSkillBehavior {
UNUSED(uint32_t cancelType); //!< The cancel type (?)
};
class CDSkillBehaviorTable : public CDTable<CDSkillBehaviorTable> {
private:
std::map<uint32_t, CDSkillBehavior> entries;
CDSkillBehavior m_empty;
class CDSkillBehaviorTable : public CDTable<CDSkillBehaviorTable, std::map<uint32_t, CDSkillBehavior>> {
public:
void LoadValuesFromDatabase();

View File

@ -1,6 +1,7 @@
#pragma once
#include "CDClientDatabase.h"
#include "CDClientManager.h"
#include "Singleton.h"
#include "DluAssert.h"
@ -27,22 +28,23 @@
#define UNUSED_ENTRY(v, x)
#pragma warning (disable : 4244) //Disable double to float conversion warnings
#pragma warning (disable : 4715) //Disable "not all control paths return a value"
// #pragma warning (disable : 4715) //Disable "not all control paths return a value"
template<class Table>
template<class Table, typename Storage>
class CDTable : public Singleton<Table> {
public:
typedef Storage StorageType;
protected:
virtual ~CDTable() = default;
};
template<class T>
class LookupResult {
typedef std::pair<T, bool> DataType;
public:
LookupResult() { m_data.first = T(); m_data.second = false; };
LookupResult(T& data) { m_data.first = data; m_data.second = true; };
inline const T& Data() { return m_data.first; };
inline const bool& FoundData() { return m_data.second; };
private:
DataType m_data;
// If you need these for a specific table, override it such that there is a public variant.
[[nodiscard]] StorageType& GetEntriesMutable() const {
return CDClientManager::GetEntriesMutable<Table>();
}
// If you need these for a specific table, override it such that there is a public variant.
[[nodiscard]] const StorageType& GetEntries() const {
return GetEntriesMutable();
}
};

View File

@ -14,7 +14,8 @@ void CDVendorComponentTable::LoadValuesFromDatabase() {
tableSize.finalize();
// Reserve the size
this->entries.reserve(size);
auto& entries = GetEntriesMutable();
entries.reserve(size);
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM VendorComponent");
@ -26,7 +27,7 @@ void CDVendorComponentTable::LoadValuesFromDatabase() {
entry.refreshTimeSeconds = tableData.getFloatField("refreshTimeSeconds", -1.0f);
entry.LootMatrixIndex = tableData.getIntField("LootMatrixIndex", -1);
this->entries.push_back(entry);
entries.push_back(entry);
tableData.nextRow();
}
@ -36,15 +37,9 @@ void CDVendorComponentTable::LoadValuesFromDatabase() {
//! Queries the table with a custom "where" clause
std::vector<CDVendorComponent> CDVendorComponentTable::Query(std::function<bool(CDVendorComponent)> predicate) {
std::vector<CDVendorComponent> data = cpplinq::from(this->entries)
std::vector<CDVendorComponent> data = cpplinq::from(GetEntries())
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
return data;
}
//! Gets all the entries in the table
const std::vector<CDVendorComponent>& CDVendorComponentTable::GetEntries() const {
return this->entries;
}

View File

@ -11,15 +11,10 @@ struct CDVendorComponent {
uint32_t LootMatrixIndex; //!< LootMatrixIndex of the vendor's items
};
class CDVendorComponentTable : public CDTable<CDVendorComponentTable> {
private:
std::vector<CDVendorComponent> entries;
class CDVendorComponentTable : public CDTable<CDVendorComponentTable, std::vector<CDVendorComponent>> {
public:
void LoadValuesFromDatabase();
// Queries the table with a custom "where" clause
std::vector<CDVendorComponent> Query(std::function<bool(CDVendorComponent)> predicate);
const std::vector<CDVendorComponent>& GetEntries(void) const;
};

View File

@ -15,6 +15,7 @@ void CDZoneTableTable::LoadValuesFromDatabase() {
// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ZoneTable");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
CDZoneTable entry;
entry.zoneID = tableData.getIntField("zoneID", -1);
@ -45,7 +46,7 @@ void CDZoneTableTable::LoadValuesFromDatabase() {
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
entry.mountsAllowed = tableData.getIntField("mountsAllowed", -1) == 1 ? true : false;
this->m_Entries.insert(std::make_pair(entry.zoneID, entry));
entries.insert(std::make_pair(entry.zoneID, entry));
tableData.nextRow();
}
@ -54,6 +55,7 @@ void CDZoneTableTable::LoadValuesFromDatabase() {
//! Queries the table with a zoneID to find.
const CDZoneTable* CDZoneTableTable::Query(uint32_t zoneID) {
auto& m_Entries = GetEntries();
const auto& iter = m_Entries.find(zoneID);
if (iter != m_Entries.end()) {

View File

@ -33,10 +33,7 @@ struct CDZoneTable {
bool mountsAllowed; //!< Whether or not mounts are allowed
};
class CDZoneTableTable : public CDTable<CDZoneTableTable> {
private:
std::map<uint32_t, CDZoneTable> m_Entries;
class CDZoneTableTable : public CDTable<CDZoneTableTable, std::map<uint32_t, CDZoneTable>> {
public:
void LoadValuesFromDatabase();

View File

@ -215,7 +215,7 @@ void Entity::Initialize() {
}
// Get the registry table
CDComponentsRegistryTable* compRegistryTable = CDClientManager::Instance().GetTable<CDComponentsRegistryTable>();
CDComponentsRegistryTable* compRegistryTable = CDClientManager::GetTable<CDComponentsRegistryTable>();
/**
* Special case for BBB models. They have components not corresponding to the registry.
@ -369,7 +369,7 @@ void Entity::Initialize() {
if (quickBuildComponentID > 0) componentID = quickBuildComponentID;
if (buffComponentID > 0) componentID = buffComponentID;
CDDestructibleComponentTable* destCompTable = CDClientManager::Instance().GetTable<CDDestructibleComponentTable>();
CDDestructibleComponentTable* destCompTable = CDClientManager::GetTable<CDDestructibleComponentTable>();
std::vector<CDDestructibleComponent> destCompData = destCompTable->Query([=](CDDestructibleComponent entry) { return (entry.id == componentID); });
bool isSmashable = GetVarAs<int32_t>(u"is_smashable") != 0;
@ -404,7 +404,7 @@ void Entity::Initialize() {
uint32_t npcMinLevel = destCompData[0].level;
uint32_t currencyIndex = destCompData[0].CurrencyIndex;
CDCurrencyTableTable* currencyTable = CDClientManager::Instance().GetTable<CDCurrencyTableTable>();
CDCurrencyTableTable* currencyTable = CDClientManager::GetTable<CDCurrencyTableTable>();
std::vector<CDCurrencyTable> currencyValues = currencyTable->Query([=](CDCurrencyTable entry) { return (entry.currencyIndex == currencyIndex && entry.npcminlevel == npcMinLevel); });
if (currencyValues.size() > 0) {
@ -452,10 +452,10 @@ void Entity::Initialize() {
if (!setFaction.empty()) {
// TODO also split on space here however we do not have a general util for splitting on multiple characters yet.
std::vector<std::string> factionsToAdd = GeneralUtils::SplitString(setFaction, ';');
int32_t factionToAdd;
for (const auto faction : factionsToAdd) {
if (GeneralUtils::TryParse(faction, factionToAdd)) {
comp->AddFaction(factionToAdd, true);
const auto factionToAdd = GeneralUtils::TryParse<int32_t>(faction);
if (factionToAdd) {
comp->AddFaction(factionToAdd.value(), true);
}
}
}
@ -489,7 +489,7 @@ void Entity::Initialize() {
* This is a bit of a mess
*/
CDScriptComponentTable* scriptCompTable = CDClientManager::Instance().GetTable<CDScriptComponentTable>();
CDScriptComponentTable* scriptCompTable = CDClientManager::GetTable<CDScriptComponentTable>();
int32_t scriptComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::SCRIPT, -1);
std::string scriptName = "";
@ -538,7 +538,7 @@ void Entity::Initialize() {
// ZoneControl script
if (m_TemplateID == 2365) {
CDZoneTableTable* zoneTable = CDClientManager::Instance().GetTable<CDZoneTableTable>();
CDZoneTableTable* zoneTable = CDClientManager::GetTable<CDZoneTableTable>();
const auto zoneID = Game::zoneManager->GetZoneID();
const CDZoneTable* zoneData = zoneTable->Query(zoneID.GetMapID());
@ -561,7 +561,7 @@ void Entity::Initialize() {
if (int componentID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::QUICK_BUILD) > 0) {
auto* quickBuildComponent = AddComponent<QuickBuildComponent>();
CDRebuildComponentTable* rebCompTable = CDClientManager::Instance().GetTable<CDRebuildComponentTable>();
CDRebuildComponentTable* rebCompTable = CDClientManager::GetTable<CDRebuildComponentTable>();
std::vector<CDRebuildComponent> rebCompData = rebCompTable->Query([=](CDRebuildComponent entry) { return (entry.id == quickBuildComponentID); });
if (rebCompData.size() > 0) {
@ -685,7 +685,7 @@ void Entity::Initialize() {
int movementAIID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::MOVEMENT_AI);
if (movementAIID > 0) {
CDMovementAIComponentTable* moveAITable = CDClientManager::Instance().GetTable<CDMovementAIComponentTable>();
CDMovementAIComponentTable* moveAITable = CDClientManager::GetTable<CDMovementAIComponentTable>();
std::vector<CDMovementAIComponent> moveAIComp = moveAITable->Query([=](CDMovementAIComponent entry) {return (entry.id == movementAIID); });
if (moveAIComp.size() > 0) {
@ -749,7 +749,7 @@ void Entity::Initialize() {
int proximityMonitorID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::PROXIMITY_MONITOR);
if (proximityMonitorID > 0) {
CDProximityMonitorComponentTable* proxCompTable = CDClientManager::Instance().GetTable<CDProximityMonitorComponentTable>();
CDProximityMonitorComponentTable* proxCompTable = CDClientManager::GetTable<CDProximityMonitorComponentTable>();
std::vector<CDProximityMonitorComponent> proxCompData = proxCompTable->Query([=](CDProximityMonitorComponent entry) { return (entry.id == proximityMonitorID); });
if (proxCompData.size() > 0) {
std::vector<std::string> proximityStr = GeneralUtils::SplitString(proxCompData[0].Proximities, ',');
@ -1665,7 +1665,7 @@ void Entity::PickupItem(const LWOOBJID& objectID) {
auto* characterComponent = GetComponent<CharacterComponent>();
if (!inv || !characterComponent) return;
CDObjectsTable* objectsTable = CDClientManager::Instance().GetTable<CDObjectsTable>();
CDObjectsTable* objectsTable = CDClientManager::GetTable<CDObjectsTable>();
auto& droppedLoot = characterComponent->GetDroppedLoot();
@ -1678,10 +1678,10 @@ void Entity::PickupItem(const LWOOBJID& objectID) {
const CDObjects& object = objectsTable->GetByID(p.second.lot);
if (object.id != 0 && object.type == "Powerup") {
CDObjectSkillsTable* skillsTable = CDClientManager::Instance().GetTable<CDObjectSkillsTable>();
CDObjectSkillsTable* skillsTable = CDClientManager::GetTable<CDObjectSkillsTable>();
std::vector<CDObjectSkills> skills = skillsTable->Query([=](CDObjectSkills entry) {return (entry.objectTemplate == p.second.lot); });
for (CDObjectSkills skill : skills) {
CDSkillBehaviorTable* skillBehTable = CDClientManager::Instance().GetTable<CDSkillBehaviorTable>();
CDSkillBehaviorTable* skillBehTable = CDClientManager::GetTable<CDSkillBehaviorTable>();
CDSkillBehavior behaviorData = skillBehTable->GetSkillByID(skill.skillID);
SkillComponent::HandleUnmanaged(behaviorData.behaviorID, GetObjectID());

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