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saving from a test works
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31
tests/dGameTests/dComponentsTests/SavingTests.cpp
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31
tests/dGameTests/dComponentsTests/SavingTests.cpp
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#include "GameDependencies.h"
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#include "Character.h"
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#include "Entity.h"
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#include "tinyxml2.h"
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class SavingTest : public GameDependenciesTest {
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protected:
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std::unique_ptr<Entity> entity;
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std::unique_ptr<Character> character;
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tinyxml2::XMLDocument doc;
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void SetUp() override {
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SetUpDependencies();
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entity = std::make_unique<Entity>(1, GameDependenciesTest::info);
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character = std::make_unique<Character>(1, nullptr);
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doc.LoadFile("./test_xml_data.xml");
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entity->SetCharacter(character.get());
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character->_setXmlDoc(doc);
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character->SetEntity(entity.get());
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}
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void TearDown() override {
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entity->SetCharacter(nullptr);
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entity.reset();
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character.reset();
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TearDownDependencies();
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}
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};
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TEST_F(SavingTest, EntityLevelTest) {
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character->SaveXMLToDatabase();
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}
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