Entity work

- Add in bool cheks
- Fix component class files so they compile and link
- Fin inheritance
This commit is contained in:
David Markowitz
2023-06-25 21:47:35 -07:00
parent fee1025982
commit 9121bf41c5
14 changed files with 327 additions and 308 deletions

View File

@@ -107,7 +107,7 @@ class RacingControlComponent : public BaseRacingControlComponent {
public:
inline static const eReplicaComponentType ComponentType = eReplicaComponentType::RACING_CONTROL;
RacingControlComponent(Entity* parentEntity);
RacingControlComponent(Entity* parentEntity, int32_t componentId);
~RacingControlComponent();
void Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate, unsigned int& flags);