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add deep copy of config data
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@ -175,7 +175,6 @@ void PropertyManagementComponent::UpdatePropertyDetails(UpdatePropertyWithFilter
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if (!entity) return;
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if (update.name.empty()) {
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update.name = "Objects_" + std::to_string(entity->GetLOT()) + "_name";
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entity->EraseVar(u"userModelName");
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} else {
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entity->SetVar<std::string>(u"userModelName", update.name);
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@ -360,7 +359,9 @@ void PropertyManagementComponent::UpdateModelPosition(const LWOOBJID id, const N
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node->position = position;
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node->rotation = rotation;
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node->config = item->GetConfig();
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for (const auto config : item->GetConfig()) {
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node->config.push_back(config->Copy());
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}
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item->SetCount(item->GetCount() - 1);
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