fix: exploding asset bugs

This commit is contained in:
David Markowitz
2025-09-30 23:57:29 -07:00
parent 670cb124c0
commit 8f546d1a66
2 changed files with 44 additions and 32 deletions

View File

@@ -4,7 +4,8 @@
class ExplodingAsset : public CppScripts::Script
{
public:
void OnStartup(Entity* self);
void OnHit(Entity* self, Entity* attacker);
void OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status);
void OnStartup(Entity* self) override;
void OnHit(Entity* self, Entity* attacker) override;
void OnProximityUpdate(Entity* self, Entity* entering, std::string name, std::string status) override;
void ProgressPlayerMissions(Entity& self, Entity& player);
};