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minor gm formatting fix
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2db76ae589
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@ -1150,10 +1150,10 @@ void GameMessages::SendPlayerReachedRespawnCheckpoint(Entity* entity, const NiPo
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bitStream.Write(position.y);
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bitStream.Write(position.y);
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bitStream.Write(position.z);
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bitStream.Write(position.z);
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const bool isNotIdentity = rotation != NiQuaternion::IDENTITY;
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const bool bIsNotIdentity = rotation != NiQuaternion::IDENTITY;
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bitStream.Write(isNotIdentity);
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bitStream.Write(bIsNotIdentity);
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if (isNotIdentity) {
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if (bIsNotIdentity) {
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bitStream.Write(rotation.w);
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bitStream.Write(rotation.w);
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bitStream.Write(rotation.x);
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bitStream.Write(rotation.x);
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bitStream.Write(rotation.y);
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bitStream.Write(rotation.y);
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