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https://github.com/DarkflameUniverse/DarkflameServer.git
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Fixes
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parent
3386bf54a4
commit
8ecfdb6256
@ -101,41 +101,28 @@ void ControllablePhysicsComponent::Update(float deltaTime) {
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EntityManager::Instance()->SerializeEntity(m_Parent);
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EntityManager::Instance()->SerializeEntity(m_Parent);
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} else m_PathWaypoint = 0;
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} else m_PathWaypoint = 0;
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} else { // paused, meaing we are at a waypoint, and we want to do something
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} else { // paused, meaing we are at a waypoint, and we want to do something
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// Game::logger->Log("ControllablePhysicsComponent", "paused");
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if (m_PausedTime > 0) {
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if (m_PausedTime > 0) {
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Game::logger->Log("ControllablePhysicsComponent", "pause left %f", m_PausedTime);
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m_PausedTime = m_PausedTime - deltaTime;
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m_PausedTime = m_PausedTime - deltaTime;
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} else if (m_PausedTime < 0){
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} else if (m_PausedTime < 0){
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Game::logger->Log("ControllablePhysicsComponent", "done pausing");
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m_Paused = false;
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m_Paused = false;
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m_PausedTime = 0;
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m_PausedTime = 0;
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} else if (path->pathWaypoints.size() - 1 > m_PathWaypoint) {
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} else if (path->pathWaypoints.size() - 1 > m_PathWaypoint) {
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Game::logger->Log("ControllablePhysicsComponent", "actiosnsss");
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Game::logger->Log("ControllablePhysicsComponent", "path %s, waypoint %i", path->pathName.c_str(), m_PathWaypoint);
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PathWaypoint waypoint = path->pathWaypoints.at(m_PathWaypoint);
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PathWaypoint waypoint = path->pathWaypoints.at(m_PathWaypoint);
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Game::logger->Log("ControllablePhysicsComponent", "actions %i", waypoint.config.size());
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if (waypoint.config.size() > 0) {
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if (waypoint.config.size() > 0) {
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for (LDFBaseData* action : waypoint.config) {
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for (LDFBaseData* action : waypoint.config) {
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if (action) {
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if (action) {
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Game::logger->Log("ControllablePhysicsComponent", "Message type %s", action->GetString().c_str());
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if (action->GetKey() == u"delay"){
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if (action->GetKey() == u"delay"){
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Game::logger->Log("ControllablePhysicsComponent", "delay");
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m_PausedTime = std::stof(action->GetValueAsString());
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m_PausedTime = std::stof(action->GetValueAsString());
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Game::logger->Log("ControllablePhysicsComponent", "delay action %f", m_PausedTime);
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SetVelocity(NiPoint3::ZERO);
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} else if (action->GetKey() == u"emote"){
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} else if (action->GetKey() == u"emote"){
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Game::logger->Log("ControllablePhysicsComponent", "emote actioN");
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GameMessages::SendPlayAnimation(m_Parent, GeneralUtils::UTF8ToUTF16(action->GetValueAsString()));
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GameMessages::SendPlayAnimation(m_Parent, GeneralUtils::UTF8ToUTF16(action->GetValueAsString()));
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} else if (action->GetKey() == u"pathspeed") {
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} else if (action->GetKey() == u"pathspeed") {
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Game::logger->Log("ControllablePhysicsComponent", "speedd action");
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m_PathSpeed = std::stof(action->GetValueAsString());
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m_PathSpeed = std::stof(action->GetValueAsString());
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Game::logger->Log("ControllablePhysicsComponent", "speed action %f", m_PathSpeed);
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if (m_PathSpeed < 2.5f) m_PathSpeed = 2.5f;
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} else if (action->GetKey() == u"changeWP") {
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} else if (action->GetKey() == u"changeWP") {
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Game::logger->Log("ControllablePhysicsComponent", "changewp action");
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m_AttachedPath = action->GetValueAsString();
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m_AttachedPath = action->GetValueAsString();
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Game::logger->Log("ControllablePhysicsComponent", "changewp %s", m_AttachedPath.c_str());
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} else {
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} else {
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Game::logger->Log("ControllablePhysicsComponent", "unknown action");
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Game::logger->LogDebug("ControllablePhysicsComponent", "Unhandled action %s", GeneralUtils::UTF16ToWTF8(action->GetKey()).c_str());
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Game::logger->Log("ControllablePhysicsComponent", "Unhandled action %s", action->GetKey().c_str());
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}
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}
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}
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}
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}
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}
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@ -539,8 +539,13 @@ void Zone::LoadPath(std::ifstream& file) {
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BinaryIO::BinaryRead(file, character);
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BinaryIO::BinaryRead(file, character);
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value.push_back(character);
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value.push_back(character);
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}
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}
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LDFBaseData* ldfConfig = LDFBaseData::DataFromString(parameter + "=" + value);
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LDFBaseData* ldfConfig = nullptr;
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waypoint.config.push_back(ldfConfig);
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if (path.pathType == PathType::Movement) {
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ldfConfig = LDFBaseData::DataFromString(parameter + "=0:" + value);
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} else {
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ldfConfig = LDFBaseData::DataFromString(parameter + "=" + value);
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}
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if (ldfConfig) waypoint.config.push_back(ldfConfig);
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}
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}
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}
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}
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