mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-22 05:27:19 +00:00
feat: add configurable feature and versions (#1298)
* feat: add configurable feature and versions to allow for easily swithing it out to enable features in the client for funsies tested that this doesn't break anything and added test * cleanup
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@ -151,6 +151,11 @@ namespace GeneralUtils {
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return std::stod(value);
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return std::stod(value);
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}
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}
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template <>
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inline uint16_t Parse(const char* value) {
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return std::stoul(value);
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}
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template <>
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template <>
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inline uint32_t Parse(const char* value) {
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inline uint32_t Parse(const char* value) {
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return std::stoul(value);
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return std::stoul(value);
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@ -42,9 +42,9 @@ std::vector<CDFeatureGating> CDFeatureGatingTable::Query(std::function<bool(CDFe
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return data;
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return data;
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}
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}
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bool CDFeatureGatingTable::FeatureUnlocked(const std::string& feature) const {
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bool CDFeatureGatingTable::FeatureUnlocked(const CDFeatureGating& feature) const {
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for (const auto& entry : entries) {
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for (const auto& entry : entries) {
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if (entry.featureName == feature) {
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if (entry.featureName == feature.featureName && entry >= feature) {
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return true;
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return true;
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}
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}
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}
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}
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@ -9,6 +9,12 @@ struct CDFeatureGating {
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int32_t current;
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int32_t current;
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int32_t minor;
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int32_t minor;
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std::string description;
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std::string description;
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bool operator>=(const CDFeatureGating& b) const {
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return (this->major > b.major) ||
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(this->major == b.major && this->current > b.current) ||
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(this->major == b.major && this->current == b.current && this->minor >= b.minor);
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}
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};
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};
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class CDFeatureGatingTable : public CDTable<CDFeatureGatingTable> {
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class CDFeatureGatingTable : public CDTable<CDFeatureGatingTable> {
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@ -21,7 +27,7 @@ public:
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// Queries the table with a custom "where" clause
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// Queries the table with a custom "where" clause
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std::vector<CDFeatureGating> Query(std::function<bool(CDFeatureGating)> predicate);
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std::vector<CDFeatureGating> Query(std::function<bool(CDFeatureGating)> predicate);
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bool FeatureUnlocked(const std::string& feature) const;
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bool FeatureUnlocked(const CDFeatureGating& feature) const;
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const std::vector<CDFeatureGating>& GetEntries(void) const;
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const std::vector<CDFeatureGating>& GetEntries(void) const;
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};
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};
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@ -138,18 +138,25 @@ void AuthPackets::SendLoginResponse(dServer* server, const SystemAddress& sysAdd
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packet.Write(static_cast<uint8_t>(responseCode));
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packet.Write(static_cast<uint8_t>(responseCode));
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// Event Gating
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// Event Gating
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packet.Write(LUString("Talk_Like_A_Pirate"));
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packet.Write(LUString(Game::config->GetValue("event_1")));
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packet.Write(LUString(""));
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packet.Write(LUString(Game::config->GetValue("event_2")));
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packet.Write(LUString(""));
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packet.Write(LUString(Game::config->GetValue("event_3")));
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packet.Write(LUString(""));
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packet.Write(LUString(Game::config->GetValue("event_4")));
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packet.Write(LUString(""));
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packet.Write(LUString(Game::config->GetValue("event_5")));
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packet.Write(LUString(""));
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packet.Write(LUString(Game::config->GetValue("event_6")));
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packet.Write(LUString(""));
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packet.Write(LUString(Game::config->GetValue("event_7")));
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packet.Write(LUString(""));
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packet.Write(LUString(Game::config->GetValue("event_8")));
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packet.Write(static_cast<uint16_t>(1)); // Version Major
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uint16_t version_major = 1;
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packet.Write(static_cast<uint16_t>(10)); // Version Current
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uint16_t version_current = 10;
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packet.Write(static_cast<uint16_t>(64)); // Version Minor
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uint16_t version_minor = 64;
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GeneralUtils::TryParse<uint16_t>(Game::config->GetValue("version_major"), version_major);
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GeneralUtils::TryParse<uint16_t>(Game::config->GetValue("version_current"), version_current);
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GeneralUtils::TryParse<uint16_t>(Game::config->GetValue("version_minor"), version_minor);
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packet.Write(version_major);
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packet.Write(version_current);
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packet.Write(version_minor);
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// Writes the user key
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// Writes the user key
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uint32_t sessionKey = GeneralUtils::GenerateRandomNumber<uint32_t>();
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uint32_t sessionKey = GeneralUtils::GenerateRandomNumber<uint32_t>();
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@ -14,6 +14,7 @@
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#include "CDFeatureGatingTable.h"
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#include "CDFeatureGatingTable.h"
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#include "CDClientManager.h"
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#include "CDClientManager.h"
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#include "AssetManager.h"
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#include "AssetManager.h"
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#include "dConfig.h"
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Level::Level(Zone* parentZone, const std::string& filepath) {
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Level::Level(Zone* parentZone, const std::string& filepath) {
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m_ParentZone = parentZone;
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m_ParentZone = parentZone;
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@ -234,6 +235,14 @@ void Level::ReadSceneObjectDataChunk(std::istream& file, Header& header) {
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CDFeatureGatingTable* featureGatingTable = CDClientManager::Instance().GetTable<CDFeatureGatingTable>();
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CDFeatureGatingTable* featureGatingTable = CDClientManager::Instance().GetTable<CDFeatureGatingTable>();
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CDFeatureGating gating;
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gating.major = 1;
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gating.current = 10;
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gating.minor = 64;
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GeneralUtils::TryParse<int32_t>(Game::config->GetValue("version_major"), gating.major);
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GeneralUtils::TryParse<int32_t>(Game::config->GetValue("version_current"), gating.current);
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GeneralUtils::TryParse<int32_t>(Game::config->GetValue("version_minor"), gating.minor);
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for (uint32_t i = 0; i < objectsCount; ++i) {
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for (uint32_t i = 0; i < objectsCount; ++i) {
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SceneObject obj;
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SceneObject obj;
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BinaryIO::BinaryRead(file, obj.id);
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BinaryIO::BinaryRead(file, obj.id);
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@ -279,11 +288,17 @@ void Level::ReadSceneObjectDataChunk(std::istream& file, Header& header) {
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bool gated = false;
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bool gated = false;
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for (LDFBaseData* data : obj.settings) {
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for (LDFBaseData* data : obj.settings) {
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if (data->GetKey() == u"gatingOnFeature") {
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if (data->GetKey() == u"gatingOnFeature") {
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std::string featureGate = data->GetValueAsString();
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gating.featureName = data->GetValueAsString();
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if (gating.featureName == Game::config->GetValue("event_1")) break;
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if (!featureGatingTable->FeatureUnlocked(featureGate)) {
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else if (gating.featureName == Game::config->GetValue("event_2")) break;
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else if (gating.featureName == Game::config->GetValue("event_3")) break;
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else if (gating.featureName == Game::config->GetValue("event_4")) break;
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else if (gating.featureName == Game::config->GetValue("event_5")) break;
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else if (gating.featureName == Game::config->GetValue("event_6")) break;
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else if (gating.featureName == Game::config->GetValue("event_7")) break;
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else if (gating.featureName == Game::config->GetValue("event_8")) break;
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else if (!featureGatingTable->FeatureUnlocked(gating)) {
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gated = true;
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gated = true;
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break;
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break;
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}
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}
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}
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}
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@ -47,3 +47,18 @@ client_net_version=171022
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# Turn to 0 to default teams to use the live accurate Shared Loot (0) by default as opposed to Free for All (1)
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# Turn to 0 to default teams to use the live accurate Shared Loot (0) by default as opposed to Free for All (1)
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# This is used in both Chat and World servers.
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# This is used in both Chat and World servers.
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default_team_loot=1
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default_team_loot=1
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# event gating for login response and luz gating
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event_1=Talk_Like_A_Pirate
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event_2=
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event_3=
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event_4=
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event_5=
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event_6=
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event_7=
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event_8=
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# version for login response and luz gating
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version_major=1
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version_current=10
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version_minor=64
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@ -2,6 +2,7 @@ set(DCOMMONTEST_SOURCES
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"AMFDeserializeTests.cpp"
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"AMFDeserializeTests.cpp"
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"Amf3Tests.cpp"
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"Amf3Tests.cpp"
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"HeaderSkipTest.cpp"
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"HeaderSkipTest.cpp"
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"TestCDFeatureGatingTable.cpp"
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"TestLDFFormat.cpp"
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"TestLDFFormat.cpp"
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"TestNiPoint3.cpp"
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"TestNiPoint3.cpp"
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"TestEncoding.cpp"
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"TestEncoding.cpp"
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55
tests/dCommonTests/TestCDFeatureGatingTable.cpp
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55
tests/dCommonTests/TestCDFeatureGatingTable.cpp
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@ -0,0 +1,55 @@
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#include <gtest/gtest.h>
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#include "CDFeatureGatingTable.h"
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TEST(dCommonTests, CDFeaturingGatingComparison){
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CDFeatureGating a;
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a.major = 1;
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a.current = 10;
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a.minor = 64;
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CDFeatureGating b;
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b.major = 999;
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b.current = 999;
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b.minor = 999;
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EXPECT_TRUE(b >= a);
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EXPECT_FALSE(a >= b);
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// below
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b.major = 0;
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b.current = 10;
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b.minor = 64;
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EXPECT_FALSE(b >= a);
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EXPECT_TRUE(a >= b);
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b.major = 1;
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b.current = 9;
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b.minor = 64;
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EXPECT_FALSE(b >= a);
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EXPECT_TRUE(a >= b);
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b.major = 1;
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b.current = 10;
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b.minor = 63;
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EXPECT_FALSE(b >= a);
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EXPECT_TRUE(a >= b);
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// above
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b.major = 2;
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b.current = 10;
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b.minor = 64;
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EXPECT_TRUE(b >= a);
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EXPECT_FALSE(a >= b);
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b.major = 1;
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b.current = 11;
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b.minor = 64;
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EXPECT_TRUE(b >= a);
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EXPECT_FALSE(a >= b);
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b.major = 1;
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b.current = 10;
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b.minor = 65;
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EXPECT_TRUE(b >= a);
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EXPECT_FALSE(a >= b);
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}
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