fix delay

This commit is contained in:
Aaron Kimbre 2023-08-20 00:36:28 -05:00
parent 5612e57590
commit 8dd7553421

View File

@ -149,7 +149,9 @@ void MovementAIComponent::HandleWaypointCommandUnequipInventory(const std::strin
float MovementAIComponent::HandleWaypointCommandDelay(const std::string& data) { float MovementAIComponent::HandleWaypointCommandDelay(const std::string& data) {
float delay = 0.0f; float delay = 0.0f;
std::string delayString = data; std::string delayString = data;
if (!GeneralUtils::TryParse<float>(delayString, delay)) return; if (!GeneralUtils::TryParse<float>(delayString, delay)){
Game::logger->LogDebug("MovementAIComponentAronwk", "Failed to parse delay %s", data.c_str());
}
return delay; return delay;
} }