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Organize dScripts (#814)
* Organize dScripts whitespace Remove parent scope Remove parent scope from initial setter Remove debug Remove helper programs * Fix NtImagimeterVisibility script Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
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dScripts/ai/PETS/HydrantSmashable.cpp
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dScripts/ai/PETS/HydrantSmashable.cpp
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#include "HydrantSmashable.h"
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#include "EntityManager.h"
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#include "GeneralUtils.h"
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void HydrantSmashable::OnDie(Entity* self, Entity* killer) {
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const auto hydrantName = self->GetVar<std::u16string>(u"hydrant");
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LDFBaseData* data = new LDFData<std::string>(u"hydrant", GeneralUtils::UTF16ToWTF8(hydrantName));
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EntityInfo info{};
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info.lot = HYDRANT_BROKEN;
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info.pos = self->GetPosition();
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info.rot = self->GetRotation();
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info.settings = { data };
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info.spawnerID = self->GetSpawnerID();
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auto* hydrant = EntityManager::Instance()->CreateEntity(info);
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EntityManager::Instance()->ConstructEntity(hydrant);
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}
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